Crafter.Network/tests/ShouldReportIoErrors/main.cpp

113 lines
4.3 KiB
C++
Raw Normal View History

//SPDX-License-Identifier: LGPL-3.0-only
//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
// A send or a receive that fails throws SocketErrorException with its errno
// in code() and the phase that failed, as a failed connect does: a caller
// that reports the cause in its own words — "the connection broke ([Errno
// 104] Connection reset by peer)" — needs the code, and the message alone is
// the strerror text a send and a receive always threw. A receive timeout is
// still SocketTimeoutException and a clean close SocketClosedException.
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#include <cerrno>
#include <cstring>
import Crafter.Network;
import std;
using namespace Crafter;
using namespace std::chrono_literals;
namespace {
int failures = 0;
void Check(bool ok, std::string_view what) {
std::println("{} {}", ok ? "PASS" : "FAIL", what);
if (!ok) ++failures;
}
// A listener on 127.0.0.1 that accepts one connection and resets it: SO_LINGER
// with a zero timeout makes close() send an RST instead of a FIN.
struct Resetter {
int listener = -1;
std::uint16_t port = 0;
std::thread thread;
Resetter() {
listener = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in address {};
address.sin_family = AF_INET;
address.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
bind(listener, reinterpret_cast<sockaddr*>(&address), sizeof(address));
listen(listener, 1);
socklen_t length = sizeof(address);
getsockname(listener, reinterpret_cast<sockaddr*>(&address), &length);
port = ntohs(address.sin_port);
thread = std::thread([this] {
const int client = accept(listener, nullptr, nullptr);
linger reset { .l_onoff = 1, .l_linger = 0 };
setsockopt(client, SOL_SOCKET, SO_LINGER, &reset, sizeof(reset));
close(client);
});
}
~Resetter() {
if (thread.joinable()) thread.join();
close(listener);
}
};
} // namespace
int main() {
{
Resetter peer;
ClientTCP client("127.0.0.1", peer.port, 2s);
client.SetReceiveTimeout(2s);
peer.thread.join();
bool thrown = false;
try {
client.RecieveSync(16);
} catch (const SocketErrorException& e) {
thrown = true;
Check(e.phase == SocketPhase::Receive, "a reset connection fails in the receive phase");
Check(e.code() == std::errc::connection_reset && e.code().value() == ECONNRESET, std::format("it carries ECONNRESET (got {})", e.code().value()));
Check(std::string_view(e.what()) == std::strerror(ECONNRESET), std::format("its message is the strerror text (got '{}')", e.what()));
} catch (const std::exception& e) {
Check(false, std::format("the receive threw something else: {}", e.what()));
}
Check(thrown, "a receive on a reset connection throws SocketErrorException");
}
{
Resetter peer;
ClientTCP client("127.0.0.1", peer.port, 2s);
peer.thread.join();
// The first send after the reset may still be accepted locally; the
// kernel answers the next one with EPIPE or ECONNRESET.
std::int32_t code = 0;
bool runtime = false;
bool sending = false;
const std::string data(4096, 'x');
for (int i = 0; i < 50 && code == 0; ++i) {
try {
client.Send(data.data(), static_cast<std::uint32_t>(data.size()));
} catch (const SocketErrorException& e) {
code = e.code().value();
sending = e.phase == SocketPhase::Send && e.code().category() == std::generic_category();
runtime = dynamic_cast<const std::runtime_error*>(&e) != nullptr;
} catch (const std::exception&) {
break;
}
std::this_thread::sleep_for(10ms);
}
Check(code == EPIPE || code == ECONNRESET, std::format("a send into a reset connection throws SocketErrorException with EPIPE or ECONNRESET (got {})", code));
Check(sending && runtime, "in the send phase, an errno, and still a std::runtime_error");
}
std::println("{}", failures == 0 ? "all passed" : std::format("{} failed", failures));
return failures == 0 ? 0 : 1;
}