import Crafter.Math; import std; using namespace Crafter; int main() { Vector test(1,2,3); Vector test2(1,2,3); Vector test3(1,2,3); Vector test4(1,2,3); Vector test5(1,2,3); std::cout << IntersectionTestRayTriangle(test, test2, test3, test4, test5) << std::endl; }