Crafter.Graphics/implementations/Crafter.Graphics-RenderingElementScalingRotating2D.cpp
2025-12-21 19:52:41 +01:00

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7.4 KiB
C++

/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module Crafter.Graphics:RenderingElementScalingRotating2D_impl;
import :RenderingElement;
import :Window;
import :Types;
import :Font;
import std;
using namespace Crafter;
RenderingElementScalingRotating2D::RenderingElementScalingRotating2D(OpaqueType opaque) : RenderingElement(opaque), rotation(0) {
}
RenderingElementScalingRotating2D::RenderingElementScalingRotating2D(OpaqueType opaque, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling), rotation(0) {
}
RenderingElementScalingRotating2D::RenderingElementScalingRotating2D(OpaqueType opaque, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::uint_fast32_t rotation, double scaleX, double scaleY, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling)
: bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight),
rotation(rotation),
RenderingElement(opaque, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
}
void RenderingElementScalingRotating2D::ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height) {
this->bufferWidth = width;
this->bufferHeight = height;
buffer.resize(width * height);
}
void RenderingElementScalingRotating2D::UpdateRotation(std::uint_fast32_t rotation) {
rotationUpdated = true;
this->rotation = rotation;
}
void RenderingElementScalingRotating2D::UpdateScaledBuffer(ScaleData& scaled) {
// Rotation
const double rad = (static_cast<double>(rotation) / static_cast<double>(std::numeric_limits<std::uint_fast32_t>::max())) * 2.0 * std::numbers::pi;
std::uint_fast32_t dstWidth = scaled.width;
std::uint_fast32_t dstHeight = scaled.height;
const double rotatedWidth = scaled.width * (std::abs(std::cos(rad)) + std::abs(std::sin(rad)));
const double rotatedHeight = scaled.height * (std::abs(std::cos(rad)) + std::abs(std::sin(rad)));
scaled.width = static_cast<std::uint_fast32_t>(std::ceil(rotatedWidth));
scaled.height = static_cast<std::uint_fast32_t>(std::ceil(rotatedHeight));
bufferScaled.resize(scaled.width * scaled.height);
// Destination center
const double dstCx = (static_cast<double>(scaled.width) - 1.0) * 0.5;
const double dstCy = (static_cast<double>(scaled.height) - 1.0) * 0.5;
// Source center
const double srcCx = (static_cast<double>(bufferWidth) - 1.0) * 0.5;
const double srcCy = (static_cast<double>(bufferHeight) - 1.0) * 0.5;
const double c = std::cos(rad);
const double s = std::sin(rad);
// Scale factors (destination → source)
const double scaleX = static_cast<double>(bufferWidth) / dstWidth;
const double scaleY = static_cast<double>(bufferHeight) / dstHeight;
for (std::uint_fast32_t yB = 0; yB < scaled.height; ++yB) {
for (std::uint_fast32_t xB = 0; xB < scaled.width; ++xB) {
// ---- Destination pixel relative to center ----
double dx = static_cast<double>(xB) - dstCx;
double dy = static_cast<double>(yB) - dstCy;
// ---- Inverse scale ----
dx *= scaleX;
dy *= scaleY;
// ---- Inverse rotation ----
double sx = c * dx - s * dy;
double sy = s * dx + c * dy;
// ---- Move into source space ----
sx += srcCx;
sy += srcCy;
// ---- Nearest neighbour sampling ----
const std::int_fast32_t srcX = static_cast<std::int_fast32_t>(std::round(sx));
const std::int_fast32_t srcY = static_cast<std::int_fast32_t>(std::round(sy));
if (srcX >= 0 && srcX < bufferWidth && srcY >= 0 && srcY < bufferHeight) {
bufferScaled[yB * scaled.width + xB] = buffer[srcY * bufferWidth + srcX];
} else {
bufferScaled[yB * scaled.width + xB] = {0, 0, 0, 0};
}
}
}
}
void RenderingElementScalingRotating2D::UpdatePosition(Window& window) {
ScaleData oldScale = scaled;
window.ScaleElement(*this);
if(oldScale.width != scaled.width || oldScale.height != scaled.height || rotationUpdated) {
UpdateScaledBuffer(scaled);
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
std::cout << scaled.width << std::endl;
rotationUpdated = false;
} else if(oldScale.x != scaled.x || oldScale.y != scaled.y) {
const double rad = (static_cast<double>(rotation) / static_cast<double>(std::numeric_limits<std::uint_fast32_t>::max())) * 2.0 * std::numbers::pi;
const double rotatedWidth = scaled.width * (std::abs(std::cos(rad)) + std::abs(std::sin(rad)));
const double rotatedHeight = scaled.height * (std::abs(std::cos(rad)) + std::abs(std::sin(rad)));
scaled.width = static_cast<std::uint_fast32_t>(std::ceil(rotatedWidth));
scaled.height = static_cast<std::uint_fast32_t>(std::ceil(rotatedHeight));
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
}
for(Transform* child : children) {
child->UpdatePosition(window, *this);
}
}
void RenderingElementScalingRotating2D::UpdatePosition(Window& window, Transform& parent) {
ScaleData oldScale = scaled;
window.ScaleElement(*this, parent);
if(oldScale.width != scaled.width || oldScale.height != scaled.height || rotationUpdated) {
UpdateScaledBuffer(scaled);
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
rotationUpdated = false;
} else if(oldScale.x != scaled.x || oldScale.y != scaled.y) {
const double rad = (static_cast<double>(rotation) / static_cast<double>(std::numeric_limits<std::uint_fast32_t>::max())) * 2.0 * std::numbers::pi;
const double rotatedWidth = scaled.width * (std::abs(std::cos(rad)) + std::abs(std::sin(rad)));
const double rotatedHeight = scaled.height * (std::abs(std::cos(rad)) + std::abs(std::sin(rad)));
scaled.width = static_cast<std::uint_fast32_t>(std::ceil(rotatedWidth));
scaled.height = static_cast<std::uint_fast32_t>(std::ceil(rotatedHeight));
window.AddDirtyRect(oldScale);
window.AddDirtyRect(scaled);
}
for(Transform* child : children) {
child->UpdatePosition(window, *this);
}
}