Crafter.Graphics/examples/VulkanTriangle/miss.wgsl

5 lines
143 B
WebGPU Shading Language

// WebGPU port of miss.glsl.
fn miss_main(ray: RayDesc, payload: ptr<function, Payload>) {
(*payload).color = vec3<f32>(1.0, 1.0, 1.0);
}