Crafter.Graphics/Crafter.Graphics-Camera.cppm
2025-04-27 22:16:56 +02:00

26 lines
584 B
C++

module;
#include <cstdint>
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/matrix_inverse.hpp>
#include <glm/gtc/type_ptr.hpp>
#include "VulkanBuffer.h"
#include "camera.hpp"
export module Crafter.Graphics:Camera;
import :VulkanBuffer;
import Crafter.Component;
namespace Crafter {
export class Camera : public Component {
public:
glm::mat4 projection;
glm::mat4 view;
glm::mat4 projectionView;
Camera();
};
}