feat(tcp): connect over IPv4 and IPv6, and say why a connect failed
- ClientTCP resolves with AF_UNSPEC and tries every address the name resolves to, in getaddrinfo's order, the way Python's socket.create_connection does. It used to ask for AF_INET only and keep the first answer, so `localhost` could not reach a server listening on ::1 alone, which is what a dev server on a recent Node does. The connect timeout bounds each address on its own; when none connects, what the last one failed with is thrown. - A failed resolve, socket() or connect throws SocketErrorException: the std::runtime_error it always was, with the same message, plus the errno (SocketErrorKind::System) or the getaddrinfo code (SocketErrorKind::Resolver). A caller that reports the cause in its own words, such as a Python-style "[Errno 111] Connection refused", no longer has to parse it back out of the text. - The move constructor carries the resolved addresses along. New: ShouldConnectDualStack, ShouldReportConnectErrors. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
3a58564422
commit
78853033e8
6 changed files with 383 additions and 51 deletions
14
README.md
14
README.md
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@ -53,6 +53,18 @@ client.Send("Hello World", 11);
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std::vector<char> data = client.RecieveSync();
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```
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The host is resolved for IPv4 and IPv6 alike and every address it resolves to is tried in turn, as Python's `socket.create_connection` does, so `localhost` reaches a server that listens on `::1` only. The optional third argument is a connect timeout, applied to each address on its own. A failed resolve or connect throws `SocketErrorException`: still a `std::runtime_error` with the same message, but carrying a `kind` (`SocketErrorKind::System` for an errno such as `ECONNREFUSED`, `SocketErrorKind::Resolver` for a getaddrinfo result such as `EAI_NONAME`) and the `code`, so a caller can report the cause without parsing the text.
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```cpp
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try {
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Crafter::ClientTCP client("localhost", 5432, std::chrono::seconds(5));
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} catch (const Crafter::SocketErrorException& e) {
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std::println("[Errno {}] {}", e.code, std::strerror(e.code)); // [Errno 111] Connection refused
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} catch (const Crafter::SocketTimeoutException&) {
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std::println("timed out");
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}
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```
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#### ListenerTCP
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```cpp
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// Create a TCP listener
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@ -287,6 +299,8 @@ The library includes tests covering:
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- HTTPS round-trip (`ShouldSendRecieveHTTPS1`) — the plaintext round-trip replayed over TLS, so a transport regression surfaces as an HTTP failure, plus what only exists under TLS: ALPN, `scheme=https` reaching handlers, a body spanning many records, verification failing for an untrusted certificate *and* for a trusted certificate presented under the wrong name, and a plaintext peer on the TLS port being counted and shrugged off
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- HTTPS interop (`ShouldInteropCurlHTTPS1`) — `curl` verifying our certificate with `--cacert` (not `--insecure`): keep-alive reuse, POST, HEAD, negotiated version, and an h2-only client being refused rather than mis-served; then `ClientHTTP1` against python3's `http.server` behind `ssl.wrap_socket`, whose HTTP/1.0 `Connection: close` frames the body by `close_notify`
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- Mutual TLS and the raw stream (`ShouldRequireClientCertificateHTTPS1`) — a client certificate the listener's CA vouches for is served and one absent is refused; `TLSStream` is also driven directly with hand-written HTTP/1.1 to keep `:TLS` usable without `:ClientHTTP1` on top
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- Dual-stack connect (`ShouldConnectDualStack`) — `localhost` reaches a server on `::1` only and one on `127.0.0.1` only, an IPv6 literal connects over IPv6, and the last failure is what is thrown when no address answers; skips on a host without IPv6 loopback
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- Connect errors (`ShouldReportConnectErrors`) — a refused connect and an unresolvable name throw `SocketErrorException` with their errno or getaddrinfo code and the message ClientTCP always threw, and still reach a `std::runtime_error` handler
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The external-interop test requires outbound UDP/443; if your network blocks it the test will fail. `ShouldInteropCurlHTTP1` and `ShouldInteropCurlHTTPS1` skip whichever half is unavailable when `curl` or `python3` is not installed, and the mutual-TLS half of `ShouldRequireClientCertificateHTTPS1` skips without the `openssl` CLI (a *client* certificate needs the `clientAuth` extended key usage, which the built-in development certificate does not carry) — so all three pass on a bare machine. Install `curl`, `python3` and `openssl` to actually exercise them.
