Commit graph Crafter.Build/README.md
Author SHA1 Message Date
catbot
f38521298b fix: track what a primary module interface imports
Some checks failed
CI / build-test-release (pull_request) Failing after 6m5s
A primary module interface unit — `export module Widget;`, no partitions —
recorded nothing about what it imported. GetInterfacesAndImplementations
registered the Module and then erased the file from the scan list, so the
import pass only ever saw partitions, and Module had no vectors to hold an
edge anyway.

Two consequences, both reported as issue #26:

  Module::Check consulted only its own .cppm and its partitions. A data
  member added to an imported module left Widget.pcm, Widget.o and every
  consumer object untouched while the imported library rebuilt and both
  binaries relinked — one executable holding two class layouts, no
  diagnostic, and a crash somewhere unrelated. Wiping build/ was the only
  cure, so `crafter-build test` could not be trusted straight after an
  interface edit.

  Module::Compile waited on nothing. Two modules in one Configuration
  compile on concurrent threads, so a primary interface importing a
  sibling was a coin flip between working and "module 'Base' not found".

Partitions never had either problem — they carry the same three vectors and
Check/Compile honour them — which is why the gap only surfaced on a module
whose interface is one flat unit.

Module now carries moduleDependencies, externalModuleDependencies and
pendingImports with the same meanings as on ModulePartition; primary units
stay in the scan list so their imports land there; Check sees through them;
Compile orders itself behind a local sibling; and ResolvePendingImports
sweeps them so an edge survives dependencies being wired up afterwards.
Build() now Checks every interface before spawning any compile thread — the
`compiled` flag a waiter blocks on is raised either by a Compile that runs
or by the Check that decides none is needed, so a Check still pending while
another module's thread waits would have hung the build.

Resolves #26

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-30 18:19:04 +00:00
catbot
2fbcb6fbf3 docs: incrementality, variant identity and clean in the README
Some checks failed
CI / build-test-release (pull_request) Failing after 6m2s
2026-07-30 17:43:46 +00:00
8892154b28 linting
Some checks failed
CI / build-test-release (push) Failing after 7m15s
2026-07-23 01:24:42 +02:00
7ff426b2f0 SPDX license update
Some checks failed
CI / build-test-release (push) Failing after 5m36s
Canonical LGPL-3.0-only text, GPL-3.0 companion, SPDX headers on all
first-party sources, MIT for examples/. Vendored lib/ untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 18:19:17 +02:00
19b059a88c more tests
Some checks failed
CI / build-test-release (push) Has been cancelled
2026-04-29 03:52:08 +02:00
bed4a7c9e4 Cross-compiled mingw artifact: full DLL+launcher pattern + MSVC target
Some checks failed
CI / build-test-release (pull_request) Has been cancelled
Linux→mingw cross-compile now produces the same architectural shape as
build.cmd (DLL + import lib + launcher exe) instead of a single static
binary. The CI Windows artifact becomes a first-class drop-in: a user
on Windows can run crafter-build.exe against any project.cpp and have
it produce real Windows binaries — for either mingw or MSVC ABI.

What changed:

project.cpp: when target=mingw or target=msvc, crafter.build-lib is
built as LibraryDynamic instead of LibraryStatic so the link emits a
DLL + import lib (matching what build.cmd produces natively).

Crafter.Build-Clang.cpp Build():
- LibraryDynamic now branches per target — mingw emits <name>.dll +
  lib<name>.dll.a via lld --out-implib; msvc emits <name>.dll +
  <name>.lib via /IMPLIB; unix unchanged.
- expectedOutputFor returns .dll for Windows-target dynamic libs.
- Executable on Windows host now branches per target: mingw target
  uses simple link (no -lc++/-nostdlib++/LIBCXX_DIR), msvc target keeps
  the existing path. Both auto-copy LibraryDynamic dep DLLs + import
  libs alongside the launcher exe (Windows resolves DLLs from the exe's
  own directory at load time).
- Mingw-target Executables get -D CRAFTER_BUILD_DLL_IMPORT so
  CRAFTER_API resolves to dllimport in their PCMs.
- mingw link adds -static-libstdc++ -static-libgcc -Wl,-Bstatic
  -lpthread so produced .exe/.dll don't depend on a particular
  libstdc++-6.dll / libwinpthread-1.dll being on the consumer's PATH
  (avoids the Arch UCRT vs msys2 UCRT vs msys2 MSVCRT ABI rabbit hole).
  Drops the old auto-copy of /usr/x86_64-w64-mingw32/bin/*.dll which
  is now dead weight.
- -r flag resolves to an absolute path before std::system, otherwise
  cmd.exe rejects "./bin/..." with "'.' is not recognized...".

