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Jorijn van der Graaf 2026-08-21 04:52:25 +02:00
commit 413740af2e
4 changed files with 134 additions and 13 deletions

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@ -1,23 +1,26 @@
# Every five minutes. Two things set the floor and the ceiling:
# Hourly, because this is now the BACKSTOP rather than the primary path.
#
# * bunq rate-limits reads to roughly 3 GET per 3 seconds per method, so one
# call per five minutes is nowhere near it. The cost of going faster is
# nothing technical; it is just noise.
# * a donor watching the order page wants confirmation while they still care.
# Five minutes here plus the reconciler's own 60 s cadence means a fresh
# order confirms within about six minutes of the money landing.
# Since the bunq webhook landed, a payment normally settles within seconds: bunq
# pushes it, the handler writes the credit, the reconciler picks it up. This
# timer exists for the case the webhook cannot cover — bunq retries a callback
# roughly six times over a few minutes and then DROPS IT FOREVER, so a payment
# that arrives while the backend is restarting (every deploy is a restart) is
# lost to the webhook with no error anywhere. An hourly pull turns that from a
# silently missing donation into an hour of delay.
#
# It was five minutes while the pull WAS the settlement path. Hourly is the
# right cadence for a safety net, and it keeps the noise down.
#
# Persistent=true so a laptop that was asleep pulls once on waking instead of
# silently skipping every window it missed — which is exactly when a donation
# would otherwise sit unacknowledged overnight.
# silently skipping every window it missed.
[Unit]
Description=Pull bunq credits for catcrafts.net every 5 minutes
Description=Backstop pull of bunq credits for catcrafts.net (hourly)
[Timer]
OnBootSec=2min
OnUnitActiveSec=5min
OnUnitActiveSec=1h
Persistent=true
AccuracySec=30s
AccuracySec=5min
[Install]
WantedBy=timers.target