Crafter.Graphics/interfaces/Crafter.Graphics-Mesh.cppm

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/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#ifdef CRAFTER_GRAPHICS_VULKAN
#include "vulkan/vulkan.h"
#endif
export module Crafter.Graphics:Mesh;
import std;
import Crafter.Math;
import :VulkanBuffer;
export namespace Crafter {
#ifdef CRAFTER_GRAPHICS_VULKAN
class Mesh {
public:
VulkanBuffer<char, false, true, false> scratchBuffer;
VulkanBuffer<char, false, true, false> blasBuffer;
VulkanBuffer<Vector<float, 3, 3>, true, true, false> vertexBuffer;
VulkanBuffer<std::uint32_t, true, true, false> indexBuffer;
VkAccelerationStructureGeometryTrianglesDataKHR blasData;
VkAccelerationStructureGeometryKHR blas;
VkAccelerationStructureKHR accelerationStructure;
VkDeviceAddress blasAddr;
bool opaque;
void Build(std::span<Vector<float, 3, 3>> verticies, std::span<std::uint32_t> indicies, VkCommandBuffer cmd);
};
#endif
}