imsd/interfaces/Imsd-Engine.cppm
Jorijn van der Graaf 7978b94502 messages: sign our requests with the public identity, not the IMSI IMPU
Every request we originated — INVITE, CANCEL, both ACKs, in-dialog BYE and
friends — put the IMSI-derived temporary IMPU in From. 3GPP allows that
identity in REGISTER only; the same lesson was learned for the reg-event
SUBSCRIBE (480) and never carried to calls. Most P-CSCFs overwrite From
and hid it; a Telia node did not, and a reporter's IMSI appeared on the
callee's screen (field report 2026-09-01). A strict P-CSCF may reject the
INVITE outright.

CallerId(): the registered sip: public identity (P-Associated-URI), else
the tel: one, and the temporary IMPU only before either is learned. One
helper feeds all five builders, so a dialog's From never drifts. As UAS the
dialog's local URI is the INVITE's To (RFC 3261 12.2.1.1), stored on the
Dialog, so an incoming call's BYE is signed the way the network addressed
us. The identity is persisted in the state file and restored on warm
resume, so a call placed before the refresh 200 re-learns it cannot fall
back. DUMP_SIP now also writes the last outgoing INVITE
(imsd-invite-out.raw): the one request a field log could never show.

The byte-pinned INVITE fixture moves to the tel: identity its test context
knows; new scenarios cover the sip: identity, the tel: fallback, the
pre-learning case and the UAS BYE.

Bench-verified on KPN 2026-09-08: outgoing INVITE From is the registered
sip: identity, call accepted and carried; caller ID at the far end
unchanged.
2026-09-08 20:37:47 +02:00

610 lines
30 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
// lint-disable-file fixed-width-types
/*
Imsd:Engine — the call state machine as a pure reducer.
A CallMachine owns one call's SIP dialog, outgoing or incoming. It never
touches a socket, a clock, or a subprocess: each event (the INVITE's
responses, an in-dialog request from the network, an accept/hang-up command,
the media leg exiting, a setup timeout) is a method that mutates the dialog
state and returns a list of Actions for the daemon shell to carry out — send
this on the client flow, answer the request on the channel it came in on,
start/stop the media leg, emit this D-Bus state change, arm this deadline.
That keeps the whole call FSM — PRACK on reliable 18x, ACK of 2xx vs non-2xx
finals, CANCEL/answer races, remote BYE, media-plane far-end-hangup, the
emergency attempt chain (urn:service:sos first for a classified number, one
fallback to a plain INVITE of the digits; a 380 Alternative Service upgrade
the other way), and the terminating (UAS) side: 100/180 on an inbound INVITE,
200-with-answer on Accept, 486 reject, the remote-CANCEL 200+487 pair —
unit-testable against recorded network dialogs with no I/O (tests/Engine).
State/reason strings are the frozen D-Bus vocabulary the dialer maps on
(dialing/ringing/incoming/active/terminated; outgoing/incoming/accepted/
local-hangup/remote-hangup/refused-or-busy/error). Pure std C++.
*/
export module Imsd:Engine;
import std;
import :Util;
import :Sip;
import :Sdp;
import :Messages;
export namespace imsd::engine {
enum class CallState { Dialing, Ringing, Incoming, Active, Terminated };
enum class Direction { Outgoing, Incoming };
inline std::string_view StateStr(CallState s) {
switch (s) {
case CallState::Dialing: return "dialing";
case CallState::Ringing: return "ringing";
case CallState::Incoming: return "incoming";
case CallState::Active: return "active";
case CallState::Terminated: return "terminated";
}
return "terminated";
}
inline std::string_view DirectionStr(Direction d) {
return d == Direction::Incoming ? "incoming" : "outgoing";
}
// Parsed SDP answer needed to bring up the media leg. `codec` is one of
// imsd-media's: "AMR-WB", "AMR", "PCMA", "PCMU" (empty = none we play).
