139 lines
5.7 KiB
C++
139 lines
5.7 KiB
C++
/*
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Crafter®.Graphics
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Copyright (C) 2026 Catcrafts®
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catcrafts.net
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*/
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// WebGPU buffer wrapper — DOM-mode parallel to VulkanBuffer<T, Mapped>.
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// Holds a JS-side GPUBuffer handle + (when Mapped) a wasm-memory staging
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// array. `.value` points to the staging memory; the user writes into it
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// directly, and `.Flush(cmd)` copies to the GPU via queue.writeBuffer.
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export module Crafter.Graphics:WebGPUBuffer;
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#ifdef CRAFTER_GRAPHICS_WINDOW_DOM
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import std;
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import :WebGPU;
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export namespace Crafter {
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class WebGPUBufferBase {
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public:
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WebGPUBufferRef handle = 0;
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std::uint32_t size = 0; // bytes
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};
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template<typename T>
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class WebGPUBufferMapped {
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public:
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T* value = nullptr;
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};
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class WebGPUBufferMappedEmpty {};
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template<typename T, bool Mapped>
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using WebGPUBufferMappedConditional =
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std::conditional_t<Mapped, WebGPUBufferMapped<T>, WebGPUBufferMappedEmpty>;
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template<typename T, bool Mapped>
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class WebGPUBuffer : public WebGPUBufferBase, public WebGPUBufferMappedConditional<T, Mapped> {
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public:
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WebGPUBuffer() = default;
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WebGPUBuffer(const WebGPUBuffer&) = delete;
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WebGPUBuffer& operator=(const WebGPUBuffer&) = delete;
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WebGPUBuffer(WebGPUBuffer&& other) noexcept {
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handle = other.handle;
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size = other.size;
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other.handle = 0;
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if constexpr (Mapped) {
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this->value = other.value;
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other.value = nullptr;
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}
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}
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void Create(std::uint32_t count) {
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size = static_cast<std::uint32_t>(count * sizeof(T));
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handle = WebGPU::wgpuCreateBuffer(static_cast<std::int32_t>(size));
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if constexpr (Mapped) {
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this->value = new T[count]();
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}
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}
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void Clear() {
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if (handle != 0) {
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WebGPU::wgpuDestroyBuffer(handle);
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handle = 0;
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}
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if constexpr (Mapped) {
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if (this->value) { delete[] this->value; this->value = nullptr; }
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}
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}
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void Resize(std::uint32_t count) {
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if (handle != 0) Clear();
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Create(count);
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}
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void Flush(WebGPUCommandEncoderRef /*cmd*/) requires(Mapped) {
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WebGPU::wgpuWriteBuffer(handle, this->value, static_cast<std::int32_t>(size));
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}
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void FlushDevice() requires(Mapped) {
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WebGPU::wgpuWriteBuffer(handle, this->value, static_cast<std::int32_t>(size));
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}
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// Partial upload — write the bytes [srcByteOffset, srcByteOffset+byteCount)
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// of the host mirror to GPU offset `dstByteOffset`. BuildTLAS uses
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// this to leave the GPU-owned transform field of an RTInstance
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// intact (the physics-tlas-transform compute shader is its sole
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// writer) while still pushing the CPU-side metadata fields.
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void FlushDeviceRange(std::uint32_t dstByteOffset,
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std::uint32_t srcByteOffset,
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std::uint32_t byteCount) requires(Mapped) {
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const auto* base = reinterpret_cast<const char*>(this->value);
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WebGPU::wgpuWriteBufferRange(handle, dstByteOffset,
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base + srcByteOffset,
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static_cast<std::int32_t>(byteCount));
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}
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// Push one element's worth of bytes from the host mirror to GPU.
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// Use when a single SoA slot was mutated (body construction,
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// per-instance flag flip) and a full FlushDevice would clobber
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// the GPU-side updates the sim has applied to neighboring slots.
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void FlushDeviceSlot(std::uint32_t idx) requires(Mapped) {
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constexpr std::uint32_t kStride = sizeof(T);
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const std::uint32_t off = idx * kStride;
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FlushDeviceRange(off, off, kStride);
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}
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// Schedule a GPU→CPU readback of this buffer's entire contents.
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// Asynchronous; data isn't ready until a later PollReadback
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// returns true. Successive Enqueues without a Poll are dropped
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// — they're a no-op while the previous map is in flight.
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//
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// `resetBytes` ≥ 0 — if non-zero, the first `resetBytes` bytes
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// of THIS buffer are clearBuffer-cleared on the GPU command
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// encoder immediately after the copy, so the readback captures
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// the pre-clear bytes and the next frame's writers see zeros.
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// The reset is tied to a successful enqueue (skipped enqueue =
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// skipped reset), preserving accumulated state across missed
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// drains.
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void EnqueueReadback(std::uint32_t resetBytes = 0) {
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WebGPU::wgpuReadbackEnqueue(handle,
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static_cast<std::int32_t>(size),
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static_cast<std::int32_t>(resetBytes));
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}
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// Try to copy the readback bytes into this->value. Returns true
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// if the previous EnqueueReadback resolved and the data is now
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// mirrored into .value; false if the map is still pending.
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bool PollReadback() requires(Mapped) {
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return WebGPU::wgpuReadbackPoll(handle, this->value,
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static_cast<std::int32_t>(size)) != 0;
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}
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// Non-consuming readiness probe. Returns true if a subsequent
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// PollReadback would succeed without changing state otherwise.
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// Use to verify a sibling buffer is also ready before consuming.
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bool IsReadbackReady() const {
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return WebGPU::wgpuReadbackReady(handle) != 0;
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}
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~WebGPUBuffer() { Clear(); }
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};
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}
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#endif // CRAFTER_GRAPHICS_WINDOW_DOM
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