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@ -43,6 +43,60 @@ namespace {
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if (errno == EAGAIN || errno == EWOULDBLOCK) throw SocketTimeoutException();
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throw std::runtime_error(std::strerror(errno));
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}
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// One connect attempt to one address: a connected, blocking socket, or a
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// throw that leaves nothing open.
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int ConnectTo(const sockaddr* address, socklen_t length, std::chrono::milliseconds timeout) {
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const int fd = socket(address->sa_family, SOCK_STREAM, 0);
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if (fd == -1) {
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// An address family the host cannot open — IPv6 switched off,
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// say — fails this address alone; the caller moves on.
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const int failure = errno;
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throw SocketErrorException(SocketErrorKind::System, failure, std::string("Could not open socket: ") + std::strerror(failure));
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}
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// With a timeout the connect runs non-blocking, so poll can bound the
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// wait; the socket is made blocking again once it is connected.
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const bool bounded = timeout > std::chrono::milliseconds::zero();
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const int flags = fcntl(fd, F_GETFL, 0);
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if (bounded) {
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fcntl(fd, F_SETFL, flags | O_NONBLOCK);
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}
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int failure = 0;
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if (connect(fd, address, length) == -1) {
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failure = errno;
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if (failure == EINPROGRESS) {
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pollfd connecting { .fd = fd, .events = POLLOUT, .revents = 0 };
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const int waitMs = static_cast<int>(std::min<std::chrono::milliseconds::rep>(timeout.count(), std::numeric_limits<int>::max()));
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int ready;
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do {
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ready = poll(&connecting, 1, waitMs);
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} while (ready == -1 && errno == EINTR);
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if (ready == 0) {
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close(fd);
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throw SocketTimeoutException();
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}
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if (ready == -1) {
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failure = errno;
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} else {
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// The connect's own result.
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socklen_t size = sizeof(failure);
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getsockopt(fd, SOL_SOCKET, SO_ERROR, &failure, &size);
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}
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}
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}
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if (failure != 0) {
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// Report the failure instead of handing back a socket that is not
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// connected to anything — every later send/recv on it would fail
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// with a far less obvious error.
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close(fd);
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throw SocketErrorException(SocketErrorKind::System, failure, std::string("Could not connect to server: ") + std::strerror(failure));
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}
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if (bounded) {
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fcntl(fd, F_SETFL, flags);
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}
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return fd;
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}
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}
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ClientTCP::ClientTCP(int socketid) : socketid(socketid)
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@ -55,17 +109,28 @@ ClientTCP::ClientTCP(const char* hostName, std::uint16_t port, std::chrono::mill
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// getaddrinfo rather than gethostbyname: the latter is not thread safe,
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// and it signals failure by returning null — which was then dereferenced
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// straight into a crash on any unresolvable host.
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//
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// AF_UNSPEC, and every result kept: `localhost` resolves to ::1 and
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// 127.0.0.1, and a server may listen on either one alone. Asking for
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// AF_INET only, as this used to, made a server bound to ::1 unreachable
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// by name. No AI_ADDRCONFIG, as Python's create_connection passes none
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// either: it hides ::1 on a host whose only IPv6 address is loopback.
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addrinfo hints{};
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hints.ai_family = AF_INET;
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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addrinfo* resolved = nullptr;
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const std::string service = std::to_string(port);
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const int status = getaddrinfo(hostName, service.c_str(), &hints, &resolved);
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if (status != 0 || resolved == nullptr) {
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throw std::runtime_error(std::string("Could not resolve host '") + hostName + "': "
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+ gai_strerror(status));
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throw SocketErrorException(SocketErrorKind::Resolver, status,
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std::string("Could not resolve host '") + hostName + "': " + gai_strerror(status));
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}
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for (const addrinfo* entry = resolved; entry != nullptr; entry = entry->ai_next) {
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Address address {};
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std::memcpy(&address.storage, entry->ai_addr, entry->ai_addrlen);
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address.length = entry->ai_addrlen;
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addresses.push_back(address);
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}
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serv_addr = *reinterpret_cast<sockaddr_in*>(resolved->ai_addr);
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freeaddrinfo(resolved);
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Connect(connectTimeout);
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@ -79,7 +144,7 @@ ClientTCP::ClientTCP(std::string hostName, std::uint16_t port, std::chrono::mill
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// The moved-from object gives up ownership; the socket itself stays open —
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// closing it here (as this used to) meant moving a ClientTCP silently
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// dropped the connection it was carrying.
