Crafter.Graphics/examples/HelloUI/main.cpp
2025-11-16 15:32:03 +01:00

65 lines
2.8 KiB
C++

/*
Crafter®.Graphics
Copyright (C) 2025 Catcrafts®
Catcrafts.net
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <cstdint>
#include <iostream>
import Crafter.Event;
import Crafter.Graphics;
using namespace Crafter;
int main() {
WindowWaylandWayland window("HelloWindow", 1280, 720);
UiElement& element = window.elements.emplace_back(
0.5, //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor
0.5, //anchorY: relative position where this elements y anchor (top-left) is placed to its parent y anchor
2, //bufferWidth: the width of this elements pixel buffer
1, //bufferHeight: the height of this elements pixel buffer
0.5f, //relativeSizeX: the relative x size this element should be scaled to compared to its parent
0.5f, //relativeSizeY: the relative y size this element should be scaled to compared to its parent
0.5, //anchorOffsetX: the amount this element's anchor should be offset from the top left corner (0.5 to in the middle)
0.5, //anchorOffsetY: the amount this element's anchor should be offset from the top left corner (0.5 to place it in the middle)
0, //z: this elements Z position
false //ignoreScaling: wether this element ignores the scaling of the window, if true its size will be scaled according to the window scale
);
// UiElement& element = window.elements.emplace_back(
// 0.5,
// 0.5,
// 2,
// 1,
// uint32_t(100), //absoluteSizeX: the absolute x size in pixels this element should be scaled to
// uint32_t(100), //absoluteSizeY: the absolute x size in pixels this element should be scaled to
// 0.5,
// 0.5,
// 0,
// false
// );
EventListener<MousePoint> clickListener(&element.onMouseLeftClick, [](MousePoint point){
// Print the coordinates where the user clicked relative to the element's top left corner.
std::cout << std::format("Clicked on X:{} Y:{}!", point.x, point.y) << std::endl;
});
element.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
window.scale = 1;
window.StartSync();
}