The new tests reused ports the existing suite already binds — 8095 with ShouldSurviveAbuseHTTP1, and 8097/8098 with ShouldFallbackUnknownRoutes' plaintext and HTTP/3 listeners. SO_REUSEADDR does not let two live listeners share a port, so under the parallel runner whichever bound second failed, and which test that was came down to scheduling. Move the TLS tests to 8110-8114, which nothing else uses. That collision also showed up as a SIGABRT rather than a reported error, so harden the path it took: ~ListenerHTTP1 calls Stop(), which joins threads and touches sockets and can therefore throw. A second listener failing to bind unwinds past a live first one, and a throw out of its destructor mid-unwind terminates the process — turning a diagnosable bind failure into a crash. Swallow it there, where there is nothing left to report it to. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
187 lines
9 KiB
C++
187 lines
9 KiB
C++
//SPDX-License-Identifier: LGPL-3.0-only
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//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// The HTTP/1.1 round-trip of ShouldSendRecieveHTTP1, over TLS. The point is
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// that nothing above the transport changed: the same routes, the same
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// keep-alive reuse, the same 404/500 behaviour, now with libssl underneath.
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//
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// Also covers what only exists under TLS: ALPN, `scheme` reported as https,
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// certificate verification against a private trust anchor, and the two ways
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// verification is supposed to fail.
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import Crafter.Network;
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import std;
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using namespace Crafter;
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namespace {
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int failures = 0;
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void Check(bool condition, std::string_view what) {
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if (!condition) {
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std::println("FAIL: {}", what);
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++failures;
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}
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}
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std::unordered_map<std::string, std::function<HTTPResponse(const HTTPRequest&)>> Routes() {
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std::unordered_map<std::string, std::function<HTTPResponse(const HTTPRequest&)>> routes;
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routes["/"] = [](const HTTPRequest&) {
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return CreateResponseHTTP("200", "Hello World!");
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};
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routes["/echo"] = [](const HTTPRequest& request) {
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return CreateResponseHTTP("200", {{"content-type", "text/plain"}}, request.body);
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};
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routes["/scheme"] = [](const HTTPRequest& request) {
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return CreateResponseHTTP("200", request.scheme);
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};
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routes["/query"] = [](const HTTPRequest& request) {
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return CreateResponseHTTP("200", request.path);
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};
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routes["/boom"] = [](const HTTPRequest&) -> HTTPResponse {
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throw std::runtime_error("handler exploded");
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};
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return routes;
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}
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}
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int main() {
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try {
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// The listener mints an ephemeral certificate; the client is handed
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// that same certificate as a trust anchor, so this exercises real
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// chain *and* hostname verification rather than skipping both.
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ListenerAsyncHTTP1 listener(8110, Routes(), TLSServerCredentials{ .selfSigned = true });
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Check(listener.listener.Secure(), "the listener reports itself as https");
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TLSClientCredentials credentials;
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credentials.caPem = GetSelfSignedCertificatePem().certificate;
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ClientHTTP1 client("localhost", 8110, credentials);
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Check(client.Secure(), "the client reports itself as https");
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HTTPResponse hello = client.Send(CreateRequestHTTP("GET", "/", "localhost"));
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Check(hello.status == "200", "GET / status");
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Check(hello.body == "Hello World!", "GET / body");
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Check(hello.headers.contains("date"), "the server stamps a Date header");
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Check(hello.headers.at("content-length") == "12", "content-length matches the body");
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// ALPN is the whole reason a TLS server can tell HTTP/1.1 from h2
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// before reading a byte, so assert it actually got negotiated.
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Check(client.Protocol() == "http/1.1", "ALPN negotiated http/1.1");
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HTTPResponse echoed = client.Send(CreateRequestHTTP("POST", "/echo", "localhost",
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std::string("ping pong")));
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Check(echoed.status == "200", "POST /echo status");
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Check(echoed.body == "ping pong", "POST /echo returns the request body");
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Check(echoed.headers.at("content-type") == "text/plain", "handler headers survive");
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// Origin-form targets carry no scheme; the transport has to supply it.
