Crafter.Thread/tests/StopJoinPool/main.cpp

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//SPDX-License-Identifier: LGPL-3.0-only
//SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
// ThreadPool::Stop ends the pool for everyone in it, the thread that joined
// it with JoinPool too. Stop woke and joined the worker threads only, so a
// JoinPool caller slept on, never told. And Stop called again joined threads
// already joined, which throws.
//
// Here another thread stops the pool this one has joined, then stops it
// again. A watchdog fails the test if JoinPool doesn't return.
#include <cstdlib>
#include <unistd.h>
import Crafter.Thread;
import std;
using namespace Crafter;
using namespace std::chrono_literals;
int main() {
std::thread watchdog([] {
std::this_thread::sleep_for(10s);
std::println("FAIL JoinPool didn't return within 10 s of Stop");
_exit(EXIT_FAILURE);
});
watchdog.detach();
ThreadPool::Start(4);
std::atomic<int> ran = 0;
for (int i = 0; i < 100; ++i) ThreadPool::Enqueue([&ran] { ++ran; });
std::thread stopper([] {
std::this_thread::sleep_for(100ms);
ThreadPool::Stop();
});
ThreadPool::JoinPool();
stopper.join();
std::println("{} Stop from another thread ends the JoinPool of the thread that joined, after the queued tasks ({} of 100)",
ran == 100 ? "PASS" : "FAIL", ran.load());
ThreadPool::Stop();
std::println("PASS and stopping it again does nothing");
return ran == 100 ? EXIT_SUCCESS : EXIT_FAILURE;
}