/* Crafter® Build Copyright (C) 2026 Catcrafts® Catcrafts.net This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License version 3.0 as published by the Free Software Foundation; This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include import Crafter.Math; import std; using namespace Crafter; namespace { constexpr float kEps = 1e-4f; constexpr bool FloatEquals(float a, float b, float epsilon = kEps) { return std::abs(a - b) < epsilon; } VectorF32<3, 1> Vec3(float x, float y, float z) { alignas(16) float buf[4] = { x, y, z, 0.0f }; return VectorF32<3, 1>(buf); } std::string* CheckVec3(VectorF32<3, 1> got, float x, float y, float z, std::string_view label) { std::array v = got.template Store(); if (!FloatEquals(v[0], x) || !FloatEquals(v[1], y) || !FloatEquals(v[2], z)) return new std::string(std::format( "{}: expected ({},{},{}), got ({},{},{})", label, x, y, z, v[0], v[1], v[2])); return nullptr; } std::string* CheckMat43(MatrixRowMajor const& m, std::array expected, std::string_view label) { std::array got = m.Store(); for (std::uint8_t i = 0; i < 12; ++i) { if (!FloatEquals(got[i], expected[i])) return new std::string(std::format( "{} element {}: expected {}, got {}", label, i, expected[i], got[i])); } return nullptr; } std::string* CheckMat44(MatrixRowMajor const& m, std::array expected, std::string_view label) { std::array got = m.Store(); for (std::uint8_t i = 0; i < 16; ++i) { if (!FloatEquals(got[i], expected[i])) return new std::string(std::format( "{} element {}: expected {}, got {}", label, i, expected[i], got[i])); } return nullptr; } // ---------- Identity / Store roundtrip ---------- std::string* TestIdentity43() { auto m = MatrixRowMajor::Identity(); return CheckMat43(m, { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, }, "Identity 4x3"); } std::string* TestIdentity44() { auto m = MatrixRowMajor::Identity(); return CheckMat44(m, { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, }, "Identity 4x4"); } std::string* TestStoreRoundtrip() { MatrixRowMajor m( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ); return CheckMat44(m, { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, }, "Store roundtrip 4x4"); } // ---------- Factory matrices ---------- std::string* TestTranslation() { auto m = MatrixRowMajor::Translation(10, 20, 30); if (auto e = CheckMat43(m, { 1, 0, 0, 10, 0, 1, 0, 20, 0, 0, 1, 30, }, "Translation 4x3")) return e; auto m4 = MatrixRowMajor::Translation(10, 20, 30); if (auto e = CheckMat44(m4, { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 10, 20, 30, 1, }, "Translation 4x4")) return e; return nullptr; } std::string* TestScaling() { auto m = MatrixRowMajor::Scaling(2, 3, 4); if (auto e = CheckMat43(m, { 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4, 0, }, "Scaling 4x3")) return e; auto m4 = MatrixRowMajor::Scaling(2, 3, 4); return CheckMat44(m4, { 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 4, 0, 0, 0, 0, 1, }, "Scaling 4x4"); } // ---------- Matrix * Vector ---------- std::string* TestMatVecIdentity() { auto m = MatrixRowMajor::Identity(); VectorF32<3, 1> v = Vec3(7, -2, 3); return CheckVec3(m * v, 7, -2, 3, "I * v"); } std::string* TestMatVecTranslation() { auto m = MatrixRowMajor::Translation(1, 2, 3); // Affine multiply with implicit w=1 -> result = v + (1,2,3). VectorF32<3, 1> v = Vec3(10, 20, 30); return CheckVec3(m * v, 11, 22, 33, "Translation * v"); } std::string* TestMatVecScaling() { auto m = MatrixRowMajor::Scaling(2, 3, 4); VectorF32<3, 1> v = Vec3(1, 1, 1); return CheckVec3(m * v, 2, 3, 4, "Scaling * v"); } std::string* TestMatVecCombined() { // Scale then translate: full matrix is [diag(s) | t]. MatrixRowMajor m( 2, 0, 0, 10, 0, 3, 0, 20, 0, 0, 4, 30 ); VectorF32<3, 1> v = Vec3(1, 1, 1); return CheckVec3(m * v, 12, 23, 34, "Scale+Translate * v"); } std::string* TestTransformNormal() { // TransformNormal ignores the translation column. MatrixRowMajor m( 2, 0, 0, 100, 0, 3, 0, 200, 0, 0, 4, 300 ); VectorF32<3, 1> v = Vec3(1, 1, 1); return CheckVec3(m.TransformNormal(v), 2, 3, 4, "TransformNormal"); } // ---------- Matrix * Matrix ---------- std::string* TestMatMulIdentityLeft44() { MatrixRowMajor a = MatrixRowMajor::Identity(); MatrixRowMajor b( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ); auto r = a * b; return CheckMat44(r, { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, }, "I * M"); } std::string* TestMatMulIdentityRight44() { MatrixRowMajor a( 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 ); MatrixRowMajor b = MatrixRowMajor::Identity(); auto r = a * b; return CheckMat44(r, { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, }, "M * I"); } std::string* TestMatMul44() { // Hand-computed: standard row-major (B*A)[i][j] = sum_k B[i][k]*A[k][j]. MatrixRowMajor a( 1, 2, 0, 0, 0, 1, 3, 0, 4, 0, 1, 0, 0, 0, 0, 1 ); MatrixRowMajor b( 1, 0, 2, 0, 0, 1, 0, 3, 0, 0, 1, 0, 0, 0, 0, 1 ); auto r = a * b; // result.m[i][j] = sum_k b.m[i][k] * a.m[k][j] // row 0: [1*1+0*0+2*4+0*0, 1*2+0*1+2*0+0*0, 1*0+0*3+2*1+0*0, 1*0+0*0+2*0+0*1] // = [9, 2, 2, 0] // row 1: [0*1+1*0+0*4+3*0, 0*2+1*1+0*0+3*0, 0*0+1*3+0*1+3*0, 0*0+1*0+0*0+3*1] // = [0, 1, 3, 3] // row 2: [0*1+0*0+1*4+0*0, 0*2+0*1+1*0+0*0, 0*0+0*3+1*1+0*0, 0*0+0*0+1*0+0*1] // = [4, 0, 1, 0] // row 3: [0*1+0*0+0*4+1*0, 0*2+0*1+0*0+1*0, 0*0+0*3+0*1+1*0, 0*0+0*0+0*0+1*1] // = [0, 0, 0, 1] return CheckMat44(r, { 9, 2, 2, 0, 0, 1, 3, 3, 4, 0, 1, 0, 0, 0, 0, 1, }, "Mat * Mat 4x4"); } std::string* TestMatMulTranslationCompose() { // Translation composition: T(a) * T(b) acting on a vector translates by a+b // (and the resulting matrix has the summed translation in its last column). auto t1 = MatrixRowMajor::Translation(1, 2, 3); auto t2 = MatrixRowMajor::Translation(10, 20, 30); auto r = t1 * t2; if (auto e = CheckMat43(r, { 1, 0, 0, 11, 0, 1, 0, 22, 0, 0, 1, 33, }, "T(1,2,3) * T(10,20,30)")) return e; // Sanity check: applying the composed matrix to origin yields (11,22,33). return CheckVec3(r * Vec3(0, 0, 0), 11, 22, 33, "Composed translation * origin"); } std::string* TestMatMulScaleThenTranslate() { // The matrix product follows the engine's row-vector / post-multiply // convention: a.operator*(b) yields the matrix b composed with a so that // applying the result is equivalent to "first apply this, then apply b" // when read left-to-right with a row vector (v * (a*b) = (v*a) * b). // // For column-vector intuition that means s.operator*(t) builds T·S, i.e. // "scale, then translate"; applying it to (1,1,1) yields s*v + t. auto s = MatrixRowMajor::Scaling(2, 3, 4); auto t = MatrixRowMajor::Translation(10, 20, 30); auto r = s * t; return CheckVec3(r * Vec3(1, 1, 1), 12, 23, 34, "scale-then-translate * (1,1,1)"); } // ---------- LookTo / LookAt ---------- std::string* TestLookToBasis() { // Camera at +Z looking back toward origin. eyeDirection should point from // focus to eye, i.e. +Z, so the resulting basis has R2 = +Z. VectorF32<3, 1> eye = Vec3(0, 0, 5); VectorF32<3, 1> dir = Vec3(0, 0, 1); // already from origin toward eye VectorF32<3, 1> up = Vec3(0, 1, 0); auto m = MatrixRowMajor::LookTo(eye, dir, up); // R2 normalized = (0,0,1). R0 = up x R2 = (0,1,0) x (0,0,1) = (1,0,0). // R1 = R2 x R0 = (0,0,1) x (1,0,0) = (0,1,0). // The view matrix stores basis columns in the rotation block, with the // translation column = -basis dot eye. So m.row[3] = (D0, D1, D2, 1). // D0 = R0 . -eye = -(0*0+0*0+5*0) = 0 // D1 = R1 . -eye = -(0*0+1*0+0*5) = 0 // D2 = R2 . -eye = -(0*0+0*0+1*5) = -5 return CheckMat44(m, { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -5, 1, }, "LookTo basis"); } // ---------- Test harness ---------- } // namespace int main() { using Fn = std::string* (*)(); constexpr std::array, 15> tests = {{ { "Identity43", TestIdentity43 }, { "Identity44", TestIdentity44 }, { "StoreRoundtrip", TestStoreRoundtrip }, { "Translation", TestTranslation }, { "Scaling", TestScaling }, { "MatVecIdentity", TestMatVecIdentity }, { "MatVecTranslation", TestMatVecTranslation }, { "MatVecScaling", TestMatVecScaling }, { "MatVecCombined", TestMatVecCombined }, { "TransformNormal", TestTransformNormal }, { "MatMulIdentityLeft", TestMatMulIdentityLeft44 }, { "MatMulIdentityRight", TestMatMulIdentityRight44 }, { "MatMul44", TestMatMul44 }, { "MatMulTranslation", TestMatMulTranslationCompose }, { "MatMulScaleTranslate",TestMatMulScaleThenTranslate }, }}; for (auto const& [name, fn] : tests) { if (auto err = std::unique_ptr(fn())) { std::println(std::cerr, "[{}] {}", name, *err); return 1; } } // LookTo is tested separately - its expected result depends on the // internal basis convention and a single failure here is informative // enough to keep in the matrix suite. if (auto err = std::unique_ptr(TestLookToBasis())) { std::println(std::cerr, "[LookTo] {}", *err); return 1; } return 0; }