catcrafts.net/implementations/main.cpp
Jorijn van der Graaf fb2f6079cc
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webgpu demo
2026-07-19 01:13:30 +02:00

48 lines
1.5 KiB
C++

/*
catcrafts.net
Copyright (C) 2026 Catcrafts
The source code of this website is made available for viewing purposes only.
No permission is granted to copy, modify, distribute, or create derivative works.
*/
import Catcrafts;
import Crafter.Graphics;
import std;
using namespace Catcrafts;
using namespace Crafter;
int main() {
Device::Initialize();
// Window in CRAFTER_GRAPHICS_WINDOW_DOM mode is a page-level event hub
// plus the rAF driver; even without subscribing to its events we need
// it so StartSync() can keep the wasm module alive past main() (the
// bridge stashes a raw pointer, so the storage has to outlive main).
// The dimensions are a hint only — the JS bridge sizes the render
// surface to the canvas (full viewport, or the mount element).
static Window window(1280, 720, "Catcrafts");
// Build the ray-tracing pipeline + scene now (runs StartInit/FinishInit).
// The render canvas starts hidden; the demo only traces once a route
// mounts it into #webgpu-demo (see Catcrafts:Demo).
SetupDemo(window);
InitializePage();
Router::AddPopStateListener([]{
RenderRoot(Router::GetPath());
});
static Dom::HtmlElementPtr blogButton("blog-nav-button");
blogButton.AddClickListener([](Dom::MouseEvent) {
Router::PushState("{}", "", "/blog");
RenderRoot("/blog");
});
RenderRoot(Router::GetPath());
window.Render();
window.StartUpdate();
window.StartSync();
return 0;
}