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ClientTCP::ClientTCP(ClientTCP&& other) noexcept : socketid(other.socketid) {
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ClientTCP::ClientTCP(ClientTCP&& other) noexcept : socketid(other.socketid), addresses(std::move(other.addresses)) {
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other.socketid = -1;
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}
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@ -92,52 +157,23 @@ ClientTCP::~ClientTCP()
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}
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void ClientTCP::Connect(std::chrono::milliseconds timeout) {
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if((socketid = socket(AF_INET, SOCK_STREAM, 0)) == -1){
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throw std::runtime_error(std::string("Could not open socket: ") + std::strerror(errno));
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}
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// With a timeout the connect runs non-blocking, so poll can bound the
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// wait; the socket is made blocking again once it is connected.
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const bool bounded = timeout > std::chrono::milliseconds::zero();
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const int flags = fcntl(socketid, F_GETFL, 0);
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if (bounded) {
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fcntl(socketid, F_SETFL, flags | O_NONBLOCK);
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if (addresses.empty()) {
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throw std::logic_error("ClientTCP::Connect: no address to connect to; a socket handed over by accept() cannot connect again");
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}
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int failure = 0;
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if(connect(socketid,(sockaddr*)&serv_addr, sizeof(sockaddr)) == -1){
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failure = errno;
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if (failure == EINPROGRESS) {
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pollfd connecting { .fd = socketid, .events = POLLOUT, .revents = 0 };
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const int waitMs = static_cast<int>(std::min<std::chrono::milliseconds::rep>(timeout.count(), std::numeric_limits<int>::max()));
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int ready;
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do {
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ready = poll(&connecting, 1, waitMs);
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} while (ready == -1 && errno == EINTR);
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if (ready == 0) {
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close(socketid);
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socketid = -1;
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throw SocketTimeoutException();
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}
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if (ready == -1) {
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failure = errno;
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} else {
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// The connect's own result.
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socklen_t length = sizeof(failure);
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getsockopt(socketid, SOL_SOCKET, SO_ERROR, &failure, &length);
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}
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// Each address in turn, in the order getaddrinfo ranked them; when none
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// connects, the caller sees what the last one failed with, as with
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// Python's create_connection.
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std::exception_ptr last;
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for (const Address& address : addresses) {
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try {
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socketid = ConnectTo(reinterpret_cast<const sockaddr*>(&address.storage), address.length, timeout);
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return;
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} catch (...) {
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last = std::current_exception();
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}
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}
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if (failure != 0) {
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// Report the failure instead of handing back a socket that is not
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// connected to anything — every later send/recv on it would fail
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// with a far less obvious error.
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close(socketid);
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socketid = -1;
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throw std::runtime_error(std::string("Could not connect to server: ") + std::strerror(failure));
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}
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if (bounded) {
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fcntl(socketid, F_SETFL, flags);
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}
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socketid = -1;
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std::rethrow_exception(last);
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}
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void ClientTCP::Stop() {
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@ -37,14 +37,44 @@ namespace Crafter {
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}
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};
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// Where the code of a SocketErrorException comes from.
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export enum class SocketErrorKind {
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// An errno: ECONNREFUSED, ENETUNREACH, EMFILE, ...
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System,
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// A getaddrinfo result: EAI_NONAME, EAI_AGAIN, ...
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Resolver,
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};
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// A resolve, a socket() or a connect that failed, with the code it failed
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// with. what() is the text ClientTCP has always thrown, and catching
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// std::runtime_error still catches it; the code is for callers that
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// report the cause in their own words — a Python-style
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// "[Errno 111] Connection refused", say — and would otherwise have to
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// parse it back out of the message.
