Commit graph Crafter.Network/interfaces/Crafter.Network-ClientQUIC.cppm
Author SHA1 Message Date
catbot
ffc118f825 fix(quic): close stream handles whose async StreamStart lost the teardown race
A client that sends on a stream while its connection is being torn down —
the shape any long-lived client with periodic acks or keepalives has —
would hang at exit inside MsQuicRegistrationClose, and occasionally
bugcheck on an msquic worker thread instead.

Root cause: StreamStart is asynchronous. It returns QUIC_STATUS_PENDING
and queues the start onto the connection, so it can still fail later, and
it fails with QUIC_STATUS_INVALID_STATE whenever the connection is shut
down before the queued start runs. Passed QUIC_STREAM_START_FLAG_NONE,
msquic leaves such a stream neither started nor shut down, so
SHUTDOWN_COMPLETE never arrives. The stream close is driven entirely off
that event, so the handle stays open: ~ClientQUIC's bounded drain expires,
the connection is closed with a stream msquic still considers open, and
the registration's rundown at exit() waits forever for the handle.

Instrumenting the handle lifecycle over the reproducer shows one leaked
locally-opened stream per failing run, correlating 1:1 with a
START_COMPLETE carrying 0x1 (INVALID_STATE).

Fixes:

  - OpenStream passes QUIC_STREAM_START_FLAG_SHUTDOWN_ON_FAIL, so a start
    that loses the race is followed by SHUTDOWN_COMPLETE like any other
    stream and its handle is closed.

  - QUICStream::Stop also aborts the receive direction. GRACEFUL closes
    only the send side and msquic rejects it combined with any other flag,
    so a bidirectional stream whose peer keeps its send side open never
    reached SHUTDOWN_COMPLETE either.

  - The msquic stream handle is now refcounted, held by the callback plus
    every app thread inside an msquic call on it, and closed by whoever
    lets go last. StreamSend/StreamShutdown/GetParam could previously run
    against a handle a worker thread had just closed — a use-after-free
    msquic reports as a bugcheck. A refcount rather than an exclusion lock
    because GetParam blocks on the connection's worker, which must never
    be the thread waiting.

  - ~ClientQUIC drops undispatched peer streams before closing the
    connection rather than with the rest of Impl afterwards, so the drain
    covers them.

The reproducer (tests/ShouldSurviveConnectionChurn) grows a client-opened
bidirectional control stream with a thread sending across the teardown,
and no longer ends in std::_Exit — returning from main runs the static
MsQuicRuntime destructor, and its RegistrationClose is where a leaked
handle shows up. Before: 5 of 15 runs clean, 10 hung. After: 90 of 90
clean, with every opened handle observed closed and the drain never
expiring.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 23:18:01 +00:00
9a5cab88eb merge 2026-08-25 19:18:32 +02:00
675476dfea quic settings 2026-08-25 19:17:22 +02:00
catbot
f14b85694f fix(quic): bound the client handshake
QUIC_SETTINGS never set HandshakeIdleTimeoutMs, so it inherited the
120s idle timeout. The constructor blocks until msquic reports the
connection either up or shut down, which meant dialling a host that does
not answer parked the caller for minutes. Bound it to 10s.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 17:06:51 +00:00
catbot
42a34de244 fix(quic): stop ~ClientQUIC racing the callback to close the connection
MsQuicConnectionClose was reachable twice for one handle: ~ClientQUIC
called it unconditionally, and the SHUTDOWN_COMPLETE callback also called
it whenever AppCloseInProgress was clear -- which it is for the whole
window between the destructor's ConnectionShutdown and its ConnectionClose.
The second call trips CXPLAT_TEL_ASSERT(!Connection->State.HandleClosed)
and aborts the process. Clearing impl->connection from the callback did not
help: the destructor had already loaded it.

`connection` is now a claim token, taken under the mutex, and only whoever
wins the claim closes. The callback keeps closing peer-dropped connections
so they do not leak while their ClientQUIC lives on.

Separately, the destructor now waits (bounded, 5s) for the connection's
streams to reach StreamClose before closing it. QUICStream::Stop only
initiates a shutdown whose async completion does the close, so a
connection could otherwise be closed with streams msquic still considers
open. The count lives in a shared StreamRegistry rather than behind the
ClientQUIC*, so a stream finalising after the wait gave up decrements a
live object.

A failed handshake also closes its connection and configuration now.
Throwing from the constructor body means ~ClientQUIC never runs, so both
handles leaked -- and the connection callback holds the impl that was
about to be destroyed with the half-built object.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 17:06:51 +00:00
e33ec5b72e SPDX license 2026-07-22 17:55:45 +02:00
e8630528af browser wasm 2026-05-19 02:53:50 +02:00
28fab2509b full QUIC support 2026-05-07 00:06:44 +02:00
45479a46ff added QUIC 2026-05-06 04:06:17 +02:00