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5 changed files with 280 additions and 16 deletions
136
tests/ShouldSurviveConnectionChurn/main.cpp
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136
tests/ShouldSurviveConnectionChurn/main.cpp
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//SPDX-License-Identifier: LGPL-3.0-only
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//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// Regression test for the connection-teardown race in ~ClientQUIC.
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//
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// QUICStream::Stop only *initiates* a graceful shutdown; the actual
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// MsQuicStreamClose happens later, from the terminal SHUTDOWN_COMPLETE
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// callback on an msquic worker thread. ~ClientQUIC used to call
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// MsQuicConnectionClose straight away, so a connection could be closed while
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// streams belonging to it were still open on the msquic side — which trips an
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// msquic bugcheck and aborts the process.
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//
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// Nothing else in the suite exercises this: every other QUIC test ends in
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// std::_Exit(0) and so never runs a ClientQUIC destructor. The shape that
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// breaks is a reconnect loop — build a connection, tear it down, build
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// another — which is exactly what this test does, `cycles` times.
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//
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// The blocked readers matter. Each inbound stream gets a thread parked inside
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// RecieveSync for the life of the connection (the shape a long-lived
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// streaming client has), so teardown happens with readers still inside the
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// receive path. An otherwise identical loop whose handler reads once and
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// returns does not reproduce.
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import Crafter.Network;
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import Crafter.Thread;
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import std;
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using namespace Crafter;
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namespace {
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constexpr int cycles = 25;
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constexpr int streamsPerConnection = 3;
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}
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int main() {
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ThreadPool::Start();
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// On a build where a teardown deadlocks rather than aborts, fail the test
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// instead of hanging the whole suite.
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std::thread watchdog([] {
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std::this_thread::sleep_for(std::chrono::seconds(90));
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std::println("timed out — a connection teardown never completed");
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std::cout.flush();
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std::_Exit(1);
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});
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watchdog.detach();
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for (int i = 0; i < cycles; ++i) {
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const std::uint16_t port = static_cast<std::uint16_t>(19200 + i);
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const std::string alpn = "churn/1";
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QUICServerCredentials serverCreds;
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serverCreds.selfSigned = true;
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std::mutex serverMutex;
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std::vector<QUICStream> serverStreams;
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ClientQUIC* accepted = nullptr;
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auto listener = std::make_unique<ListenerQUIC>(
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port, alpn, serverCreds, [&](ClientQUIC* peer) {
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std::lock_guard lock(serverMutex);
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accepted = peer;
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for (int s = 0; s < streamsPerConnection; ++s) {
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QUICStream stream = peer->OpenStream(/*unidirectional=*/true);
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const char payload[] = "hello";
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stream.SendSync(payload, sizeof(payload) - 1, /*finish=*/false);
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serverStreams.push_back(std::move(stream));
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}
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});
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listener->ListenAsyncAsync();
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QUICClientCredentials clientCreds;
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clientCreds.insecureNoServerValidation = true;
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{
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ClientQUIC client(std::string("localhost"), port, alpn, clientCreds);
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std::mutex clientMutex;
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std::condition_variable clientCv;
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std::vector<std::thread> readers;
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int started = 0;
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client.OnStream([&](QUICStream stream) {
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auto shared = std::make_shared<QUICStream>(std::move(stream));
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std::thread reader([shared] {
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try {
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while (true) (void)shared->RecieveSync();
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} catch (...) {
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// Connection closed.
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}
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});
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std::lock_guard lock(clientMutex);
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readers.push_back(std::move(reader));
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++started;
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clientCv.notify_all();
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});
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{
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std::unique_lock lock(clientMutex);
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clientCv.wait_for(lock, std::chrono::seconds(5), [&] {
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return started == streamsPerConnection;
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});
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if (started != streamsPerConnection) {
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std::println("cycle {}: only {} of {} streams arrived",
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i, started, streamsPerConnection);
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return 1;
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}
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}
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client.Stop();
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for (std::thread& reader : readers) {
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if (reader.joinable()) reader.join();
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}
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// `client` is destroyed here, once the readers have unwound.
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}
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{
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std::lock_guard lock(serverMutex);
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// Deliberately the other order from the client side: destroy the
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// connection while the app still holds its stream wrappers, so
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// ~ClientQUIC has to cope with streams that are open as far as
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// msquic is concerned.
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delete accepted;
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accepted = nullptr;
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serverStreams.clear();
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}
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listener->Stop();
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listener.reset();
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}
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std::println("survived {} connection teardowns", cycles);
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std::cout.flush();
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// Skip the static-dtor cleanup: msquic's RegistrationClose blocks until
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// every connection it ever opened is fully drained, which the suite does
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// not need to wait on. Everything this test asserts has already happened.
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std::_Exit(0);
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}
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