Crafter.Graphics/interfaces/Crafter.Graphics-DescriptorPoolVulkan.cppm
2026-01-29 01:31:17 +01:00

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#ifdef CRAFTER_GRAPHICS_VULKAN
#include <vulkan/vulkan.h>
#endif
export module Crafter.Graphics:DescriptorPoolVulkan;
#ifdef CRAFTER_GRAPHICS_VULKAN
import std;
import :VulkanDevice;
import :Types;
import :DescriptorLayoutVulkan;
import Crafter.Event;
export namespace Crafter {
class DescriptorPoolBase {
public:
std::vector<VkDescriptorSet> sets;
};
template <std::uint32_t PoolCount, typename... Shaders>
class DescriptorPool : public DescriptorPoolBase {
public:
Event<void> onDescriptorRefresh;
std::uint32_t setIndex = 0;
std::uint32_t setsCount = 0;
VkDescriptorPool descriptorPool[PoolCount] = { VK_NULL_HANDLE };
public:
void BuildPool(std::uint32_t poolIndex) {
if(descriptorPool[poolIndex] != VK_NULL_HANDLE) {
vkDestroyDescriptorPool(VulkanDevice::device, descriptorPool[poolIndex], nullptr);
}
std::array<VkDescriptorPoolSize, DescriptorLayoutVulkan<Shaders...>::uniqueDescriptorCount> poolSizes = DescriptorLayoutVulkan<Shaders...>::GetPoolSizes();
for(VkDescriptorPoolSize& size : poolSizes) {
size.descriptorCount *= setsCount;
}
VkDescriptorPoolCreateInfo descriptorPoolInfo {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.maxSets = static_cast<std::uint32_t>(setsCount),
.poolSizeCount = DescriptorLayoutVulkan<Shaders...>::uniqueDescriptorCount,
.pPoolSizes = poolSizes.data()
};
VulkanDevice::CheckVkResult(vkCreateDescriptorPool(VulkanDevice::device, &descriptorPoolInfo, nullptr, &descriptorPool[poolIndex]));
VkDescriptorSetAllocateInfo allocInfo {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.descriptorPool = descriptorPool[poolIndex],
.descriptorSetCount = setsCount,
.pSetLayouts = DescriptorLayoutVulkan<Shaders...>::descriptorSetLayout,
};
sets.resize(setsCount);
VulkanDevice::CheckVkResult(vkAllocateDescriptorSets(VulkanDevice::device, &allocInfo, sets.data()));
setIndex = 0;
onDescriptorRefresh.Invoke();
}
};
}
#endif