struct MediaLeg {
std::string remoteIp;
int remotePort = 0;
int payloadType = -1;
bool octetAlign = false;
std::string codec = "AMR-WB";
bool Valid() const { return !remoteIp.empty() && remotePort > 0 && payloadType >= 0; }
};
struct Action {
enum class Type {
SendClient, // send `text` on the client TCP flow
SendResponse, // answer the just-handled inbound request on its origin channel
StartMedia, // bring up the media leg described by `media`
StopMedia, // tear the media leg down
State, // emit CallStateChanged(uni, `state`, `reason`)
Deleted, // emit CallDeleted(uni); drop this machine
SetDeadline, // arm a setup timer for `seconds`; fire calls OnDeadline()
Log,
};
Type type;
std::string text;
std::string state;
std::string reason;
MediaLeg media;
double seconds = 0;
};
// ring/answer budget, and how long to wait for a 487 after CANCEL — the
// imsd.py INVITE_TIMEOUT / CANCEL_487_TIMEOUT constants.
inline constexpr double InviteTimeout = 90.0;
inline constexpr double Cancel487Timeout = 10.0;
// How long an unanswered incoming call may ring before we 480 it — a
// safety net behind the network's own CANCEL, so generous.
inline constexpr double IncomingRingTimeout = 120.0;
// Constructor tag: this machine is the UAS of the given inbound INVITE.
struct IncomingInvite {
std::string_view invite;
};
class CallMachine {
public:
// `emergency`: the shell classified the dialled string as an
// emergency number — the first attempt targets urn:service:sos.
// `codecs`: the daemon's CODECS override — the codecs offered on an
// outgoing call and accepted from an inbound offer, in preference
// order; empty = the sdp module's defaults.
CallMachine(const imsd::msg::Context& ctx, imsd::util::Rng& rng, std::string uni, std::string number, int rtpPort, bool precond, bool emergency = false,
std::vector<std::string> codecs = {})
: ctx_(ctx), rng_(rng), uni_(std::move(uni)), number_(std::move(number)),
rtpPort_(rtpPort), precond_(precond), codecs_(std::move(codecs)), attemptSos_(emergency) {
ResetDialog();
}
CallMachine(const imsd::msg::Context& ctx, imsd::util::Rng& rng, std::string uni, IncomingInvite in, int rtpPort,
std::vector<std::string> codecs = {})
: ctx_(ctx), rng_(rng), uni_(std::move(uni)), rtpPort_(rtpPort),
precond_(false), codecs_(std::move(codecs)), direction_(Direction::Incoming),
state_(CallState::Incoming), reason_("incoming"),
invite_(in.invite) {
number_ = imsd::sip::CallerId(invite_);
d_.callid = std::string(imsd::sip::Header(invite_, "Call-ID").value_or(""));
d_.itag = rng_.Token(10); // the To tag we mint = our dialog tag
d_.invBranch = rng_.Token(20); // unused as UAS; kept initialized
if (auto from = imsd::sip::Header(invite_, "From")) d_.dialogTo = std::string(*from);
if (auto to = imsd::sip::Header(invite_, "To")) d_.localUri = AngleUri(*to).value_or("");
if (auto ct = imsd::sip::Header(invite_, "Contact")) d_.remoteTarget = AngleUri(*ct);
d_.ruri = d_.remoteTarget.value_or("");
// The UAS route set is the Record-Route in RECEIVED order
// (RFC 3261 12.1.1); DialogRoute() reverses for the UAC case, so
// store it reversed here to cancel that out.
auto rr = imsd::sip::Headers(invite_, "Record-Route");
for (std::size_t i = rr.size(); i-- > 0;)
d_.recordRoute.emplace_back(rr[i]);
answerSdp_ = std::string(Body(invite_)); // the caller's offer
nextCseq_ = 0; // our first in-dialog request gets CSeq 1
}
const std::string& Uni() const { return uni_; }
const std::string& Number() const { return number_; }
const std::string& CallId() const { return d_.callid; }
CallState State() const { return state_; }
std::string_view StateStr() const { return engine::StateStr(state_); }
Direction Dir() const { return direction_; }
std::string_view DirectionStr() const { return engine::DirectionStr(direction_); }
const std::string& Reason() const { return reason_; }
bool Terminated() const { return state_ == CallState::Terminated; }
// Build + queue the INVITE for the current attempt and arm the ring
// timeout.
