2025-05-07 19:21:51 +02:00
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/*
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Crafter®.Graphics
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Copyright (C) 2025 Catcrafts®
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Catcrafts.net
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2025-11-16 15:32:11 +01:00
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module Crafter.Graphics:UiElement_impl;
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import :UiElement;
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2025-11-23 04:04:53 +01:00
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import :Window;
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import :Types;
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2025-11-16 18:52:52 +01:00
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import std;
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2025-04-16 00:43:33 +02:00
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using namespace Crafter;
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2025-11-23 04:04:53 +01:00
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UiElement::UiElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : anchorX(anchorX), anchorY(anchorY), relativeWidth(relativeWidth), relativeHeight(relativeHeight), anchorOffsetX(anchorOffsetX), anchorOffsetY(anchorOffsetY), z(z), ignoreScaling(ignoreScaling) {
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2025-11-17 00:44:45 +01:00
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2025-11-23 04:04:53 +01:00
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}
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UiElementBuffer::UiElementBuffer(std::uint_fast32_t width, std::uint_fast32_t height) : width(width), height(height) {
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}
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// void UiElement::UpdatePosition(Window& window) {
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// // scaled.width = relativeWidth;
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// // scaled.height = relativeHeight;
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// // scaled.x = anchorX - (anchorOffsetX * scaled.width);
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// // scaled.y = anchorY - (anchorOffsetY * scaled.height);
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// // for(UiElement* child : children) {
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// // UpdatePosition(*child);
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// // }
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// }
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// void UiElement::UpdatePosition(UiElement& parent) {
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// // scaled.width = parent.scaled.width / relativeWidth;
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// // scaled.height = parent.scaled.height / relativeHeight;
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// // scaled.x = (parent.scaled.width / anchorX) - (anchorOffsetX * scaled.width);
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// // scaled.y = (parent.scaled.height / anchorY) - (anchorOffsetY * scaled.height);
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// // for(UiElement* child : children) {
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// // UpdatePosition(*child);
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// // }
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// }
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