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HTTPResponse scheme = client.Send(CreateRequestHTTP("GET", "/scheme", "localhost"));
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Check(scheme.body == "https", "the handler sees scheme=https over TLS");
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HTTPResponse query = client.Send(CreateRequestHTTP("GET", "/query?a=1&b=2", "localhost"));
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Check(query.status == "200", "query-string request routes to the bare path");
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Check(query.body == "/query?a=1&b=2", "the handler sees the full target");
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HTTPResponse missing = client.Send(CreateRequestHTTP("GET", "/nope", "localhost"));
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Check(missing.status == "404", "unknown route is a 404");
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HTTPResponse head = client.Send(CreateRequestHTTP("HEAD", "/", "localhost"));
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Check(head.status == "200", "HEAD status");
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Check(head.body.empty(), "HEAD has no body");
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Check(head.headers.at("content-length") == "12", "HEAD still advertises the length");
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HTTPResponse boom = client.Send(CreateRequestHTTP("GET", "/boom", "localhost"));
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Check(boom.status == "500", "a throwing handler yields 500");
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Check(boom.body.find("handler exploded") != std::string::npos, "500 carries the reason");
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// A body big enough to span many TLS records, to catch a Write() that
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// mishandles a partial SSL_write.
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const std::string large(512 * 1024, 'z');
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HTTPResponse bulk = client.Send(CreateRequestHTTP("POST", "/echo", "localhost", large));
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Check(bulk.status == "200", "large POST status");
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Check(bulk.body == large, "a body spanning many TLS records survives intact");
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// Every exchange above shared one TLS session — no rehandshaking per
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// request, which is what makes keep-alive worth having here.
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Check(listener.listener.AcceptedCount() == 1, "the whole test used a single connection");
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Check(client.Connected(), "the connection is still pooled");
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Check(listener.listener.HandshakeFailureCount() == 0, "no handshake failed");
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// ── Verification has to actually fail when it should ──────────────
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// Default credentials: system trust store only, so a self-signed
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// certificate must be rejected rather than quietly accepted.
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{
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ClientHTTP1 strict("localhost", 8110, TLSClientCredentials{});
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bool rejected = false;
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try {
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strict.Send(CreateRequestHTTP("GET", "/", "localhost"));
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} catch (const TLSException&) {
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rejected = true;
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}
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Check(rejected, "an untrusted self-signed certificate is rejected");
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Check(!strict.Connected(), "a rejected connection is not left pooled");
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}
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// Right certificate, wrong name: the chain checks out but the SANs say
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// localhost, so the name check has to catch it. Verifying the chain
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// without the name is the classic way TLS gets deployed insecurely.
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{
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TLSClientCredentials mismatched;
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mismatched.caPem = GetSelfSignedCertificatePem().certificate;
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mismatched.serverName = "not-localhost.invalid";
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ClientHTTP1 wrongName("localhost", 8110, mismatched);
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bool rejected = false;
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try {
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wrongName.Send(CreateRequestHTTP("GET", "/", "localhost"));
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} catch (const TLSException&) {
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rejected = true;
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}
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Check(rejected, "a certificate for the wrong name is rejected");
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}
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// insecureNoServerValidation is the dev escape hatch; it has to work,
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// because the alternative is people shipping their own worse one.
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{
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ClientHTTP1 insecure("localhost", 8110,
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TLSClientCredentials{ .insecureNoServerValidation = true });
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HTTPResponse response = insecure.Send(CreateRequestHTTP("GET", "/", "localhost"));
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Check(response.body == "Hello World!", "insecureNoServerValidation talks to the same server");
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}
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// A plaintext client against a TLS listener: its request line is not a
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// TLS record, so the handshake fails and the server counts it. This is
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// what a port scanner or a misconfigured caller looks like, and it
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// must not disturb anything else.
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{
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const std::uint64_t before = listener.listener.HandshakeFailureCount();
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try {
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ClientHTTP1 plaintext("localhost", 8110);
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plaintext.Send(CreateRequestHTTP("GET", "/", "localhost"));
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} catch (const std::exception&) {
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// Expected: the listener drops it without answering.
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}
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// The handshake is rejected on the connection thread, so give it a
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// moment to record the failure before reading the counter.
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for (int wait = 0; wait < 100; ++wait) {
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if (listener.listener.HandshakeFailureCount() > before) break;
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std::this_thread::sleep_for(std::chrono::milliseconds(20));
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}
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Check(listener.listener.HandshakeFailureCount() == before + 1,
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"a plaintext peer is counted as a handshake failure");
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}
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// And the TLS listener still serves after all that.
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HTTPResponse after = client.Send(CreateRequestHTTP("GET", "/", "localhost"));
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Check(after.body == "Hello World!", "the listener still serves after a bad peer");
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listener.Stop();
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} catch (const std::exception& error) {
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std::println("threw: {}", error.what());
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return 1;
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}
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if (failures != 0) {
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std::println("{} check(s) failed", failures);
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return 1;
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}
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return 0;
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}
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