Crafter.Debug.Core is what the app side and the crafter-debug client both need, without the session: - Value: a JSON value with its own parser and printer, so no consumer interface sees a JSON library. Integers stay integers and whole doubles stay doubles; NaN and the infinities, which JSON cannot spell, are written as strings rather than hidden, because a debugger must not lose a NaN; invalid UTF-8 is replaced so output always parses. Objects keep insertion order, the order an agent reads. - Reflect: aggregate members and names through structured-binding packs and source_location, taken from Crafter.DB, plus scoped-enum names by probing a range of values. Self-tested with static_asserts so a compiler that changes function_name()'s shape fails the build. - Codec<T>: encode, decode and describe for bool, integers, floating point, strings, enums, optional, vector, array, string-keyed maps, Value, Required<T> and every aggregate. Decode reports every problem in a call with its path and, for a typo, the likely intended name, and never throws: a bad call cannot take an app down, which a wrongly typed parameter could in 3DForts' hand-written from_json. - Result, Error and Async: handler results, including ones that take frames to arrive, so callers need no ready:false polling. project.cpp now builds Crafter.Debug.Core as its own library, used by both the app library and the client. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
99 lines
3.8 KiB
C++
99 lines
3.8 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-only
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// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
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// Three configurations:
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// Crafter.Debug.Core what the app and the client share (values, codecs)
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// crafter.debug-cli the client, crafter-debug
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// Crafter.Debug what an app links (returned), depending on both
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// The client is one of the library's dependencies only so that a consumer's
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// debug build compiles it in the same pass as the app; an executable adds no
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// link flags to what depends on it. Consumers load this file through
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// Debug::Use (tooling/), which also writes their launcher.
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import std;
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import Crafter.Build;
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namespace fs = std::filesystem;
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using namespace Crafter;
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namespace {
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// The configurations this file makes besides the one it returns, at
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// stable addresses for the pointers in `dependencies`. One set per load,
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// not statics: a static would keep the first load's args for every load.
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std::deque<Configuration> owned;
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// This file's directory. A configuration a project file makes for itself
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// keeps the path it is given, and "./" would later resolve against the
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// consumer's directory instead of this one.
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fs::path Root() {
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return fs::path(std::source_location::current().file_name()).parent_path();
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}
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constexpr std::array<std::string_view, 4> tests = {
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"ShouldRoundTripJson",
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"ShouldRoundTripAggregates",
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"ShouldReportDecodeErrorsWithPaths",
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"ShouldDescribeDefaultsAndRequired",
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};
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}
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extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> args) {
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Configuration cfg;
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cfg.path = "./";
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cfg.name = "Crafter.Debug";
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cfg.outputName = "Crafter.Debug";
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cfg.type = ConfigurationType::LibraryStatic;
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ApplyStandardArgs(cfg, args);
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Configuration& core = owned.emplace_back();
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core.path = Root();
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core.name = "Crafter.Debug.Core";
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core.outputName = "Crafter.Debug.Core";
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core.type = ConfigurationType::LibraryStatic;
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ApplyStandardArgs(core, args);
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{
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std::array<fs::path, 5> interfaces = {
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"interfaces/Crafter.Debug.Core-Value",
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"interfaces/Crafter.Debug.Core-Reflect",
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"interfaces/Crafter.Debug.Core-Codec",
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"interfaces/Crafter.Debug.Core-Result",
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"interfaces/Crafter.Debug.Core",
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};
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std::array<fs::path, 2> implementations = {
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"implementations/Crafter.Debug.Core-Value",
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"implementations/Crafter.Debug.Core-Codec",
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};
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core.GetInterfacesAndImplementations(interfaces, implementations);
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}
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// The client, built for the library's target. Not through
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// ApplyStandardArgs: a consumer's --lib would make it a library.
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Configuration& client = owned.emplace_back();
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client.path = Root();
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client.name = "crafter.debug-cli";
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client.outputName = "crafter-debug";
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client.type = ConfigurationType::Executable;
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client.target = cfg.target;
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client.march = cfg.march;
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client.mtune = cfg.mtune;
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client.sysroot = cfg.sysroot;
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client.debug = cfg.debug;
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client.dependencies = { &core };
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{
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std::array<fs::path, 0> interfaces = {};
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std::array<fs::path, 1> implementations = { "implementations/main" };
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client.GetInterfacesAndImplementations(interfaces, implementations);
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}
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cfg.dependencies = { &core, &client };
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{
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std::array<fs::path, 1> interfaces = { "interfaces/Crafter.Debug" };
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std::array<fs::path, 0> implementations = {};
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cfg.GetInterfacesAndImplementations(interfaces, implementations);
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}
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// Tests only when this is the project being built: a consumer's load of
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// this file has no use for them.
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if (IsTopLevelProject()) {
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for (const std::string_view test : tests) cfg.AddTest(test).Dependencies({ &core });
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}
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return cfg;
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}
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