std::vector<Action> Start() {
if (attemptSos_) sosTried_ = true;
else
plainTried_ = true;
imsd::sdp::Offer offer;
offer.local = ctx_.local;
offer.rtpPort = rtpPort_;
offer.sessionId = rng_.UInt(1000000, 9999999);
offer.precond = precond_;
offer.codecs = codecs_;
std::string sdp = imsd::sdp::BuildOffer(offer);
std::vector<Action> a;
a.push_back(Send(imsd::msg::BuildInvite(ctx_, d_, sdp, precond_)));
a.push_back(Deadline(InviteTimeout));
return a;
}
// UAS: answer the inbound INVITE with 100 Trying + 180 Ringing (made
// reliable only when the caller Requires 100rel) and arm the ring
// timeout. An offer we cannot serve — no audio line, or none of the
// codecs imsd-media plays (AMR-WB, AMR, PCMA, PCMU; the CODECS
// override narrows that set) — is refused with 488 up front, before
// the UI ever rings; the log line names
// what WAS offered, so a field journal answers "which codec did the
// gateway want" without a raw SIP dump.
std::vector<Action> OnInvite() {
std::vector<Action> a;
if (direction_ != Direction::Incoming || state_ != CallState::Incoming) return a;
MediaLeg leg = ParseAnswer();
if (!leg.Valid() || leg.codec.empty()) {
a.push_back(Respond(imsd::msg::BuildInviteResponse(ctx_, invite_, 488, "Not Acceptable Here", d_.itag)));
std::string why = !leg.Valid() ? "no usable audio line"
: std::format("no playable codec, offered: {}", imsd::sdp::OfferedCodecs(answerSdp_));
Append(a, Finish("error", std::format("incoming offer unusable ({}); 488 sent", why)));
return a;
}
a.push_back(Respond(imsd::msg::BuildInviteResponse(ctx_, invite_, 100, "Trying", d_.itag)));
std::string require(imsd::sip::Header(invite_, "Require").value_or(""));
if (require.contains("precondition")) a.push_back(LogAct("caller requires preconditions; answering without them"));
std::vector<std::string> extra;
if (require.contains("100rel")) {
extra.push_back("Require: 100rel");
extra.push_back("RSeq: 1");
}
last180_ = imsd::msg::BuildInviteResponse(ctx_, invite_, 180, "Ringing", d_.itag, std::nullopt, extra);
a.push_back(Respond(last180_));
a.push_back(Deadline(IncomingRingTimeout));
return a;
}
// UAS: the user answered. 200 OK with the SDP answer (the offer's own
// payload types, RFC 3264), media up, active. The caller's ACK needs
// no action when it arrives (OnRequest ignores ACK).
std::vector<Action> OnAccept() {
std::vector<Action> a;
if (direction_ != Direction::Incoming || state_ != CallState::Incoming) return a;
MediaLeg leg = ParseAnswer();
imsd::sdp::AnswerSpec spec;
spec.local = ctx_.local;
spec.rtpPort = rtpPort_;
spec.sessionId = rng_.UInt(1000000, 9999999);
spec.payloadType = leg.payloadType;
spec.octetAlign = leg.octetAlign;
spec.codec = leg.codec;
spec.dtmfPt = imsd::sdp::TelephoneEventPt(Body(invite_), imsd::sdp::CodecRate(leg.codec));
localSdp_ = imsd::sdp::BuildAnswer(spec);
// session timers: echo the caller's Session-Expires; with no
// refresher stated, make the caller (uac) the refresher — its
// re-INVITE/UPDATE refreshes get 200d by OnRequest.
std::vector<std::string> extra;
if (auto se = imsd::sip::Header(invite_, "Session-Expires")) {
std::string v(*se);
if (!v.contains("refresher=")) v += ";refresher=uac";
extra.push_back(std::format("Session-Expires: {}", v));
extra.push_back("Require: timer");
}
a.push_back(Respond(imsd::msg::BuildInviteResponse(ctx_, invite_, 200, "OK", d_.itag, localSdp_, extra)));
a.push_back(StartMediaAct(leg));
state_ = CallState::Active;
a.push_back(StateAct("accepted"));
return a;
}
// A response to our INVITE (the shell already matched Call-ID + CSeq).
