ALSA: aoa: Constify struct codec_connection
'struct codec_connection' are not modified in this driver. Constifying these structures moves some data to a read-only section, so increases overall security. On a x86_64, with allmodconfig: Before: ====== text data bss dec hex filename 10034 3392 12 13438 347e sound/aoa/fabrics/layout.o After: ===== text data bss dec hex filename 10370 3040 12 13422 346e sound/aoa/fabrics/layout.o Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Link: https://patch.msgid.link/4009c337cc1a1a57795562279270c03687973b3b.1772138640.git.christophe.jaillet@wanadoo.fr Signed-off-by: Takashi Iwai <tiwai@suse.de>
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2 changed files with 15 additions and 15 deletions
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@ -48,7 +48,7 @@ struct aoa_codec {
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u32 connected;
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/* data the fabric can associate with this structure */
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void *fabric_data;
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const void *fabric_data;
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/* private! */
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struct list_head list;
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@ -55,7 +55,7 @@ struct codec_connection {
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struct codec_connect_info {
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char *name;
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struct codec_connection *connections;
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const struct codec_connection *connections;
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};
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#define LAYOUT_FLAG_COMBO_LINEOUT_SPDIF (1<<0)
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@ -116,7 +116,7 @@ MODULE_ALIAS("aoa-device-id-35");
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MODULE_ALIAS("aoa-device-id-44");
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/* onyx with all but microphone connected */
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static struct codec_connection onyx_connections_nomic[] = {
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static const struct codec_connection onyx_connections_nomic[] = {
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{
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.connected = CC_SPEAKERS | CC_HEADPHONE | CC_LINEOUT,
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.codec_bit = 0,
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@ -133,7 +133,7 @@ static struct codec_connection onyx_connections_nomic[] = {
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};
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/* onyx on machines without headphone */
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static struct codec_connection onyx_connections_noheadphones[] = {
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static const struct codec_connection onyx_connections_noheadphones[] = {
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{
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.connected = CC_SPEAKERS | CC_LINEOUT |
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CC_LINEOUT_LABELLED_HEADPHONE,
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@ -157,7 +157,7 @@ static struct codec_connection onyx_connections_noheadphones[] = {
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};
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/* onyx on machines with real line-out */
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static struct codec_connection onyx_connections_reallineout[] = {
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static const struct codec_connection onyx_connections_reallineout[] = {
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{
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.connected = CC_SPEAKERS | CC_LINEOUT | CC_HEADPHONE,
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.codec_bit = 0,
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@ -174,7 +174,7 @@ static struct codec_connection onyx_connections_reallineout[] = {
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};
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/* tas on machines without line out */
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static struct codec_connection tas_connections_nolineout[] = {
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static const struct codec_connection tas_connections_nolineout[] = {
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{
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.connected = CC_SPEAKERS | CC_HEADPHONE,
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.codec_bit = 0,
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@ -191,7 +191,7 @@ static struct codec_connection tas_connections_nolineout[] = {
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};
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/* tas on machines with neither line out nor line in */
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static struct codec_connection tas_connections_noline[] = {
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static const struct codec_connection tas_connections_noline[] = {
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{
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.connected = CC_SPEAKERS | CC_HEADPHONE,
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.codec_bit = 0,
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@ -204,7 +204,7 @@ static struct codec_connection tas_connections_noline[] = {
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};
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/* tas on machines without microphone */
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static struct codec_connection tas_connections_nomic[] = {
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static const struct codec_connection tas_connections_nomic[] = {
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{
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.connected = CC_SPEAKERS | CC_HEADPHONE | CC_LINEOUT,
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.codec_bit = 0,
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@ -217,7 +217,7 @@ static struct codec_connection tas_connections_nomic[] = {
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};
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/* tas on machines with everything connected */
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static struct codec_connection tas_connections_all[] = {
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static const struct codec_connection tas_connections_all[] = {
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{
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.connected = CC_SPEAKERS | CC_HEADPHONE | CC_LINEOUT,
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.codec_bit = 0,
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@ -233,7 +233,7 @@ static struct codec_connection tas_connections_all[] = {
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{} /* terminate array by .connected == 0 */
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};
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static struct codec_connection toonie_connections[] = {
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static const struct codec_connection toonie_connections[] = {
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{
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.connected = CC_SPEAKERS | CC_HEADPHONE,
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.codec_bit = 0,
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@ -241,7 +241,7 @@ static struct codec_connection toonie_connections[] = {
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{} /* terminate array by .connected == 0 */
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};
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static struct codec_connection topaz_input[] = {
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static const struct codec_connection topaz_input[] = {
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{
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.connected = CC_DIGITALIN,
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.codec_bit = 0,
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@ -249,7 +249,7 @@ static struct codec_connection topaz_input[] = {
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{} /* terminate array by .connected == 0 */
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};
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static struct codec_connection topaz_output[] = {
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static const struct codec_connection topaz_output[] = {
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{
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.connected = CC_DIGITALOUT,
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.codec_bit = 1,
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@ -257,7 +257,7 @@ static struct codec_connection topaz_output[] = {
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{} /* terminate array by .connected == 0 */
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};
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static struct codec_connection topaz_inout[] = {
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static const struct codec_connection topaz_inout[] = {
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{
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.connected = CC_DIGITALIN,
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.codec_bit = 0,
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@ -772,7 +772,7 @@ static int check_codec(struct aoa_codec *codec,
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{
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const u32 *ref;
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char propname[32];
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struct codec_connection *cc;
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const struct codec_connection *cc;
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/* if the codec has a 'codec' node, we require a reference */
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if (of_node_name_eq(codec->node, "codec")) {
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@ -895,7 +895,7 @@ static void layout_notify(void *data)
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static void layout_attached_codec(struct aoa_codec *codec)
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{
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struct codec_connection *cc;
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const struct codec_connection *cc;
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struct snd_kcontrol *ctl;
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int headphones, lineout;
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struct layout_dev *ldev = layout_device;
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