Crafter.Build-Platform.cpp:
- Split the Windows-host block into shared shell helpers (#if MSVC ||
  MINGW) plus separate #if MSVC and #if MINGW blocks for LoadProject /
  EnsureCrafterBuildPcms / GetBaseCommand / BuildStdPcm.
- Mingw-host LoadProject compiles project.cpp with --target=mingw,
  --sysroot=C:\msys64\ucrt64 (default; override with CRAFTER_MINGW_DIR),
  -femulated-tls, -Wl,--export-all-symbols (mingw-lld doesn't accept
  /EXPORT:NAME), and links against libcrafter-build.dll.a from the
  launcher's directory.
- Mingw-host GetBaseCommand and BuildStdPcm dispatch on config.target
  so a mingw-host crafter-build can also build msvc-target outputs
  (uses LIBCXX_DIR + libc++ headers, same as native build.cmd) when
  the user sets cfg.target = "x86_64-pc-windows-msvc".

README adds a Quick start (Windows) section covering both build paths
(native MSVC via build.cmd and the cross-compiled mingw artifact),
documenting the msys2 UCRT toolchain prerequisite.

Verified end-to-end on the winvm:
- mingw target: cross-compiled crafter-build.exe builds hello-world's
  project.cpp, compiles main.cpp, links a hello.exe that runs without
  any custom PATH (only Windows system DLLs needed).
- msvc target: same crafter-build.exe builds an MSVC-ABI hello.exe
  linked against c++.dll (auto-copied from LIBCXX_DIR), runs cleanly.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-29 02:23:42 +02:00
eaee502e8c V2: WASI, -r flag, CI pipeline, examples & tests cleanup
Some checks failed
CI / build-test-release (pull_request) Failing after 44s
WASI / wasm32 target support
- Auto-detect /usr/share/wasi-sysroot on Linux when target starts_with("wasm32")
- Skip -march/-mtune for wasm (clang rejects them)
- Apply -fno-exceptions -fno-c++-static-destructors -mllvm -wasm-enable-sjlj
  -D_WASI_EMULATED_SIGNAL to wasm builds (compile + std PCM, kept in sync)
- .wasm output extension in expectedOutputFor and link command
- EnableWasiBrowserRuntime(cfg): opt-in helper that drops index.html +
  runtime.js next to the .wasm; runtime.js reads window.CRAFTER_WASM_URL
  set in the templated index.html so a single shim handles any output name

-r run flag in the CLI: build then exec the artifact (host targets only;
  rejects libraries; auto .exe/.wasm extension handling)

CI pipeline (.forgejo/workflows/ci.yaml)
- Triggers: PR/push to master + manual dispatch
- Single arch-latest container job: install deps, bootstrap, self-rebuild,
  run tests, cross-compile mingw, package both archives, upload artifacts
- Rolling 'latest' release published only on push/dispatch to master

mingw cross-compile from Linux now works end-to-end:
- ExternalDependency cache key includes target so per-target glslang builds
  don't collide; CMAKE_BUILD_TYPE=Release pinned (otherwise glslang appends
  'd' to lib names and breaks linking); cross-compile cmake flags
  (CMAKE_SYSTEM_NAME=Windows, CMAKE_*_COMPILER_TARGET=...)
- project.cpp accepts --target=<triple>; Linux-only -Wl,--export-dynamic
  and -ldl are gated; mingw glslang skips the standalone exe (its libgcc_eh
  link pulls pthread which mingw doesn't link by default)
- mingw compile uses -femulated-tls so std::__once_callable etc reference
  the same emutls symbols libstdc++ provides
- mingw link auto-adds -lstdc++exp -lpthread

GetCrafterBuildHome() exposed from the Platform module; LoadProject (Linux
+ Windows) now both use it instead of duplicating the resolution.

