Crafter.Graphics/interfaces/Crafter.Graphics-RenderingElement2DBase.cppm

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
export module Crafter.Graphics:RenderingElement2DBase;
import Crafter.Asset;
import Crafter.Math;
import std;
import :Transform2D;
export namespace Crafter {
enum class TextAlignment {
Left,
Center,
Right
};
enum class TextOverflowMode {
Clip,
Wrap
};
enum class TextScaleMode {
None,
Font,
Element,
Buffer
};
template<std::uint8_t Alignment = 0>
struct RenderElement2DScalingOwning {
std::vector<Vector<std::uint8_t, 4, Alignment>> scalingBuffer;
std::uint32_t bufferWidth;
std::uint32_t bufferHeight;
bool bufferUpdated = true;
RenderElement2DScalingOwning() = default;
RenderElement2DScalingOwning(std::uint32_t bufferWidth, std::uint32_t bufferHeight) : scalingBuffer(bufferWidth*bufferHeight), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
}
};
template<std::uint8_t Alignment = 0>
struct RenderElement2DScalingNonOwning {
Vector<std::uint8_t, 4, Alignment>* scalingBuffer;
std::uint32_t bufferWidth;
std::uint32_t bufferHeight;
bool bufferUpdated = true;
RenderElement2DScalingNonOwning() = default;
RenderElement2DScalingNonOwning(Vector<std::uint8_t, 4, Alignment>* scalingBuffer, std::uint32_t bufferWidth, std::uint32_t bufferHeight) : scalingBuffer(scalingBuffer), bufferWidth(bufferWidth), bufferHeight(bufferHeight) {
}
};
struct RenderElement2DRotating {
float rotation;
bool rotationUpdated = true;
RenderElement2DRotating() = default;
RenderElement2DRotating(float rotation) : rotation(rotation) {
}
};
struct EmptyScalingBase {};
struct EmptyRotatingBase {};
template<bool Scaling, bool Owning, std::uint8_t Alignment = 0>
using ScalingBase =
std::conditional_t<
Scaling,
std::conditional_t<Owning,
RenderElement2DScalingOwning<Alignment>,
RenderElement2DScalingNonOwning<Alignment>>,
EmptyScalingBase
>;
template<bool Rotating>
using RotatingBase =
std::conditional_t<
Rotating,
RenderElement2DRotating,
EmptyRotatingBase
>;
struct RenderingElement2DBase : Transform2D {
std::vector<Vector<std::uint8_t, 4>> buffer;
OpaqueType opaque;
RenderingElement2DBase(Anchor2D anchor) : Transform2D(anchor) {
scaled.size.x = 0;
}
RenderingElement2DBase(Anchor2D anchor, OpaqueType opaque) : Transform2D(anchor), opaque(opaque) {
scaled.size.x = 0;
}
};
}