122 lines
3.5 KiB
C++
122 lines
3.5 KiB
C++
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module;
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#include <thread>
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#include <functional>
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#include <mutex>
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#include <print>
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#include <iostream>
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module Crafter.Thread;
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using namespace Crafter::Thread;
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void ThreadPool::Start(int maxThreads)
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{
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stopped = false;
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if (maxThreads > 0) {
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threadCount = maxThreads;
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}
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else {
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threadCount = std::thread::hardware_concurrency();
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}
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threadStorage = new ThreadStorage[threadCount];
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for (unsigned int i = 0; i < threadCount - 1; i++)
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{
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threadStorage[i].thread = std::thread(ThreadPool::WaitAndExecuteTask, threadStorage + i);
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threadIdMap[threadStorage[i].thread.get_id()] = &threadStorage[i];
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}
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threadIdMap[std::this_thread::get_id()] = &threadStorage[threadCount - 1];
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activeThreads = threadCount - 1;
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}
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void ThreadPool::Stop()
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{
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stopped = true;
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for (unsigned int i = 0; i < threadCount - 1; i++)
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{
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threadStorage[i].cv.notify_one();
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threadStorage[i].thread.join();
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}
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}
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void ThreadPool::Enqueue(std::function<void(void)> task)
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{
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unsigned int min = std::numeric_limits<unsigned int>::max();
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unsigned int minIndex = 0;
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for (unsigned int i = 0; i < activeThreads; i++)
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{
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unsigned int taskCount = threadStorage[i].taskCount;
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if (taskCount == 0) {
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minIndex = i;
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break;
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}
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if (taskCount < min) {
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min = taskCount;
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minIndex = i;
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}
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}
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{
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std::lock_guard lk(threadStorage[minIndex].mutex);
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threadStorage[minIndex].buffer.push_back(task);
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threadStorage[minIndex].taskCount++;
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}
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threadStorage[minIndex].cv.notify_one();
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}
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void ThreadPool::Enqueue(std::vector<std::function<void(void)>> tasks)
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{
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unsigned int size = tasks.size();
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unsigned int tasksPerThread = size / activeThreads;
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int remainder = size % activeThreads;
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if(remainder) {
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for (unsigned int i = 0; i < activeThreads - 1; i++)
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{
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{
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std::lock_guard lk(threadStorage[i].mutex);
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threadStorage[i].buffer.insert(threadStorage[i].buffer.end(), tasks.begin() + tasksPerThread * i, tasks.begin() + (tasksPerThread * i + tasksPerThread));
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threadStorage[i].taskCount += tasksPerThread * i;
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}
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threadStorage[i].cv.notify_one();
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}
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{
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std::lock_guard lk(threadStorage[activeThreads - 1].mutex);
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threadStorage[activeThreads - 1].buffer.insert(threadStorage[activeThreads - 1].buffer.end(), tasks.begin() + tasksPerThread * (activeThreads - 1), tasks.begin() + (tasksPerThread * (activeThreads - 1) + remainder));
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threadStorage[activeThreads - 1].taskCount += tasksPerThread + remainder;
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}
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threadStorage[activeThreads - 1].cv.notify_one();
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} else{
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for (unsigned int i = 0; i < activeThreads; i++)
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{
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{
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std::lock_guard lk(threadStorage[i].mutex);
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threadStorage[i].buffer.insert(threadStorage[i].buffer.end(), tasks.begin() + tasksPerThread * i, tasks.begin() + (tasksPerThread * i + tasksPerThread));
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threadStorage[i].taskCount += tasksPerThread * i;
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}
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threadStorage[i].cv.notify_one();
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}
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}
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}
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void ThreadPool::JoinPool()
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{
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activeThreads++;
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ThreadPool::WaitAndExecuteTask(threadStorage + threadCount - 1);
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}
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void ThreadPool::WaitAndExecuteTask(ThreadStorage* threadStorage)
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{
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while (!stopped || !threadStorage->buffer.empty()) {
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std::unique_lock<std::mutex> lock(threadStorage->mutex);
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threadStorage->cv.wait(lock, [threadStorage] { return !threadStorage->buffer.empty() || stopped; });
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threadStorage->buffer.swap(threadStorage->tasks);
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lock.unlock();
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for (std::function<void(void)> task : threadStorage->tasks)
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{
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task();
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threadStorage->taskCount--;
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}
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threadStorage->tasks.clear();
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}
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}
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