Examples reorg: hello-world, library, with-module, wasi, tests — each with
its own README. Tests reorg: per-test directory with inner/ fixture, no
shared tests/fixtures/ tree. New Wasi test verifies .wasm magic bytes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-28 23:24:46 +02:00
cdfdb976c8 test runner, cross-target runners, lib/exe split
- subprocess-isolated test runner (replaces V1 dlopen-RunTest);
  Pass/Fail/Crash/Timeout/Skipped outcomes via :Test partition
- TestRunner abstraction with command templates: Local, Ssh,
  SshWin (cmd.exe-shell), QemuUser, FromEnv; probe-based skip
  when runner unreachable
- transitive PCM-path propagation in Build(); resolveImport
  walks deps recursively; depResults cache keyed by PcmDir()
  so per-target builds don't collide
- cfg.sysroot threaded through BuildStdPcm + base compile/link
  command (enables aarch64 cross via Arch Linux ARM rootfs)
- lib + exe split: project.cpp defines crafterBuildLib
  (LibraryStatic) + crafterBuildExe (Executable depending on
  it); build.sh produces lib/libcrafter-build.a alongside
  bin/crafter-build for downstream static-link consumers
- Windows DLL+launcher: CRAFTER_API macro, /EXPORT flag for
  project.dll's CrafterBuildProject; Crafter::Run as the real
  entry point with main.cpp as a thin wrapper
- 18 tests: HelloWorld/WithModule/Defines/CrossProjectModule/
  Diamond × (Linux + sshwin:winvm), plus Incremental,
  BuildError, Libraries, RunnerClassification, QemuUser,
  SshRunner, WindowsViaSsh, CrossArchAarch64
- single ./bin/crafter-build test runs everything; Windows
  variants skip gracefully if winvm SSH alias unreachable

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-27 22:32:19 +02:00
f13671b2be v2 nearly done 2026-04-27 07:04:42 +02:00
5e1fcd8590 V2 progress 2026-04-23 01:57:25 +02:00
698665215b additional file fix 2025-11-09 20:08:23 +01:00
f90881b03d wasm 2025-11-09 18:56:24 +01:00
f8fc3836dd README update 2025-11-03 17:00:23 +01:00
0eed272765 rewrite 2025-10-31 16:50:47 +01:00
42756cf75e update README.md 2025-06-10 00:10:48 +02:00
fc0659207a test 2
Some checks failed
Main / build (push) Has been cancelled
2025-03-30 00:08:07 +01:00
445ad96c26 Merge branch 'master' of https://forgejo.catcrafts.net/Catcrafts/Crafter.Build 2025-03-30 00:07:58 +01:00
063285df6b test 2025-03-30 00:07:39 +01:00
The-Mighty-Cat
856de70133
Update README.md 2025-03-29 22:39:08 +01:00
c19a287fe2 readme changes 2025-02-03 22:18:56 +01:00
30b4182771 readme changes 2025-02-03 22:11:27 +01:00
dc3865ba6d march, flags, and git dependencies 2025-02-03 22:06:54 +01:00
914992cba9 added additional_files 2025-01-02 02:53:39 +01:00
The-Mighty-Cat
bcaaea4834
Update README.md 2024-12-30 22:08:31 +01:00
The-Mighty-Cat
168a1f381b
Update README.md 2024-12-29 20:20:06 +01:00
The-Mighty-Cat
55dac8ca59
Update README.md 2024-12-29 20:18:51 +01:00
The-Mighty-Cat
02465c2690
Update README.md 2024-12-29 20:17:19 +01:00
The-Mighty-Cat
dd3832a697
Update README.md 2024-12-29 20:16:53 +01:00
c5d6aa532c fixed readme 2024-12-29 17:54:57 +01:00
The-Mighty-Cat
40c9ef257a
Update README.md 2024-12-29 03:32:38 +01:00
98a73c0443 added wasm64 support 2024-12-29 03:30:22 +01:00
2f2ea03546 added wasm32-unknown-wasi target support via the wasi-sdk 2024-12-29 03:13:14 +01:00
be39501c5b added libraries 2024-12-29 01:38:25 +01:00
fbc13a9897 improved CLI 2024-12-29 00:51:02 +01:00
The-Mighty-Cat
23b23399f2
Create README.md 2024-12-28 22:13:21 +01:00