40 lines
1.5 KiB
C++
40 lines
1.5 KiB
C++
import Crafter.Event;
|
|
import Crafter.Graphics;
|
|
import std;
|
|
using namespace Crafter;
|
|
|
|
int main() {
|
|
Device::Initialize();
|
|
Window window(1280, 720, "Hello Drawing!");
|
|
|
|
RenderingElement2D<true, true, false> element(
|
|
{
|
|
0.5, //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor
|
|
0.5, //anchorY: relative position where this elements y anchor (top-left) is placed to its parent y anchor
|
|
0.5, //relativeSizeX: the relative x size this element should be scaled to compared to its parent
|
|
0.5, //relativeSizeY: the relative y size this element should be scaled to compared to its parent
|
|
0.5, //anchorOffsetX: the amount this element's anchor should be offset from the top left corner (0.5 to in the middle)
|
|
0.5, //anchorOffsetY: the amount this element's anchor should be offset from the top left corner (0.5 to place it in the middle)
|
|
0 //z: this elements Z position
|
|
},
|
|
OpaqueType::FullyOpaque,
|
|
2,
|
|
1
|
|
);
|
|
|
|
MouseElement mouse(window);
|
|
element.children.push_back(&mouse);
|
|
window.renderer.elements.push_back(&element);
|
|
|
|
element.scalingBuffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
|
|
element.UpdatePosition(window.renderer);
|
|
|
|
EventListener<void> clickListener(&mouse.onMouseLeftClick, [&window]() {
|
|
std::println("Clicked on X:{} Y:{}!",
|
|
window.currentMousePos.x, window.currentMousePos.y
|
|
);
|
|
});
|
|
|
|
window.Render();
|
|
window.StartSync();
|
|
}
|