std::vector<Action> OnInviteResponse(std::string_view msg) {
std::vector<Action> a;
if (direction_ == Direction::Incoming)
return a; // a UAS has no INVITE transaction of its own
AbsorbDialog(msg);
auto st = imsd::sip::Status(msg);
if (!st) return a;
int code = *st;
if (code > 100 && code < 200) {
if (state_ == CallState::Dialing) {
state_ = CallState::Ringing;
a.push_back(StateAct("outgoing"));
}
auto rseq = imsd::sip::Header(msg, "RSeq");
std::string require = std::string(imsd::sip::Header(msg, "Require").value_or(""));
if (rseq && require.contains("100rel") && !pracked_.contains(std::string(*rseq))) {
pracked_.insert(std::string(*rseq));
std::array<std::string, 1> extra = {
std::format("RAck: {} 1 INVITE", *rseq)};
a.push_back(Send(imsd::msg::BuildInDialog(ctx_, d_, "PRACK", nextCseq_, rng_.Token(20), extra)));
nextCseq_++;
}
return a;
}
if (code < 200)
return a; // 1xx other than 100<code<200 (only 100): nothing
if (code == 200) {
a.push_back(Send(imsd::msg::BuildAck2xx(ctx_, d_, rng_.Token(20), std::string(imsd::sip::Header(msg, "To").value_or("")))));
if (cancelled_ && userCancelled_) {
// answered in the user's CANCEL race — we no longer want it
nextCseq_++;
a.push_back(Send(imsd::msg::BuildInDialog(ctx_, d_, "BYE", nextCseq_, rng_.Token(20))));
Append(a, Finish("local-hangup", "answered during our CANCEL; BYE sent"));
return a;
}
// An answer racing a DEADLINE-initiated CANCEL is still
// wanted — the user never hung up. Matters most when the sos
// attempt is answered at the wire just as the timeout fires:
// BYEing an answering PSAP is the worst possible outcome.
MediaLeg leg = ParseAnswer();
a.push_back(StartMediaAct(leg));
state_ = CallState::Active;
a.push_back(StateAct("accepted"));
return a;
}
// non-2xx final
a.push_back(Send(imsd::msg::BuildAckNon2xx(ctx_, d_, std::string(imsd::sip::Header(msg, "To").value_or("")))));
std::string fin = WithReason(std::format("INVITE final {}", code), msg);
if (auto sos = FallbackTo(code, msg)) {
Append(a, Retry(*sos, fin));
return a;
}
if (cancelled_ || code == 487) Append(a, Finish("local-hangup", fin));
else if (code == 486 || code == 480 || code == 603) Append(a, Finish("refused-or-busy", fin));
else
Append(a, Finish("error", fin));
return a;
}
// An in-dialog request from the network (the shell matched Call-ID).
std::vector<Action> OnRequest(std::string_view msg) {
std::vector<Action> a;
std::string_view method = Method(msg);
if (method == "ACK")
return a; // ACK is never responded to (RFC 3261 17.1.1.2)
std::string_view body = Body(msg);
if (body.contains("m=audio")) answerSdp_ = std::string(body);
if (direction_ == Direction::Incoming && state_ == CallState::Incoming) {
if (method == "CANCEL") {
// the caller gave up: 200 the CANCEL transaction, 487 the
// INVITE transaction (RFC 3261 9.2), done.