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export class SocketErrorException : public std::runtime_error {
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public:
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SocketErrorException(SocketErrorKind kind, std::int32_t code, const std::string& message)
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: std::runtime_error(message), kind(kind), code(code) {}
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SocketErrorKind kind;
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std::int32_t code;
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};
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export class ClientTCP {
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public:
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int socketid;
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ClientTCP(int socket);
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// The host is resolved for IPv4 and IPv6 alike and every address it
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// resolves to is tried in turn, the way Python's
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// socket.create_connection does: `localhost` reaches a server that
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// listens on ::1 only, as a dev server on a recent Node does. The
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// first address that connects wins; when none does, what the last
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// one failed with is thrown — SocketErrorException, or
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// SocketTimeoutException for a timeout.
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//
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// A non-zero connectTimeout makes a connect nobody answers throw
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// SocketTimeoutException after that long, where it would otherwise
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// wait out the kernel's retries, about two minutes. A refused connect
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// fails at once either way.
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// wait out the kernel's retries, about two minutes. It bounds each
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// address on its own. A refused connect fails at once either way.
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ClientTCP(const char* host, std::uint16_t port, std::chrono::milliseconds connectTimeout = std::chrono::milliseconds::zero());
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ClientTCP(std::string host, std::uint16_t port, std::chrono::milliseconds connectTimeout = std::chrono::milliseconds::zero());
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~ClientTCP();
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@ -83,7 +113,13 @@ namespace Crafter {
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// Into `buffer`, which must outlive the receive; the callback gets the count.
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void RecieveAsync(std::uint32_t bufferSize, std::function<void(std::uint32_t)> recieveCallback, char* buffer, std::function<void(std::exception_ptr)> onError) const;
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private:
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sockaddr_in serv_addr;
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struct Address {
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sockaddr_storage storage;
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socklen_t length;
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};
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// What the host resolved to, in getaddrinfo's order; empty for a
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// socket handed over by accept().
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std::vector<Address> addresses;
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};
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}
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#endif
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@ -174,6 +174,8 @@ extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> a
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if (cfg.target.find("linux") != std::string::npos) {
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cfg.AddTest("ShouldConfigureTCP").Dependencies({ &cfg });
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cfg.AddTest("ShouldRecieveTCP").Dependencies({ &cfg });
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cfg.AddTest("ShouldConnectDualStack").Dependencies({ &cfg });
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cfg.AddTest("ShouldReportConnectErrors").Dependencies({ &cfg });
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cfg.AddTest("ShouldInteropCurlHTTP1").Dependencies({ &cfg });
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cfg.AddTest("ShouldInteropCurlHTTPS1").Dependencies({ &cfg });
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cfg.AddTest("ShouldParseHTTP1").Dependencies({ &cfg });
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151
tests/ShouldConnectDualStack/main.cpp
Normal file
151
tests/ShouldConnectDualStack/main.cpp
Normal file
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@ -0,0 +1,151 @@
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//SPDX-License-Identifier: LGPL-3.0-only
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//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// ClientTCP resolves a host for IPv4 and IPv6 alike and tries every address
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// the name resolves to, in order, the way Python's socket.create_connection
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// does. Before, it asked getaddrinfo for AF_INET only and kept the first
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// answer, so a server listening on ::1 alone — a dev server on a recent Node
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// binds `localhost` that way — could not be reached by name, while every
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// Python client reached it.
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//
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// The listeners are raw sockets, so nothing here depends on ListenerTCP: one
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// IPv6-only on ::1, one on 127.0.0.1. Skips (77) on a host without IPv6
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// loopback.
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <cerrno>
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#include <cstdlib>
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import Crafter.Network;
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import std;
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using namespace Crafter;
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using namespace std::chrono_literals;
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namespace {
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int failures = 0;
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void Check(bool ok, std::string_view what) {
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std::println("{} {}", ok ? "PASS" : "FAIL", what);
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if (!ok) ++failures;
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}
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// A socket listening on the loopback address of `family`, on a port the
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// kernel picks; fd stays -1 when the host cannot open one.
