fingerprintd/tests/Engine/main.cpp
Jorijn van der Graaf 06459a8e73 Revert the two verify-loop changes: zero matches in four runs
Two changes went in together and the next four runs matched nothing, including
a held press. They cannot be separated after the fact, so both come out and the
loop returns to the shape that has matched every time it was asked to.

One is definitely broken. The rising-edge recapture assumed a frame 50 ms after
detection would show a settled finger; on a quick tap the finger was already
gone, the recapture read the idle floor -- metric 133, still flagged FINGER
from the first capture -- and an empty image went to the matcher. A guaranteed
miss on exactly the case it was meant to fix.

The other is probably wrong. Dropping event 5 as a duplicate rested on
observing that event 7 alone produces a verdict -- but every such observation
was a held frame that followed an event 5 on the same press. Whether the touch
event initialises the press in the trustlet is not known, and five finger
frames with no match is not the evidence to remove it on.

The process error is the one worth writing down: two variables changed at
once, on a live user's finger, with no way to attribute the result. One at a
time from here.
2026-09-02 23:18:42 +02:00

270 lines
12 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
// lint-disable-file fixed-width-types
/*
Fingerprintd:Engine unit tests.
The accounting half replays the three recorded authentication runs as ordered
sequences, not just as totals, because press structure only exists in the
order. That is what lets the per-press claim be re-derived here rather than
taken from the journal: the enrolled finger matched on every press even though
five of its twenty frames did not.
It also pins the distinction one level up from the -11 mistake. At the stock
rescan budget a press whose frames all answered "not identified yet" ran out of
frames without reaching a verdict. It is undecided, not failed, and lumping it
in with failures is the same error in a new place.
*/
import std;
import Fingerprintd;
using namespace fingerprintd::engine;
using fingerprintd::ta::Verdict;
using fingerprintd::ta::Event;
namespace {
int Failures = 0;
void Check(bool cond, std::string_view msg) {
if (!cond) {
std::println(std::cerr, "FAIL: {}", msg);
++Failures;
}
}
// A recorded run, in order. The fixtures live with the Ta suite; these are
// the same three files.
std::vector<Verdict> LoadRun(std::string_view name) {
std::vector<Verdict> out;
std::string path = std::format("tests/Ta/fixtures/{}", name);
std::ifstream f(path);
if (!f) {
std::println(std::cerr, "FAIL: cannot open fixture {}", path);
++Failures;
return out;
}
std::string line;
while (std::getline(f, line)) {
if (line.starts_with("#") || !line.contains("AUTH ")) continue;
if (line.contains("*** MATCH ***")) out.push_back(Verdict::Match);
else if (line.contains("matcher never ran")) out.push_back(Verdict::MatcherNeverRan);
else if (line.contains("REJECTED")) out.push_back(Verdict::Rejected);
else if (line.contains("no match")) out.push_back(Verdict::NotIdentifiedYet);
}
return out;
}
// The matcher never running is exactly the released-finger frame, so it is
// also the finger-present signal for press accounting.
AuthTally Replay(const std::vector<Verdict>& run) {
AuthTally t;
for (Verdict v : run)
t.Observe(v, v != Verdict::MatcherNeverRan);
return t;
}
}
int main() {
// ---- Baseline: never a fixed threshold
{
Baseline b;
Check(!b.Ready(), "uncalibrated");
Check(!b.IsFinger(1000000), "an uncalibrated baseline calls nothing a finger");
for (int i = 0; i < 5; i++) b.Observe(132);
Check(b.Ready(), "calibrated after five idle samples");
Check(b.Floor() == 132, "floor");
Check(b.Threshold() == 264, "threshold is 2x the floor");
// The real measurement: idle 132-133, finger 345-366.
Check(!b.IsFinger(133), "an idle frame is not a finger");
Check(b.IsFinger(345) && b.IsFinger(366), "a pressed frame is");
// The floor is the max of the idle samples. A drifting idle must not
// become a false finger.
Baseline drift;
for (std::int32_t m : {18, 20, 22, 24, 26}) drift.Observe(m);
Check(drift.Floor() == 26, "floor takes the maximum, not the first sample");
Check(!drift.IsFinger(24), "drift within the idle range is not a finger");
// Extra samples after calibration do not move it.