a.push_back(Respond(imsd::msg::BuildResponse200(ctx_, msg)));
a.push_back(Respond(imsd::msg::BuildInviteResponse(ctx_, invite_, 487, "Request Terminated", d_.itag)));
Append(a, Finish("remote-hangup", WithReason("CANCEL before answer", msg)));
} else if (method == "INVITE") {
// retransmitted INVITE (our provisional got lost): repeat it
a.push_back(Respond(last180_));
} else {
// PRACK of our reliable 180, or anything else: 200 echo
a.push_back(Respond(imsd::msg::BuildResponse200(ctx_, msg)));
}
return a;
}
if (method == "UPDATE" || method == "INVITE") {
std::optional<std::string> ans;
if (direction_ == Direction::Incoming) {
// session-refresh: re-state the answer we gave if the
// refresh carries an offer; a bodyless refresh gets a
// bodyless 200 (RFC 3311/4028)
if (body.contains("m=audio")) ans = localSdp_;
} else {
imsd::sdp::Offer offer;
offer.local = ctx_.local;
offer.rtpPort = rtpPort_;
offer.sessionId = rng_.UInt(1000000, 9999999);
offer.precond = precond_;
offer.currRemote = "sendrecv";
offer.codecs = codecs_;
ans = imsd::sdp::BuildOffer(offer);
}
// RFC 4028 §9: a 2xx to a refresh MUST echo Session-Expires,
// or the refresher treats the session as unrefreshed. KPN's
// B2BUA audits ~55 s into every call with such an UPDATE and
// releases ("PT: Session timer expired") on a bare 200.
std::vector<std::string> extra;
if (auto se = imsd::sip::Header(msg, "Session-Expires")) {
std::string v(*se);
if (!v.contains("refresher=")) v += ";refresher=uac";
extra.push_back(std::format("Session-Expires: {}", v));
extra.push_back("Require: timer");
}
a.push_back(Respond(imsd::msg::BuildResponse200(ctx_, msg, ans ? std::optional<std::string_view>(*ans) : std::nullopt, extra)));
} else if (method == "BYE") {
a.push_back(Respond(imsd::msg::BuildResponse200(ctx_, msg)));
Append(a, Finish("remote-hangup", WithReason("remote BYE", msg)));
} else if (method == "CANCEL") {
a.push_back(Respond(imsd::msg::BuildResponse200(ctx_, msg)));
Append(a, Finish("remote-hangup", WithReason("remote CANCEL", msg)));
} else {
a.push_back(Respond(imsd::msg::BuildResponse200(ctx_, msg)));
}
return a;
}
std::vector<Action> OnHangup() {
std::vector<Action> a;
if (direction_ == Direction::Incoming && state_ == CallState::Incoming) {
// reject the unanswered call
a.push_back(Respond(imsd::msg::BuildInviteResponse(ctx_, invite_, 486, "Busy Here", d_.itag)));
Append(a, Finish("local-hangup", "rejected (486 sent)"));
return a;
}
if (state_ == CallState::Active) {
nextCseq_++;
a.push_back(Send(imsd::msg::BuildInDialog(ctx_, d_, "BYE", nextCseq_, rng_.Token(20))));
Append(a, Finish("local-hangup", "HangUp; BYE sent"));
} else if (state_ == CallState::Dialing || state_ == CallState::Ringing) {
// even when a deadline already CANCELled: the user's intent
// also kills the emergency fallback chain
userCancelled_ = true;
if (!cancelled_) {
a.push_back(Send(imsd::msg::BuildCancel(ctx_, d_)));
cancelled_ = true;
a.push_back(Deadline(Cancel487Timeout));
}
}
return a;
}
// The shell is abandoning this machine (an emergency dial preempts
// it while it waits on a CANCEL's 487): terminate bookkeeping only —
// the CANCEL already sent stands, and the late final for this
// Call-ID is ignored by dispatch.
std::vector<Action> Abandon(std::string_view detail) {
return Finish("local-hangup", detail);
}
// The media subprocess exited. code 3 = the downlink RTP dried up
// (far-end hangup); anything else = the leg died. Either way, if the
// call was up we release it network-side and tear down.
std::vector<Action> OnMediaExit(int code) {
std::vector<Action> a;
if (state_ != CallState::Active) return a;
nextCseq_++;
a.push_back(Send(imsd::msg::BuildInDialog(ctx_, d_, "BYE", nextCseq_, rng_.Token(20))));
Append(a, Finish("remote-hangup", code == 3 ? "far-end hangup (downlink RTP stopped); BYE sent" : std::format("media leg died (code {}); BYE sent", code)));
return a;
}
// A setup deadline fired (never armed once Active).
