Crafter.Graphics/Crafter.Graphics-WindowWaylandVulkan.cppm
2025-05-03 06:51:33 +02:00

55 lines
No EOL
1.6 KiB
C++

module;
#include <cstdint>
#include <string>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <vector>
#include <thread>
export module Crafter.Graphics:WindowWaylandVulkan;
import Crafter.Event;
import :WindowWayland;
import Crafter.Component;
namespace Crafter {
struct DepthStencil {
VkImage image;
VkDeviceMemory memory;
VkImageView view;
};
struct Semaphores {
// Swap chain image presentation
VkSemaphore presentComplete;
// Command buffer submission and execution
VkSemaphore renderComplete;
};
export class WindowWaylandVulkan : public WindowWayland {
public:
Event<VkCommandBuffer> onDraw;
WindowWaylandVulkan(std::string name, std::uint32_t width, std::uint32_t height);
~WindowWaylandVulkan();
VkCommandBuffer StartInit();
void FinishInit();
void Start();
private:
void CreateSwapchain();
VkSurfaceKHR vulkanSurface = VK_NULL_HANDLE;
VkSwapchainKHR swapChain = VK_NULL_HANDLE;
VkFormat colorFormat;
VkColorSpaceKHR colorSpace;
std::vector<VkImage> images;
std::vector<VkImageView> imageViews;
std::thread thread;
std::vector<VkCommandBuffer> drawCmdBuffers;
std::vector<VkFramebuffer> frameBuffers;
VkSubmitInfo submitInfo;
DepthStencil depthStencil;
Semaphores semaphores;
uint32_t currentBuffer = 0;
VkPipelineStageFlags submitPipelineStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkRenderPass renderPass = VK_NULL_HANDLE;
};
}