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struct LoopbackListener {
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int fd = -1;
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std::uint16_t port = 0;
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explicit LoopbackListener(int family) {
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fd = socket(family, SOCK_STREAM, 0);
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if (fd == -1) return;
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sockaddr_storage address {};
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socklen_t length = 0;
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if (family == AF_INET6) {
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// v6 only, or the socket would also take IPv4 connects and the
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// checks below would not tell the two apart.
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int only = 1;
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setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, &only, sizeof(only));
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auto* v6 = reinterpret_cast<sockaddr_in6*>(&address);
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v6->sin6_family = AF_INET6;
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v6->sin6_addr = in6addr_loopback;
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length = sizeof(sockaddr_in6);
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} else {
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auto* v4 = reinterpret_cast<sockaddr_in*>(&address);
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v4->sin_family = AF_INET;
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v4->sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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length = sizeof(sockaddr_in);
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}
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if (bind(fd, reinterpret_cast<sockaddr*>(&address), length) != 0 || listen(fd, 8) != 0) {
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close(fd);
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fd = -1;
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return;
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}
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getsockname(fd, reinterpret_cast<sockaddr*>(&address), &length);
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port = family == AF_INET6 ? ntohs(reinterpret_cast<sockaddr_in6*>(&address)->sin6_port)
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: ntohs(reinterpret_cast<sockaddr_in*>(&address)->sin_port);
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}
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~LoopbackListener() {
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if (fd != -1) close(fd);
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}
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};
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// The address family of the peer a connected client reached.
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int PeerFamily(const ClientTCP& client) {
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sockaddr_storage address {};
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socklen_t length = sizeof(address);
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getpeername(client.socketid, reinterpret_cast<sockaddr*>(&address), &length);
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return address.ss_family;
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}
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// Whether `localhost` resolves to ::1 here; /etc/hosts decides.
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bool LocalhostResolvesToIPv6() {
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addrinfo hints {};
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hints.ai_family = AF_INET6;
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hints.ai_socktype = SOCK_STREAM;
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addrinfo* resolved = nullptr;
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if (getaddrinfo("localhost", nullptr, &hints, &resolved) != 0) return false;
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freeaddrinfo(resolved);
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return true;
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}
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} // namespace
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int main() {
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LoopbackListener v6(AF_INET6);
|
||||
if (v6.fd == -1) {
|
||||
std::println("SKIP no IPv6 loopback on this host");
|
||||
return 77;
|
||||
}
|
||||
|
||||
{
|
||||
ClientTCP client("::1", v6.port, 2s);
|
||||
Check(PeerFamily(client) == AF_INET6, "an IPv6 literal connects over IPv6");
|
||||
}
|
||||
|
||||
if (LocalhostResolvesToIPv6()) {
|
||||
try {
|
||||
ClientTCP client("localhost", v6.port, 2s);
|
||||
Check(PeerFamily(client) == AF_INET6, "localhost reaches a server that listens on ::1 only");
|
||||
} catch (const std::exception& e) {
|
||||
Check(false, std::format("localhost reaches a server that listens on ::1 only (threw: {})", e.what()));
|
||||
}
|
||||
} else {
|
||||
std::println("SKIP localhost does not resolve to ::1 on this host");
|
||||
}
|
||||
|
||||
{
|
||||
// Whichever address the resolver ranks first, a refused one is not
|
||||
// the end: the next is tried.
|
||||
LoopbackListener v4(AF_INET);
|
||||
try {
|
||||
ClientTCP client("localhost", v4.port, 2s);
|
||||
Check(PeerFamily(client) == AF_INET, "localhost reaches a server that listens on 127.0.0.1 only");
|
||||
} catch (const std::exception& e) {
|
||||
Check(false, std::format("localhost reaches a server that listens on 127.0.0.1 only (threw: {})", e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::uint16_t closedPort = 0;
|
||||
{
|
||||
LoopbackListener gone(AF_INET);
|
||||
closedPort = gone.port;
|
||||
}
|
||||
bool refused = false;
|
||||
try {
|
||||
ClientTCP client("localhost", closedPort, 2s);
|
||||
} catch (const SocketErrorException& e) {
|
||||
refused = e.kind == SocketErrorKind::System && e.code == ECONNREFUSED;
|
||||
} catch (const std::exception&) {
|
||||
}
|
||||
Check(refused, "when no address answers, the last failure is thrown, with its errno");
|
||||
}
|
||||
|
||||
std::println("{}", failures == 0 ? "all checks passed" : "check(s) failed");
|
||||
return failures == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
}
|
||||
93
tests/ShouldReportConnectErrors/main.cpp
Normal file
93
tests/ShouldReportConnectErrors/main.cpp
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
//SPDX-License-Identifier: LGPL-3.0-only
|
||||
//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
|
||||
|
||||
// A failed resolve or connect throws SocketErrorException, which carries the
|
||||
// code it failed with: the errno for a connect, the getaddrinfo result for a
|
||||
// name. Before, both were a bare std::runtime_error, so a caller that reports
|
||||
// the cause in its own words — a Python-style "[Errno 111] Connection
|
||||
// refused" in front of a language model reading the output — had to parse the
|
||||
// message back apart. The message itself stays what it always was, and the
|
||||
// exception is still a std::runtime_error, so existing handlers keep working.