std::vector<Action> OnDeadline() {
std::vector<Action> a;
if (state_ == CallState::Active) return a;
if (direction_ == Direction::Incoming) {
if (state_ == CallState::Incoming) {
// rang unanswered past the safety net; the missed call
// reads as remote-hangup, like a network CANCEL would
a.push_back(Respond(imsd::msg::BuildInviteResponse(ctx_, invite_, 480, "Temporarily Unavailable", d_.itag)));
Append(a, Finish("remote-hangup", "rang unanswered past the deadline (480 sent)"));
}
return a;
}
if (!cancelled_ && (state_ == CallState::Dialing || state_ == CallState::Ringing)) {
a.push_back(Send(imsd::msg::BuildCancel(ctx_, d_)));
cancelled_ = true;
a.push_back(Deadline(Cancel487Timeout));
} else if (auto sos = FallbackTo(0, {})) {
// the 487 never came; an abandoned sos attempt still gets
// its digits fallback rather than dying silently
Append(a, Retry(*sos, "no final after CANCEL"));
} else {
Append(a, Finish("error", "setup deadline expired"));
}
return a;
}
// The shell couldn't send (socket error) — collapse the call.
std::vector<Action> Fail(std::string_view reason) {
std::vector<Action> a;
Append(a, Finish(reason, "client-flow send failed"));
return a;
}
private:
const imsd::msg::Context& ctx_;
imsd::util::Rng& rng_;
std::string uni_, number_;
int rtpPort_;
bool precond_;
std::vector<std::string> codecs_; // CODECS override; empty = defaults
Direction direction_ = Direction::Outgoing;
CallState state_ = CallState::Dialing;
std::string reason_ = "outgoing";
std::string invite_; // incoming only: the inbound INVITE verbatim
std::string last180_; // incoming only: our provisional, for retransmits
std::string localSdp_; // incoming only: the SDP answer we sent
imsd::msg::Dialog d_;
int nextCseq_ = 2;
bool cancelled_ = false;
// The emergency attempt chain (outgoing only). attemptSos_ is what
// the CURRENT attempt targets; the tried flags bound the chain to
// one step in each direction, never a loop.
bool attemptSos_ = false;
bool sosTried_ = false;
bool plainTried_ = false;
bool userCancelled_ = false; // CANCEL came from OnHangup, not a deadline
std::set<std::string> pracked_;
std::string answerSdp_;
// Fresh dialog identity for the current attempt. A fallback INVITE
// after a final response is a new transaction AND a clean new dialog
// attempt (fresh Call-ID) — the shell's dispatch then ignores late
// responses to the abandoned attempt by Call-ID mismatch.
void ResetDialog() {
d_ = {};
d_.ruri = attemptSos_ ? std::string(imsd::msg::SosUrn)
: imsd::msg::RuriFor(number_, ctx_.id.domain);
d_.callid = std::format("{}@{}", rng_.Token(20), ctx_.local);
d_.itag = rng_.Token(10);
d_.invBranch = rng_.Token(20);
nextCseq_ = 2;
pracked_.clear();
answerSdp_.clear();
cancelled_ = false;
userCancelled_ = false;
}
// The emergency fallback chain — where the next attempt (if any)
// points. `msg` may be empty (deadline paths).
// - a sos INVITE that fails for any reason other than the user
// hanging up is re-attempted as a plain INVITE of the dialled
// digits: the pre-emergency-support behavior, so classification
// can only improve on the status quo, never block a call the old
// code would have placed.
// - a plain INVITE answered 380 Alternative Service whose body
// names emergency (TS 24.229 5.1.6: the network classified a
// number we didn't) is re-attempted as urn:service:sos. A 380
// without that indication terminates as an error: promoting an
// arbitrary redirect would put a non-emergency call through to a
// PSAP.
std::optional<bool> FallbackTo(int code, std::string_view msg) const {
if (userCancelled_) return std::nullopt;
if (attemptSos_) return plainTried_ ? std::nullopt : std::optional(false);
if (code == 380 && !sosTried_ && Body(msg).contains("emergency")) return true;
return std::nullopt;
}
// Switch the attempt and send its INVITE. Same uni: the dialer keeps
// seeing one continuous call, back in "dialing".
