mip mapping

This commit is contained in:
Jorijn van der Graaf 2026-02-04 04:12:27 +01:00
commit 15f1f77344
3 changed files with 104 additions and 41 deletions

View file

@ -252,7 +252,12 @@ void VulkanDevice::CreateDevice() {
ext_feature.meshShader = VK_TRUE; ext_feature.meshShader = VK_TRUE;
ext_feature.pNext = &dynamicRenderingFeature; ext_feature.pNext = &dynamicRenderingFeature;
VkPhysicalDeviceFeatures2 physical_features2 = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2}; VkPhysicalDeviceFeatures2 physical_features2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
.features = {
.samplerAnisotropy = VK_TRUE
}
};
physical_features2.pNext = &ext_feature; physical_features2.pNext = &ext_feature;
VkDeviceCreateInfo deviceCreateInfo = {}; VkDeviceCreateInfo deviceCreateInfo = {};

View file

@ -38,57 +38,60 @@ export namespace Crafter {
VkDeviceMemory imageMemory; VkDeviceMemory imageMemory;
VulkanBuffer<PixelType, true, false, false> buffer; VulkanBuffer<PixelType, true, false, false> buffer;
VkImageView imageView; VkImageView imageView;
VkDescriptorImageInfo descr; VkDescriptorImageInfo descriptor;
ImageVulkan(std::uint32_t width, std::uint32_t height, VkCommandBuffer cmd, VkFormat format) : width(width), height(height) { ImageVulkan(std::uint32_t width, std::uint32_t height, VkCommandBuffer cmd, VkFormat format) : width(width), height(height) {
buffer.Create(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, width * height); buffer.Create(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, width * height);
VkImageCreateInfo imageInfo{};
VkImageCreateInfo imageInfo = {};
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
imageInfo.imageType = VK_IMAGE_TYPE_2D; imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.extent.width = width; imageInfo.extent.width = width;
imageInfo.extent.height = height; imageInfo.extent.height = height;
imageInfo.extent.depth = 1; imageInfo.extent.depth = 1;
imageInfo.mipLevels = 1; imageInfo.mipLevels = 10;
imageInfo.arrayLayers = 1; imageInfo.arrayLayers = 1;
imageInfo.format = format; imageInfo.format = format;
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL; imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; // Include TRANSFER_SRC_BIT
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT; imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VulkanDevice::CheckVkResult(vkCreateImage(VulkanDevice::device, &imageInfo, nullptr, &image)); VulkanDevice::CheckVkResult(vkCreateImage(VulkanDevice::device, &imageInfo, nullptr, &image));
VkMemoryRequirements memRequirements; VkMemoryRequirements memRequirements;
vkGetImageMemoryRequirements(VulkanDevice::device, image, &memRequirements); vkGetImageMemoryRequirements(VulkanDevice::device, image, &memRequirements);
VkMemoryAllocateInfo allocInfo{}; VkMemoryAllocateInfo allocInfo = {};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size; allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = VulkanDevice::GetMemoryType(memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); allocInfo.memoryTypeIndex = VulkanDevice::GetMemoryType(memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
VulkanDevice::CheckVkResult(vkAllocateMemory(VulkanDevice::device, &allocInfo, nullptr, &imageMemory)); VulkanDevice::CheckVkResult(vkAllocateMemory(VulkanDevice::device, &allocInfo, nullptr, &imageMemory));
vkBindImageMemory(VulkanDevice::device, image, imageMemory, 0); vkBindImageMemory(VulkanDevice::device, image, imageMemory, 0);
VkImageViewCreateInfo viewInfo{}; VkImageViewCreateInfo viewInfo = {};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
viewInfo.image = image; viewInfo.image = image;
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
viewInfo.format = format; viewInfo.format = format;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
viewInfo.subresourceRange.baseMipLevel = 0; viewInfo.subresourceRange.baseMipLevel = 0;
viewInfo.subresourceRange.levelCount = 1; viewInfo.subresourceRange.levelCount = 10;
viewInfo.subresourceRange.baseArrayLayer = 0; viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = 1; viewInfo.subresourceRange.layerCount = 1;
VulkanDevice::CheckVkResult(vkCreateImageView(VulkanDevice::device, &viewInfo, nullptr, &imageView)); VulkanDevice::CheckVkResult(vkCreateImageView(VulkanDevice::device, &viewInfo, nullptr, &imageView));
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); // Final transition to shader read-only layout
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, 10);
} }
void Update(const PixelType* bufferdata, VkCommandBuffer cmd) { void Update(const PixelType* bufferdata, VkCommandBuffer cmd) {
std::memcpy(buffer.value, bufferdata, height*width*sizeof(PixelType)); std::memcpy(buffer.value, bufferdata, height*width*sizeof(PixelType));
buffer.FlushDevice(cmd, VK_ACCESS_MEMORY_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); buffer.FlushDevice(cmd, VK_ACCESS_MEMORY_READ_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 0, 10);
VkBufferImageCopy region{}; VkBufferImageCopy region{};
region.bufferOffset = 0; region.bufferOffset = 0;
@ -109,21 +112,53 @@ export namespace Crafter {
&region &region
); );
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); //Transition source and destination mip levels to correct layout
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 0, 1);
// Mipmap generation (now includes the correct layout and offset management)
for (std::uint32_t i = 1; i < 10; ++i) {
std::uint32_t mipWidth = std::max(1u, width >> i);
std::uint32_t mipHeight = std::max(1u, height >> i);
std::uint32_t previousMipWidth = std::max(1u, width >> (i - 1));
std::uint32_t previousMipHeight = std::max(1u, height >> (i - 1));
VkImageBlit blit = {};
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.srcSubresource.mipLevel = i - 1;
blit.srcSubresource.baseArrayLayer = 0;
blit.srcSubresource.layerCount = 1;
blit.srcOffsets[0] = { 0, 0, 0 }; // Ensure srcOffsets[0] is 0
blit.srcOffsets[1] = { (int32_t)previousMipWidth, (int32_t)previousMipHeight, 1 };
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.dstSubresource.mipLevel = i;
blit.dstSubresource.baseArrayLayer = 0;
blit.dstSubresource.layerCount = 1;
blit.dstOffsets[0] = { 0, 0, 0 }; // Ensure dstOffsets[0] is 0
blit.dstOffsets[1] = { (int32_t)mipWidth, (int32_t)mipHeight, 1 };
vkCmdBlitImage(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, VK_FILTER_LINEAR);
// Transition back after blitting
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, i, 1);
}
TransitionImageLayout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, 10);
} }
private: private:
void TransitionImageLayout(VkCommandBuffer cmd, VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout) { void TransitionImageLayout(VkCommandBuffer cmd, VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, std::uint32_t mipLevel, std::uint32_t count) {
VkImageMemoryBarrier barrier{}; VkImageMemoryBarrier barrier = {};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.oldLayout = oldLayout; barrier.oldLayout = oldLayout;
barrier.newLayout = newLayout; barrier.newLayout = newLayout;
barrier.image = image;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = image;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseMipLevel = 0; barrier.subresourceRange.baseMipLevel = mipLevel;
barrier.subresourceRange.levelCount = 1; barrier.subresourceRange.levelCount = count;
barrier.subresourceRange.baseArrayLayer = 0; barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 1; barrier.subresourceRange.layerCount = 1;
barrier.srcAccessMask = 0; barrier.srcAccessMask = 0;
@ -132,42 +167,65 @@ export namespace Crafter {
VkPipelineStageFlags sourceStage; VkPipelineStageFlags sourceStage;
VkPipelineStageFlags destinationStage; VkPipelineStageFlags destinationStage;
// Different cases for layout transition
if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
barrier.srcAccessMask = 0; barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT; destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
} else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { // barrier.srcQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
} if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
barrier.srcAccessMask = 0; barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; destinationStage = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR;
// barrier.srcQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_GRAPHICS_BIT;
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { } else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT; sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; destinationStage = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR;
// barrier.srcQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_GRAPHICS_BIT;
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
destinationStage = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR;
// barrier.srcQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_GRAPHICS_BIT;
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
// barrier.srcQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
// barrier.srcQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
} else if (oldLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { } else if (oldLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
sourceStage = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR;
sourceStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT; destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
// barrier.srcQueueFamilyIndex = VK_QUEUE_GRAPHICS_BIT;
// barrier.dstQueueFamilyIndex = VK_QUEUE_TRANSFER_BIT;
} else { } else {
std::cout << oldLayout << std::endl;
std::cout << newLayout << std::endl;
throw std::invalid_argument("unsupported layout transition!"); throw std::invalid_argument("unsupported layout transition!");
} }
vkCmdPipelineBarrier( vkCmdPipelineBarrier(cmd, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
cmd,
sourceStage, destinationStage, descriptor = { .imageView = imageView, .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL };
0,
0, nullptr,
0, nullptr,
1, &barrier
);
} }
}; };
#endif #endif

