This commit is contained in:
Jorijn van der Graaf 2026-02-11 03:26:59 +01:00
commit 4a254a3a66

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@ -24,36 +24,32 @@ import std;
namespace Crafter {
export template<typename T>
constexpr T IntersectionTestRayTriangle(Vector<T, 3, 0> vert0, Vector<T, 3, 0> vert1, Vector<T, 3, 0> vert2, Vector<T, 3, 0> rayOrigin, Vector<T, 3, 0> rayDir) {
constexpr float EPSILON = 0.0000001;
constexpr T EPSILON = 0.0000001;
Vector<T, 3, 0> edge1 = vert1 - vert0;
Vector<T, 3, 0> edge2 = vert2 - vert0;
Vector<T, 3, 0> h = Vector<T, 3, 0>::Cross(rayDir, edge2);
float determinant = Vector<T, 3, 0>::Dot(edge1, h);
T determinant = Vector<T, 3, 0>::Dot(edge1, h);
if(determinant < 0) {
return std::numeric_limits<float>::max();
if (determinant <= EPSILON) {
return std::numeric_limits<T>::max();
}
if (determinant > -EPSILON && determinant < EPSILON) {
return std::numeric_limits<float>::max();
}
float inverse_determinant = 1.0 / determinant;
T inverse_determinant = T(1) / determinant;
Vector<T, 3, 0> origins_diff_vector = rayOrigin - vert0;
float u = Vector<T, 3, 0>::Dot(origins_diff_vector, h) * inverse_determinant;
T u = Vector<T, 3, 0>::Dot(origins_diff_vector, h) * inverse_determinant;
if (u < 0.0 || u > 1.0)
{
return false;
return std::numeric_limits<T>::max();
}
Vector<T, 3, 0> q = Vector<T, 3, 0>::Cross(origins_diff_vector, edge1);
float v = inverse_determinant * Vector<T, 3, 0>::Dot(rayDir, q);
T v = inverse_determinant * Vector<T, 3, 0>::Dot(rayDir, q);
if (v < 0.0 || u + v > 1.0) {
return std::numeric_limits<float>::max();
return std::numeric_limits<T>::max();
}
return inverse_determinant * Vector<T, 3, 0>::Dot(edge2, q);