Crafter.Graphics/examples/RTVolume/miss.glsl

15 lines
489 B
GLSL

//SPDX-License-Identifier: MIT
//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
#version 460
#extension GL_EXT_ray_tracing : enable
// RTVolume miss — vertical sky gradient, also what shows through the
// any-hit cut-out cells. Mirrors miss.wgsl on the WebGPU path.
layout(location = 0) rayPayloadInEXT vec3 hitValue;
void main() {
float t = clamp(gl_WorldRayDirectionEXT.y * 0.5 + 0.5, 0.0, 1.0);
hitValue = mix(vec3(0.05, 0.07, 0.12), vec3(0.45, 0.60, 0.85), t);
}