//SPDX-License-Identifier: LGPL-3.0-only //SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts® import Crafter.Network; import Crafter.Thread; import std; using namespace Crafter; // "Keep-alive" in HTTP/3 corresponds to the QUIC connection being multiplexed: // successive client.Send() calls reuse the same connection and open new // request streams within it. This test exercises that — two requests on one // ClientHTTP must both succeed. int main() { ThreadPool::Start(); QUICServerCredentials serverCreds; serverCreds.selfSigned = true; ListenerAsyncHTTP listener(8083, serverCreds, {{"/", [&](const HTTPRequest& request) { return CreateResponseHTTP("200", "Hello World!"); }}}); try { QUICClientCredentials clientCreds; clientCreds.insecureNoServerValidation = true; ClientHTTP client("localhost", 8083, clientCreds); HTTPResponse response = client.Send(CreateRequestHTTP("GET", "/", "localhost")); if (response.status != "200" || response.body != "Hello World!") { std::println("{} {}", response.status, response.body); return 1; } response = client.Send(CreateRequestHTTP("GET", "/", "localhost")); if (response.status != "200" || response.body != "Hello World!") { std::println("{} {}", response.status, response.body); return 1; } std::_Exit(0); } catch (std::exception& e) { std::println("{}", e.what()); return 1; } }