std::vector<Action> Retry(bool sos, std::string_view why) {
attemptSos_ = sos;
ResetDialog();
state_ = CallState::Dialing;
std::vector<Action> a;
a.push_back(LogAct(std::format("call {}: {} — retrying as {}", uni_, why, sos ? "emergency (urn:service:sos)" : "plain INVITE of the digits")));
a.push_back(StateAct("outgoing"));
Append(a, Start());
return a;
}
static std::string_view Body(std::string_view msg) {
std::size_t at = msg.find("\r\n\r\n");
return at == std::string_view::npos ? std::string_view{}
: msg.substr(at + 4);
}
static std::string_view Method(std::string_view msg) {
std::size_t sp = msg.find(' ');
return sp == std::string_view::npos ? msg : msg.substr(0, sp);
}
static std::optional<std::string> AngleUri(std::string_view v) {
std::size_t lt = v.find('<');
if (lt == std::string_view::npos) return std::string(v);
std::size_t gt = v.find('>', lt);
if (gt == std::string_view::npos) return std::string(v);
return std::string(v.substr(lt + 1, gt - lt - 1));
}
// Fold a response's dialog-establishing headers into the dialog.
void AbsorbDialog(std::string_view msg) {
if (auto to = imsd::sip::Header(msg, "To"))
if (to->contains("tag=")) d_.dialogTo = std::string(*to);
auto rr = imsd::sip::Headers(msg, "Record-Route");
if (!rr.empty()) {
d_.recordRoute.clear();
for (auto v : rr)
d_.recordRoute.emplace_back(v);
}
if (auto ct = imsd::sip::Header(msg, "Contact")) d_.remoteTarget = AngleUri(*ct);
std::string_view body = Body(msg);
if (body.contains("m=audio")) answerSdp_ = std::string(body);
}
MediaLeg ParseAnswer() const {
imsd::sdp::Answer ans = imsd::sdp::ParseAnswer(answerSdp_, codecs_);
MediaLeg leg;
leg.remoteIp = ans.ip;
leg.remotePort = ans.port < 0 ? 0 : ans.port;
leg.payloadType = ans.payloadType;
leg.octetAlign = ans.octetAlign;
leg.codec = ans.codec;
return leg;
}
// Terminate: state change, media teardown, deletion — in that order,
// so the UI leaves the call page before the (slow) media teardown.
// One journald line per teardown — who ended the call and why
// (the s59 60-second-drop hunt ran blind for lack of exactly
// this; the network's Reason header named the cause all along).
// `detail` carries the SIP-level cause when the caller knows it.
std::vector<Action> Finish(std::string_view reason, std::string_view detail = "") {
state_ = CallState::Terminated;
reason_ = std::string(reason);
std::vector<Action> a;
a.push_back(LogAct(detail.empty() ? std::format("call {} ended: {}", uni_, reason) : std::format("call {} ended: {} — {}", uni_, reason, detail)));
a.push_back(StateAct(reason));
a.push_back(Action{Action::Type::StopMedia});
a.push_back(Action{Action::Type::Deleted});
return a;
}
// "remote BYE, Reason: SIP;cause=503;text=..." — the peer's own
// stated cause, when it sent one.
static std::string WithReason(std::string_view what, std::string_view msg) {
auto r = imsd::sip::Header(msg, "Reason");
return r ? std::format("{}, Reason: {}", what, *r) : std::string(what);
}
Action Send(std::string text) {
return Action{Action::Type::SendClient, std::move(text)};
}
Action Respond(std::string text) {
return Action{Action::Type::SendResponse, std::move(text)};
}
Action StateAct(std::string_view reason) {
reason_ = std::string(reason);
Action a{Action::Type::State};
a.state = std::string(engine::StateStr(state_));
a.reason = reason_;
return a;
}
Action StartMediaAct(const MediaLeg& leg) {
Action a{Action::Type::StartMedia};
a.media = leg;
return a;
}
Action Deadline(double s) {
Action a{Action::Type::SetDeadline};
a.seconds = s;
return a;
}
Action LogAct(std::string text) {
return Action{Action::Type::Log, std::move(text)};
}
static void Append(std::vector<Action>& into, std::vector<Action> more) {
for (auto& m : more)
into.push_back(std::move(m));
}
};
}