Baseline fixed;
for (int i = 0; i < 5; i++) fixed.Observe(100);
fixed.Observe(9999);
Check(fixed.Floor() == 100, "calibration closes after its sample count");
// A per-frame metric scales with the frame count, so a threshold from
// one configuration is meaningless in another. Two baselines, same
// sensor, different capture counts:
Baseline one, four;
for (int i = 0; i < 5; i++) { one.Observe(18); four.Observe(68); }
Check(one.Threshold() != four.Threshold(), "the threshold is not portable between configs");
}
// ---- Edge detection
{
TouchTracker t;
// Enrolment: touch on the rising edge, release on the falling one,
// and nothing at all while held.
auto e1 = t.Observe(true, Mode::Enrol);
Check(e1.size() == 1 && e1[0] == Event::FingerTouched, "enrol: rising edge -> touched");
auto e2 = t.Observe(true, Mode::Enrol);
Check(e2.empty(), "enrol: a held frame reports nothing");
auto e3 = t.Observe(false, Mode::Enrol);
Check(e3.size() == 1 && e3[0] == Event::FingerReleased, "enrol: falling edge -> released");
auto e4 = t.Observe(false, Mode::Enrol);
Check(e4.empty(), "enrol: idle reports nothing");
// Authentication: touch then image-ready on the rising edge. Dropping
// the touch event as "redundant" (it does also run the matcher) gave a
// run with zero matches; every recorded match followed an event 5 on
// its press. Not to be removed without a measurement isolating it.
TouchTracker a;
auto a1 = a.Observe(true, Mode::Authenticate);
Check(a1.size() == 2 && a1[0] == Event::FingerTouched && a1[1] == Event::ImageReady,
"auth: rising edge reports touched then image-ready");
auto a2 = a.Observe(true, Mode::Authenticate);
Check(a2.size() == 1 && a2[0] == Event::ImageReady, "auth: a held frame still reports image-ready");
auto a3 = a.Observe(false, Mode::Authenticate);
Check(a3.size() == 1 && a3[0] == Event::FingerReleased, "auth: release");
// The modes genuinely differ: enrolling every held frame is what feeds
// the algorithm near-duplicate images from one press.
TouchTracker x, y;
x.Observe(true, Mode::Enrol);
y.Observe(true, Mode::Authenticate);
Check(x.Observe(true, Mode::Enrol).empty(), "enrol emits nothing while held");
Check(!y.Observe(true, Mode::Authenticate).empty(), "auth emits while held");
Check(a.FingerDown() == false, "tracker reports lifted");
}
// ---- Enrolment progress, read from the response
{
EnrolSession e(10);
Check(!e.Started(), "not started");
e.Observe(-1, true);
Check(!e.Started(), "an unpopulated field does not start the session");
Check(e.Total() == 10 && e.Stages() == 10, "the total comes from the config");
e.Observe(9, true);
// rem is reported AFTER the sample is processed, so the first reading
// of a healthy enrolment is already 9 and one sample is in.
Check(e.Started() && e.Accepted() == 1, "a first reading of 9 means one accepted");
Check(!e.Complete(), "not complete");
for (std::int32_t r : {8, 7, 6, 5, 4, 3, 2, 1}) e.Observe(r, true);
Check(e.Accepted() == 9, "nine accepted at one remaining");
Check(!e.Complete() && e.Remaining() == 1, "not complete at one remaining");
e.Observe(0, true);
Check(e.Complete() && e.Accepted() == 10, "complete at zero");
}
// ---- A release event must not end the enrolment
//
// This shipped: the release event never enters do_enroll, so its response
// leaves samples-remaining at 0, and a session that trusts it declares
// itself finished after ONE press. SAVE_DATA is then called on an
// algorithm holding no template and answers -1.
{
EnrolSession e(10);
e.Observe(9, true); // touch: one accepted, nine to go
e.Observe(0, false); // release: reads zero, means nothing
Check(!e.Complete(), "a release reading of 0 does NOT complete the enrolment");
Check(e.Remaining() == 9, "and does not move the count");
Check(e.Accepted() == 1, "the touch's one sample still stands");
}
// A first reading of 0 is an unpopulated field, not a finished enrolment.
{
EnrolSession e(10);
e.Observe(0, true);
Check(!e.Started(), "a leading zero does not start a session");
Check(!e.Complete(), "and certainly does not finish one");
e.Observe(9, true);
Check(e.Started() && e.Total() == 10, "a real count still starts it");
}
// The count only falls; a jump back up is noise, not progress.
