Crafter.Graphics/interfaces/Crafter.Graphics-Window.cppm
2026-04-02 16:52:10 +02:00

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8.1 KiB
C++

/*
Crafter®.Graphics
Copyright (C) 2026 Catcrafts®
catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License version 3.0 as published by the Free Software Foundation;
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
module;
#ifdef CRAFTER_GRAPHICS_WINDOW_WAYLAND
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <linux/input-event-codes.h>
#include <xkbcommon/xkbcommon.h>
#include "../lib/xdg-shell-client-protocol.h"
#include "../lib/wayland-xdg-decoration-unstable-v1-client-protocol.h"
#include "../lib/fractional-scale-v1.h"
#include "../lib/viewporter.h"
#include <string.h>
#include <linux/input.h>
#include <sys/mman.h>
#include <wayland-cursor.h>
#include <errno.h>
#include <fcntl.h>
#include <print>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#endif
#ifdef CRAFTER_GRAPHICS_RENDERER_VULKAN
#include "vulkan/vulkan.h"
#endif
#ifdef CRAFTER_GRAPHICS_WINDOW_WIN32
#include <windows.h>
#endif
export module Crafter.Graphics:Window;
import std;
import :Types;
import :Rendertarget;
import :Transform2D;
import Crafter.Event;
#ifdef CRAFTER_GRAPHICS_RENDERER_VULKAN
import :PipelineRTVulkan;
#endif
export namespace Crafter {
#ifdef CRAFTER_GRAPHICS_RENDERER_VULKAN
struct Semaphores {
// Swap chain image presentation
VkSemaphore presentComplete;
// Command buffer submission and execution
VkSemaphore renderComplete;
};
#endif
struct MouseElement;
struct Window {
FrameTime currentFrameTime;
std::uint32_t width;
std::uint32_t height;
std::chrono::time_point<std::chrono::high_resolution_clock> lastFrameBegin;
Event<void> onClose;
Event<void> onBeforeUpdate;
Event<FrameTime> onUpdate;
bool open = true;
bool updating = false;
bool heldkeys[static_cast<std::uint32_t>(CrafterKeys::CrafterKeysMax)] = {};
Event<void> onKeyDown[static_cast<std::uint32_t>(CrafterKeys::CrafterKeysMax)];
Event<void> onKeyHold[static_cast<std::uint32_t>(CrafterKeys::CrafterKeysMax)];
Event<void> onKeyUp[static_cast<std::uint32_t>(CrafterKeys::CrafterKeysMax)];
Event<CrafterKeys> onAnyKeyDown;
Event<CrafterKeys> onAnyKeyHold;
Event<CrafterKeys> onAnyKeyUp;
Event<void> onMouseRightClick;
Event<void> onMouseLeftClick;
Event<void> onMouseRightHold;
Event<void> onMouseLeftHold;
Event<void> onMouseRightRelease;
Event<void> onMouseLeftRelease;
Event<void> onMouseMove;
Event<void> onMouseEnter;
Event<void> onMouseLeave;
Event<std::uint32_t> onMouseScroll;
Vector<float, 2> currentMousePos;
Vector<float, 2> lastMousePos;
Vector<float, 2> mouseDelta;
bool mouseLeftHeld = false;
bool mouseRightHeld = false;
std::vector<MouseElement*> mouseElements;
std::vector<MouseElement*> pendingMouseElements;
Rendertarget<std::uint8_t, 4, 4, 1> cursorRenderer;
Window() = default;
Window(std::uint32_t width, std::uint32_t height);
Window(std::uint32_t width, std::uint32_t height, const std::string_view title);
Window(Window&) = delete;
Window(Window&&) = delete;
Window& operator=(const Window&) = delete;
void StartSync();
void StartUpdate();
void StopUpdate();
void SetTitle(const std::string_view title);
void Resize(std::uint32_t width, std::uint32_t height);
void Render();
void Update();
void UpdateCursorImage();
void SetCusorImage(std::uint16_t sizeX, std::uint16_t sizeY);
void SetCusorImageDefault();
