Crafter.Graphics/interfaces/Crafter.Graphics-ShaderBindingTableVulkan.cppm

40 lines
1.6 KiB
C++

//SPDX-License-Identifier: LGPL-3.0-only
//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
module;
#ifndef CRAFTER_GRAPHICS_WINDOW_DOM
#include "vulkan/vulkan.h"
#endif // !CRAFTER_GRAPHICS_WINDOW_DOM
export module Crafter.Graphics:ShaderBindingTableVulkan;
#ifndef CRAFTER_GRAPHICS_WINDOW_DOM
import std;
import :Device;
import :VulkanBuffer;
import :ShaderVulkan;
import :Types;
export namespace Crafter {
class ShaderBindingTableVulkan {
public:
std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
// NVIDIA descriptor-heap AS-read workaround (issue #15 / #7): true when
// any stage in this table reads an acceleration structure and was
// rewritten to fetch the TLAS address from a push constant, with the
// byte offset that stage expects it at. PipelineRTVulkan copies these so
// RTPass can push the address without consulting a clobber-prone global.
// Both inert (false/0) on every other driver.
bool workaroundNeedsTlas = false;
std::uint32_t workaroundTlasPushOffset = 0;
void Init(const std::span<const VulkanShader> shaders) {
shaderStages.reserve(shaders.size());
for(const VulkanShader& shader: shaders) {
shaderStages.emplace_back(VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0, shader.stage, shader.shader, shader.entrypoint.c_str(), shader.specilizationInfo);
if (shader.patchedAS) {
workaroundNeedsTlas = true;
workaroundTlasPushOffset = shader.tlasPushOffset;
}
}
}
};
}
#endif // !CRAFTER_GRAPHICS_WINDOW_DOM