Crafter.Graphics/examples/RayQueryPick
catbot 097cc37347 feat(webgpu): HDR post-process primitives — float textures, storage-texture bindings, RESOLVE→HDR target (#27)
Adds the minimal WebGPU-backend surface an HDR bloom/post chain needs:

1. wgpuCreateStorageImage2D + StorageImage2D<>: runtime rgba16float (or
   other format) textures with STORAGE_BINDING|TEXTURE_BINDING usage, no
   CompressedTextureAsset upload — GPU-produced HDR targets.
2. UICustomBindingKind::StorageTexture (kind 5): write-only storage-texture
   binding carrying a texel format (the freed UICustomBinding::format byte),
   wired through all three binding paths (UI custom / RT / plain compute).
   Float textures already sample via SampledTexture (sampleType float).
3. PipelineRTWebGPU::Init(..., hdrOutputFormat): RESOLVE writes the linear
   accumulator into a user rgba16float texture (RTPass::outTexHandle)
   instead of the rgba8unorm canvas, leaving the composite→swapchain pass to
   the app. Default RGBA8Unorm keeps the canvas path byte-identical.

Existing RT examples updated for the _pad→format field rename; the default
paths are unchanged (verified RTStress builds + renders).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 12:55:14 +00:00
..
closesthit.wgsl test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00
main.cpp feat(webgpu): HDR post-process primitives — float textures, storage-texture bindings, RESOLVE→HDR target (#27) 2026-06-09 12:55:14 +00:00
miss.wgsl test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00
project.cpp test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00
raygen.wgsl test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00
rayquery_pick.wgsl test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00
README.md test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00
resolve.wgsl test(webgpu-rt): RayQueryPick example exercising the rayQuery TLAS shim (#25) 2026-06-04 13:33:04 +00:00

RayQueryPick

Regression test for the WebGPU software ray-query shim (additional/dom-webgpu.js, _rqTraverseTlas).

Builds an 8³ = 512-instance TLAS and shoots one fully-determined ray through a rayQuery=true PlainComputeShader. The committed hit is read back to the host and checked against the analytically-known answer (instance customIndex = 484, t = 40.75). On success the console prints:

[RayQueryPick] result: hit=1 customIndex=484 prim=6 t=40.75
[RayQueryPick] PASS — rayQuery TLAS traversal hit the expected instance

Why 512 instances

The TLAS sweep tree is padded to next_pow2(instanceCount) leaves. The rayQuery shim used to detect BVH leaves with a hardcoded 16384 - 1 leaf start, so for any scene with fewer than 8193 instances no node index ever reached a leaf and every pick missed (issue #25). 512 sits squarely in that broken regime, so this example fails fast if the shim regresses to a static leaf start. The shim now derives the leaf start from a per-build RqTlasMeta.nPadded uniform, matching the megakernel _rtwTraverseTlas.

The scene also renders through the wavefront RT pipeline (same as RTStress) so the run produces a visible frame, but the pass/fail signal is the console line above.

cd examples/RayQueryPick
crafter-build -r --target=wasm32-wasip1

WebGPU/DOM only — the native path uses hardware ray queries.