View file

@ -35,7 +35,7 @@ export namespace Crafter {
public: public:
VkSampler textureSampler; VkSampler textureSampler;
VkDescriptorImageInfo imageInfo; VkDescriptorImageInfo imageInfo;
SamplerVulkan(ImageVulkan<PixelType>& texture) { SamplerVulkan() {
VkSamplerCreateInfo samplerInfo{}; VkSamplerCreateInfo samplerInfo{};
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
samplerInfo.magFilter = VK_FILTER_LINEAR; samplerInfo.magFilter = VK_FILTER_LINEAR;
@ -43,8 +43,8 @@ export namespace Crafter {
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT; samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT; samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT; samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
samplerInfo.anisotropyEnable = VK_FALSE; samplerInfo.anisotropyEnable = VK_TRUE;
samplerInfo.maxAnisotropy = 1; samplerInfo.maxAnisotropy = 16;
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK; samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
samplerInfo.unnormalizedCoordinates = VK_FALSE; samplerInfo.unnormalizedCoordinates = VK_FALSE;
samplerInfo.compareEnable = VK_FALSE; samplerInfo.compareEnable = VK_FALSE;
@ -52,7 +52,7 @@ export namespace Crafter {
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
samplerInfo.mipLodBias = 0.0f; samplerInfo.mipLodBias = 0.0f;
samplerInfo.minLod = 0.0f; samplerInfo.minLod = 0.0f;
samplerInfo.maxLod = 0.0f; samplerInfo.maxLod = VK_LOD_CLAMP_NONE;
VulkanDevice::CheckVkResult(vkCreateSampler(VulkanDevice::device, &samplerInfo, nullptr, &textureSampler)); VulkanDevice::CheckVkResult(vkCreateSampler(VulkanDevice::device, &samplerInfo, nullptr, &textureSampler));
imageInfo = { imageInfo = {