MeshDecompressStagingRelease drives the real VK_EXT_memory_decompression / GDeflate path on a headless device and asserts the staging is handed to the deferred-deletion queue (not pinned), the build is validation-clean with byte-correct decompressed data, and the entry retires only after framesInFlight frames. Skips the GPU-path assertions when the extension is absent (CPU fallback never allocates the staging). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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| main.cpp | ||