working mesh shader
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c45afab0dd
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18 changed files with 2591 additions and 340 deletions
1
main.cpp
1
main.cpp
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@ -32,7 +32,6 @@ int main() {
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VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>::CreateShader();
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VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>::CreateShader();
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VulkanPipeline<VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>, VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>>::CreatePipeline();
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window.Start();
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while(true) {
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