#ifdef CRAFTER_TIMING
std::chrono::nanoseconds totalUpdate;
std::vector<std::pair<const EventListener<FrameTime>*, std::chrono::nanoseconds>> updateTimings;
std::chrono::nanoseconds totalRender;
std::chrono::nanoseconds vblank;
std::chrono::nanoseconds totalFrame;
std::chrono::time_point<std::chrono::high_resolution_clock> frameEnd;
std::vector<std::chrono::nanoseconds> frameTimes;
void LogTiming();
#endif
#ifdef CRAFTER_GRAPHICS_WINDOW_WIN32
HBITMAP cursorBitmap = nullptr;
HCURSOR cursorHandle = nullptr;
std::uint16_t cursorSizeX = 0;
std::uint16_t cursorSizeY = 0;
#endif
#ifdef CRAFTER_GRAPHICS_WINDOW_WAYLAND
float scale;
#ifdef CRAFTER_GRAPHICS_RENDERER_SOFTWARE
Rendertarget<std::uint8_t, 4, 4, 1> renderer;
#endif
bool configured = false;
xdg_toplevel* xdgToplevel = nullptr;
wp_viewport* wpViewport = nullptr;
wl_surface* surface = nullptr;
wl_buffer* buffer = nullptr;
wl_buffer* backBuffer = nullptr;
xdg_surface* xdgSurface = nullptr;
wl_callback* cb = nullptr;
wl_surface* cursorSurface = nullptr;
wl_buffer* cursorWlBuffer = nullptr;
std::uint32_t cursorBufferOldSize = 0;
static void xdg_surface_handle_preferred_scale(void* data, wp_fractional_scale_v1*, std::uint32_t scale);
static void wl_surface_frame_done(void *data, wl_callback *cb, uint32_t time);
static void xdg_toplevel_handle_close(void* data, xdg_toplevel*);
static void xdg_surface_handle_configure(void* data, xdg_surface* xdg_surface, std::uint32_t serial);
static void xdg_toplevel_configure(void*, xdg_toplevel*, std::int32_t, std::int32_t, wl_array*);
constexpr static xdg_toplevel_listener xdg_toplevel_listener = {
.configure = xdg_toplevel_configure,
.close = xdg_toplevel_handle_close,
};
constexpr static wl_callback_listener wl_callback_listener = {
.done = wl_surface_frame_done,
};
constexpr static xdg_surface_listener xdg_surface_listener = {
.configure = xdg_surface_handle_configure,
};
constexpr static wp_fractional_scale_v1_listener wp_fractional_scale_v1_listener = {
.preferred_scale = xdg_surface_handle_preferred_scale,
};
inline static wp_fractional_scale_v1* wp_scale = nullptr;
#endif
#ifdef CRAFTER_GRAPHICS_RENDERER_VULKAN
std::vector<VkDescriptorSet> descriptorsRt;
template <typename Pipeline>
void SetPipelineRT() {
rtPipeline = Pipeline::pipeline;
rtPipelineLayout = Pipeline::pipelineLayout;
raygenRegion = Pipeline::raygenRegion;
missRegion = Pipeline::missRegion;
hitRegion = Pipeline::hitRegion;
callableRegion = Pipeline::callableRegion;
}
void SetPipelineRT(PipelineRTVulkan& pipeline);
VkCommandBuffer StartInit();
void FinishInit();
VkCommandBuffer GetCmd();
void EndCmd(VkCommandBuffer cmd);
void CreateSwapchain();
static constexpr std::uint8_t numFrames = 3;
VkSurfaceKHR vulkanSurface = VK_NULL_HANDLE;
VkSwapchainKHR swapChain = VK_NULL_HANDLE;
VkFormat colorFormat;
VkColorSpaceKHR colorSpace;
VkImage images[numFrames];
VkImageView imageViews[numFrames];
std::thread thread;
VkCommandBuffer drawCmdBuffers[numFrames];
VkSubmitInfo submitInfo;
Semaphores semaphores;
std::uint32_t currentBuffer = 0;
VkPipelineStageFlags submitPipelineStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkPipeline rtPipeline;
VkPipelineLayout rtPipelineLayout;
VkStridedDeviceAddressRegionKHR raygenRegion;
VkStridedDeviceAddressRegionKHR missRegion;
VkStridedDeviceAddressRegionKHR hitRegion;
VkStridedDeviceAddressRegionKHR callableRegion;
#endif
};
}