|
||||
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
#include <cerrno>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
import Crafter.Network;
|
||||
import std;
|
||||
using namespace Crafter;
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
namespace {
|
||||
|
||||
int failures = 0;
|
||||
|
||||
void Check(bool ok, std::string_view what) {
|
||||
std::println("{} {}", ok ? "PASS" : "FAIL", what);
|
||||
if (!ok) ++failures;
|
||||
}
|
||||
|
||||
// A port on 127.0.0.1 nothing listens on: bound by the kernel, then released.
|
||||
std::uint16_t ClosedPort() {
|
||||
const int fd = socket(AF_INET, SOCK_STREAM, 0);
|
||||
sockaddr_in address {};
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
||||
bind(fd, reinterpret_cast<sockaddr*>(&address), sizeof(address));
|
||||
socklen_t length = sizeof(address);
|
||||
getsockname(fd, reinterpret_cast<sockaddr*>(&address), &length);
|
||||
close(fd);
|
||||
return ntohs(address.sin_port);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
int main() {
|
||||
{
|
||||
bool thrown = false;
|
||||
try {
|
||||
ClientTCP client("127.0.0.1", ClosedPort(), 2s);
|
||||
} catch (const SocketErrorException& e) {
|
||||
thrown = true;
|
||||
Check(e.kind == SocketErrorKind::System, "a refused connect is a system error");
|
||||
Check(e.code == ECONNREFUSED, std::format("it carries ECONNREFUSED (got {})", e.code));
|
||||
Check(std::string_view(e.what()) == std::string("Could not connect to server: ") + std::strerror(ECONNREFUSED),
|
||||
std::format("its message is the one ClientTCP always threw (got '{}')", e.what()));
|
||||
}
|
||||
Check(thrown, "a refused connect throws SocketErrorException");
|
||||
}
|
||||
|
||||
{
|
||||
bool caught = false;
|
||||
try {
|
||||
ClientTCP client("127.0.0.1", ClosedPort(), 2s);
|
||||
} catch (const std::runtime_error&) {
|
||||
caught = true;
|
||||
}
|
||||
Check(caught, "it is still caught as std::runtime_error");
|
||||
}
|
||||
|
||||
{
|
||||
// .invalid never resolves (RFC 6761); without a network the resolver
|
||||
// fails differently (EAI_AGAIN), but always as a resolver error.
|
||||
bool thrown = false;
|
||||
try {
|
||||
ClientTCP client("no-such-host.invalid", 80, 2s);
|
||||
} catch (const SocketErrorException& e) {
|
||||
thrown = true;
|
||||
Check(e.kind == SocketErrorKind::Resolver, "a name that does not resolve is a resolver error");
|
||||
Check(e.code != 0, std::format("it carries the getaddrinfo code (got {})", e.code));
|
||||
Check(std::string_view(e.what()).starts_with("Could not resolve host 'no-such-host.invalid': "),
|
||||
std::format("its message names the host (got '{}')", e.what()));
|
||||
}
|
||||
Check(thrown, "an unresolvable host throws SocketErrorException");
|
||||
}
|
||||
|
||||
std::println("{}", failures == 0 ? "all checks passed" : "check(s) failed");
|
||||
return failures == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
}
|
||||
Loading…
Reference in a new issue