Crafter.Graphics/examples/VulkanAnimation/main.cpp

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#include <vulkan/vulkan.h>
import Crafter.Graphics;
using namespace Crafter;
import std;
import Crafter.Event;
import Crafter.Math;
typedef VulkanShader<"raygen.spv", "main", VK_SHADER_STAGE_RAYGEN_BIT_KHR, 2, {{{VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, 0}, {VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1}}}> Raygenspv;
typedef VulkanShader<"closesthit.spv", "main", VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, 0, {{}}> Closesthitspv;
typedef VulkanShader<"miss.spv", "main", VK_SHADER_STAGE_MISS_BIT_KHR, 0, {{}}> Misspv;
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typedef std::tuple<Raygenspv, Misspv, Closesthitspv> AllShaders;
typedef std::tuple<
ShaderGroup<0, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR>,
ShaderGroup<1, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR>,
ShaderGroup<VK_SHADER_UNUSED_KHR, 2, VK_SHADER_UNUSED_KHR, VK_SHADER_UNUSED_KHR>
> ShaderGroups;
typedef PipelineRTVulkan<AllShaders, ShaderGroups> Pipeline;
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int main() {
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VulkanDevice::CreateDevice();
WindowVulkan window(1280, 720, "HelloVulkan");
VkCommandBuffer cmd = window.StartInit();
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Raygenspv::CreateShader();
Closesthitspv::CreateShader();
Misspv::CreateShader();
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ShaderBindingTableVulkan<AllShaders>::Init();
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std::array<VkDescriptorSetLayout, 3> layouts {{Raygenspv::layout, Raygenspv::layout, Raygenspv::layout}};
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Pipeline::Init(cmd, layouts);
window.SetPipelineRT<Pipeline>();
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DescriptorPool pool;
pool.sets.resize(3);
pool.BuildPool(DescriptorPool::GetPoolSizes<Raygenspv, Raygenspv, Raygenspv>(), layouts);
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Mesh triangleMesh;
std::array<Vertex, 3> verts {{{-150, -150, 100}, {0, 150, 100}, {150, -150, 100}}};
std::array<std::uint32_t, 3> index {{2,1,0}};
triangleMesh.Build(verts, index, cmd);
RenderingElement3DVulkan& el = RenderingElement3DVulkan::elements.emplace_back(triangleMesh);
MatrixRowMajor<float, 4, 3, 1> transform = MatrixRowMajor<float, 4, 3, 1>::Identity();
std::memcpy(el.instance.transform.matrix, transform.m, sizeof(transform.m));
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RenderingElement3DVulkan::tlases.resize(3);
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RenderingElement3DVulkan::BuildTLAS(cmd, 0);
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RenderingElement3DVulkan::BuildTLAS(cmd, 1);
RenderingElement3DVulkan::BuildTLAS(cmd, 2);
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VkDescriptorImageInfo imageInfo = {
.imageView = window.imageViews[0],
.imageLayout = VK_IMAGE_LAYOUT_GENERAL
};
VkWriteDescriptorSetAccelerationStructureKHR writeDescriptorSetAccelerationStructure {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
.accelerationStructureCount = 1,
.pAccelerationStructures = &RenderingElement3DVulkan::tlases[0].accelerationStructure
};
VkWriteDescriptorSet write[2] = {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = &writeDescriptorSetAccelerationStructure,
.dstSet = pool.sets[0],
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR,
},
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = pool.sets[0],
.dstBinding = 1,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.pImageInfo = &imageInfo
}
};
vkUpdateDescriptorSets(VulkanDevice::device, 2, write, 0, nullptr);
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window.descriptorsRt = {pool.sets[0]};
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/*
FinishInit executes all commands recorded to StartInit.
This must be called before the the event loops starts if you called StartInit before.
*/
window.FinishInit();
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Animation<std::tuple<float>> anim({
{std::chrono::seconds(3), -600, 600},
});
anim.Start(std::chrono::high_resolution_clock::now());
EventListener<void> updateListener(&window.onRender, [&](){
float value = std::get<0>(anim.Play(window.currentFrameTime.now));
if(anim.currentFrame == anim.keyframes.size()) {
anim.Start(window.currentFrameTime.now);
}
MatrixRowMajor<float, 4, 3, 1> transform = MatrixRowMajor<float, 4, 3, 1>::Translation(value, 0, 0);
std::memcpy(el.instance.transform.matrix, transform.m, sizeof(transform.m));
RenderingElement3DVulkan::BuildTLAS(window.drawCmdBuffers[window.currentBuffer], window.currentBuffer);
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VkDescriptorImageInfo imageInfo = {
.imageView = window.imageViews[window.currentBuffer],
.imageLayout = VK_IMAGE_LAYOUT_GENERAL
};
VkWriteDescriptorSetAccelerationStructureKHR writeDescriptorSetAccelerationStructure {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
.accelerationStructureCount = 1,
.pAccelerationStructures = &RenderingElement3DVulkan::tlases[window.currentBuffer].accelerationStructure
};
VkWriteDescriptorSet write[2] = {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = &writeDescriptorSetAccelerationStructure,
.dstSet = pool.sets[window.currentBuffer],
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR,
},
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = pool.sets[window.currentBuffer],
.dstBinding = 1,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.pImageInfo = &imageInfo
}
};
vkUpdateDescriptorSets(VulkanDevice::device, 2, write, 0, nullptr);
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window.descriptorsRt[0] = pool.sets[window.currentBuffer];
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});
window.Render();
window.StartUpdate();
window.StartSync();
}