A client that sends on a stream while its connection is being torn down —
the shape any long-lived client with periodic acks or keepalives has —
would hang at exit inside MsQuicRegistrationClose, and occasionally
bugcheck on an msquic worker thread instead.
Root cause: StreamStart is asynchronous. It returns QUIC_STATUS_PENDING
and queues the start onto the connection, so it can still fail later, and
it fails with QUIC_STATUS_INVALID_STATE whenever the connection is shut
down before the queued start runs. Passed QUIC_STREAM_START_FLAG_NONE,
msquic leaves such a stream neither started nor shut down, so
SHUTDOWN_COMPLETE never arrives. The stream close is driven entirely off
that event, so the handle stays open: ~ClientQUIC's bounded drain expires,
the connection is closed with a stream msquic still considers open, and
the registration's rundown at exit() waits forever for the handle.
Instrumenting the handle lifecycle over the reproducer shows one leaked
locally-opened stream per failing run, correlating 1:1 with a
START_COMPLETE carrying 0x1 (INVALID_STATE).
Fixes:
- OpenStream passes QUIC_STREAM_START_FLAG_SHUTDOWN_ON_FAIL, so a start
that loses the race is followed by SHUTDOWN_COMPLETE like any other
stream and its handle is closed.
- QUICStream::Stop also aborts the receive direction. GRACEFUL closes
only the send side and msquic rejects it combined with any other flag,
so a bidirectional stream whose peer keeps its send side open never
reached SHUTDOWN_COMPLETE either.
- The msquic stream handle is now refcounted, held by the callback plus
every app thread inside an msquic call on it, and closed by whoever
lets go last. StreamSend/StreamShutdown/GetParam could previously run
against a handle a worker thread had just closed — a use-after-free
msquic reports as a bugcheck. A refcount rather than an exclusion lock
because GetParam blocks on the connection's worker, which must never
be the thread waiting.
- ~ClientQUIC drops undispatched peer streams before closing the
connection rather than with the rest of Impl afterwards, so the drain
covers them.
The reproducer (tests/ShouldSurviveConnectionChurn) grows a client-opened
bidirectional control stream with a thread sending across the teardown,
and no longer ends in std::_Exit — returning from main runs the static
MsQuicRuntime destructor, and its RegistrationClose is where a leaked
handle shows up. Before: 5 of 15 runs clean, 10 hung. After: 90 of 90
clean, with every opened handle observed closed and the drain never
expiring.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
QUIC_SETTINGS never set HandshakeIdleTimeoutMs, so it inherited the
120s idle timeout. The constructor blocks until msquic reports the
connection either up or shut down, which meant dialling a host that does
not answer parked the caller for minutes. Bound it to 10s.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
MsQuicConnectionClose was reachable twice for one handle: ~ClientQUIC
called it unconditionally, and the SHUTDOWN_COMPLETE callback also called
it whenever AppCloseInProgress was clear -- which it is for the whole
window between the destructor's ConnectionShutdown and its ConnectionClose.
The second call trips CXPLAT_TEL_ASSERT(!Connection->State.HandleClosed)
and aborts the process. Clearing impl->connection from the callback did not
help: the destructor had already loaded it.
`connection` is now a claim token, taken under the mutex, and only whoever
wins the claim closes. The callback keeps closing peer-dropped connections
so they do not leak while their ClientQUIC lives on.
Separately, the destructor now waits (bounded, 5s) for the connection's
streams to reach StreamClose before closing it. QUICStream::Stop only
initiates a shutdown whose async completion does the close, so a
connection could otherwise be closed with streams msquic still considers
open. The count lives in a shared StreamRegistry rather than behind the
ClientQUIC*, so a stream finalising after the wait gave up decrements a
live object.
A failed handshake also closes its connection and configuration now.
Throwing from the constructor body means ~ClientQUIC never runs, so both
handles leaked -- and the connection callback holds the impl that was
about to be destroyed with the half-built object.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>