{
EnrolSession e(10);
e.Observe(9, true);
e.Observe(8, true);
e.Observe(7, true);
Check(e.Remaining() == 7, "decreases are taken");
e.Observe(9, true);
Check(e.Remaining() == 7, "an increase is ignored");
Check(e.Accepted() == 3, "three accepted, counted against the real total");
}
// ---- The three recorded runs, replayed in order
{
auto enrolled = LoadRun("auth-enrolled-finger.txt");
auto wrong = LoadRun("auth-wrong-finger.txt");
auto stock = LoadRun("auth-stock-budget.txt");
Check(enrolled.size() == 25 && wrong.size() == 21 && stock.size() == 48,
"all three runs loaded in order");
// The enrolled finger, forced-terminal. 15 of 20 frames matched...
AuthTally e = Replay(enrolled);
Check(e.Matches() == 15 && e.Rejections() == 5, "enrolled: 15 match / 5 reject");
Check(e.TerminalFrames() == 20, "enrolled: 20 terminal frames");
// ...but every press did, which is the number a user experiences.
Check(e.Presses() == 5, "enrolled: five presses");
Check(e.PressesMatched() == 5, "enrolled: every press matched");
Check(e.PressesDecided() == 5, "enrolled: every press reached a verdict");
Check(e.Identified(), "enrolled: the finger was identified");
// The distinction the journal insists on.
Check(e.Matches() != e.TerminalFrames(), "the frame rate is not 100%");
Check(e.PressesMatched() == e.PressesDecided(), "the press rate is");
// The control. This is the claim that matters most about the device.
AuthTally w = Replay(wrong);
Check(w.Matches() == 0, "wrong finger: zero false accepts");
Check(w.Rejections() == 19, "wrong finger: 19 rejections");
Check(w.PressesMatched() == 0, "wrong finger: no press matched");
Check(w.PressesDecided() == 2 && w.Presses() == 2, "wrong finger: both presses decided");
Check(!w.Identified(), "wrong finger: not identified");
// The stock-budget run: most frames are "not identified yet".
AuthTally s = Replay(stock);
Check(s.Matches() == 8, "stock budget: 8 matches");
Check(s.NotIdentifiedYet() == 31, "stock budget: 31 rescan frames");
Check(s.Rejections() == 0, "stock budget: not one real rejection");
Check(s.TerminalFrames() == 8, "stock budget: 8 terminal frames, all matches");
// Five of its ten presses ran out of frames without a verdict. They
// are undecided, not failures -- and every press that DID reach a
// verdict matched.
Check(s.Presses() == 10, "stock budget: ten presses");
Check(s.PressesDecided() == 5, "stock budget: five reached a verdict");
Check(s.PressesUndecided() == 5, "stock budget: five ran out of frames");
Check(s.PressesMatched() == 5, "stock budget: every decided press matched");
Check(s.PressesMatched() == s.PressesDecided(),
"stock budget: the decided-press rate is 5/5, not 5/10");
}
// ---- Undecided presses must not be counted as failures
{
AuthTally t;
// One press, all rescan frames, then a lift.
for (int i = 0; i < 4; i++) t.Observe(Verdict::NotIdentifiedYet, true);
t.Observe(Verdict::MatcherNeverRan, false);
Check(t.Presses() == 1, "one press");
Check(t.PressesDecided() == 0, "it reached no verdict");
Check(t.PressesMatched() == 0, "and matched nothing");
Check(t.Rejections() == 0, "but it produced no rejection either");
Check(t.TerminalFrames() == 0, "and no terminal frame");
}
// ---- Session state: a failure needs a power cycle, not a retry
{
Check(CanInit(SessionState::Powered), "init from powered");
Check(!CanInit(SessionState::Ready), "no second init on a live session");
Check(!CanInit(SessionState::Cold), "no init before power");
Check(!CanInit(SessionState::Failed), "a failed session may not simply re-init");
Check(NeedsPowerCycle(SessionState::Failed), "it needs the rail cycled");
Check(!NeedsPowerCycle(SessionState::Ready), "a healthy session does not");
}
if (Failures == 0) std::println("Engine: all tests passed");
return Failures;
}