71 lines
No EOL
2.6 KiB
C++
Executable file
71 lines
No EOL
2.6 KiB
C++
Executable file
/*
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Crafter®.Network
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Copyright (C) 2025 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module;
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <stdlib.h>
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#include <sys/uio.h>
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#include <sys/time.h>
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#include <sys/wait.h>
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#include <sys/ioctl.h>
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#include <netdb.h>
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#include <strings.h>
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#include <cerrno>
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export module Crafter.Network:ClientTCP;
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import std;
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namespace Crafter {
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export class SocketClosedException : public std::exception {
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public:
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const char* what() const noexcept override {
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return "Socket closed";
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}
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};
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export class ClientTCP {
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public:
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int socketid;
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ClientTCP(int socket);
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ClientTCP(const char* host, std::uint16_t port);
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ClientTCP(std::string host, std::uint16_t port);
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~ClientTCP();
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ClientTCP(const ClientTCP&) = delete;
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ClientTCP(ClientTCP&& other) noexcept;
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void Connect();
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void Stop();
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void Send(const void* buffer, std::uint32_t size) const;
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std::vector<char> RecieveSync() const;
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std::vector<char> RecieveUntilCloseSync() const;
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std::vector<char> RecieveUntilFullSync(std::uint32_t bufferSize) const;
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std::vector<char> RecieveSync(std::uint32_t bufferSize) const;
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int RecieveSync(std::uint32_t bufferSize, void* buffer) const;
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void RecieveAsync(std::function<void(std::vector<char>)> recieveCallback) const;
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void RecieveUntilCloseAsync(std::function<void(std::vector<char>)> recieveCallback) const;
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void RecieveAsync(std::uint32_t bufferSize, std::function<void(std::vector<char>)> recieveCallback) const;
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void RecieveUntilFullAsync(std::uint32_t bufferSize, std::function<void(std::vector<char>)> recieveCallback) const;
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void RecieveAsync(std::uint32_t bufferSize, std::function<void(int)> recieveCallback, char* buffer) const;
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private:
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hostent* host;
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sockaddr_in serv_addr;
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};
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} |