vulkan not working

This commit is contained in:
Jorijn van der Graaf 2025-04-19 15:46:26 +02:00
commit c45afab0dd
21 changed files with 1319 additions and 438 deletions

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// module;
// #include <cstdint>
// export module Crafter.Graphics:UiImage;
// import Crafter.Event;
// import :UiElement;
// export namespace Crafter {
// class UiImage : public UiElement {
// public:
// int test = 150;
// Pixel* image;
// UiImage() {
// }
// void Draw(Pixel* buffer, std::uint32_t x, std::uint32_t y, std::uint32_t right, std::uint32_t down) override {
// width = 128;
// height = 128;
// for(std::uint32_t x = 0; x < 128; x++) {
// for(std::uint32_t y = 0; y < 128; y++) {
// buffer[x*128+y].r = test%255;
// buffer[x*128+y].g = test%255;
// buffer[x*128+y].b = test%255;
// buffer[x*128+y].a = 255;
// }
// }
// test++;
// }
// ~UiImage() override {};
// };
// }

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module;
#include <cstdint>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <iostream>
#include <exception>
#include <vulkan/vk_enum_string_helper.h>
#include <cstring>
#include <print>
#include <cstdio>
#define GET_EXTENSION_FUNCTION(_id) ((PFN_##_id)(vkGetInstanceProcAddr(instance, #_id)))
module Crafter.Graphics;
using namespace Crafter;
const char* const instanceExtensionNames[] = {
"VK_EXT_debug_utils",
"VK_KHR_surface",
"VK_KHR_wayland_surface"
};
const char* const deviceExtensionNames[] = {
"VK_KHR_swapchain",
"VK_KHR_spirv_1_4",
"VK_EXT_mesh_shader",
"VK_KHR_shader_float_controls"
};
const char* const layerNames[] = {
"VK_LAYER_KHRONOS_validation"
};
void VulkanDevice::CHECK_VK_RESULT(VkResult result) {
if (result != VK_SUCCESS)
{
throw std::runtime_error(string_VkResult(result));
}
}
VkBool32 onError(VkDebugUtilsMessageSeverityFlagBitsEXT severity, VkDebugUtilsMessageTypeFlagsEXT type, const VkDebugUtilsMessengerCallbackDataEXT* callbackData, void* userData)
{
printf("Vulkan ");
switch (type)
{
case VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT :
printf("general ");
break;
case VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT :
printf("validation ");
break;
case VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT :
printf("performance ");
break;
}
switch (severity)
{
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT :
printf("(verbose): ");
break;
default :
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT :
printf("(info): ");
break;
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT :
printf("(warning): ");
break;
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT :
printf("(error): ");
break;
}
printf("%s\n", callbackData->pMessage);
return 0;
}
void VulkanDevice::CreateDevice() {
VkApplicationInfo app{VK_STRUCTURE_TYPE_APPLICATION_INFO};
app.pApplicationName = "";
app.pEngineName = "Crafter.Graphics";
app.apiVersion = VK_MAKE_VERSION(1, 4, 0);
VkInstanceCreateInfo instanceCreateInfo = {};
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pApplicationInfo = &app;
instanceCreateInfo.enabledExtensionCount = sizeof(instanceExtensionNames) / sizeof(const char*);
instanceCreateInfo.ppEnabledExtensionNames = instanceExtensionNames;
size_t foundInstanceLayers = 0;
std::uint32_t instanceLayerCount;
CHECK_VK_RESULT(vkEnumerateInstanceLayerProperties(&instanceLayerCount, NULL));
std::vector<VkLayerProperties> instanceLayerProperties(instanceLayerCount);
CHECK_VK_RESULT(vkEnumerateInstanceLayerProperties(&instanceLayerCount, instanceLayerProperties.data()));
for (uint32_t i = 0; i < instanceLayerCount; i++)
{
for (size_t j = 0; j < sizeof(layerNames) / sizeof(const char*); j++)
{
if (std::strcmp(instanceLayerProperties[i].layerName, layerNames[j]) == 0)
{
foundInstanceLayers++;
}
}
}
if (foundInstanceLayers >= sizeof(layerNames) / sizeof(const char*))
{
instanceCreateInfo.enabledLayerCount = sizeof(layerNames) / sizeof(const char*);
instanceCreateInfo.ppEnabledLayerNames = layerNames;
}
CHECK_VK_RESULT(vkCreateInstance(&instanceCreateInfo, NULL, &instance));
VkDebugUtilsMessengerCreateInfoEXT debugUtilsMessengerCreateInfo = {};
debugUtilsMessengerCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
debugUtilsMessengerCreateInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
debugUtilsMessengerCreateInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
debugUtilsMessengerCreateInfo.pfnUserCallback = onError;
CHECK_VK_RESULT(GET_EXTENSION_FUNCTION(vkCreateDebugUtilsMessengerEXT)(instance, &debugUtilsMessengerCreateInfo, NULL, &debugMessenger));
uint32_t physDeviceCount;
vkEnumeratePhysicalDevices(instance, &physDeviceCount, NULL);
std::vector<VkPhysicalDevice> physDevices(physDeviceCount);
vkEnumeratePhysicalDevices(instance, &physDeviceCount, physDevices.data());
uint32_t bestScore = 0;
for (uint32_t i = 0; i < physDeviceCount; i++)
{
VkPhysicalDevice device = physDevices[i];
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(device, &properties);
uint32_t score;
switch (properties.deviceType)
{
default :
continue;
case VK_PHYSICAL_DEVICE_TYPE_OTHER :
score = 1;
break;
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU :
score = 4;
break;
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU :
score = 5;
break;
case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU :
score = 3;
break;
case VK_PHYSICAL_DEVICE_TYPE_CPU :
score = 2;
break;
}
if (score > bestScore)
{
physDevice = device;
bestScore = score;
}
}
uint32_t queueFamilyCount;
vkGetPhysicalDeviceQueueFamilyProperties(physDevice, &queueFamilyCount, NULL);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(physDevice, &queueFamilyCount, queueFamilies.data());
for (uint32_t i = 0; i < queueFamilyCount; i++)
{
if (queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
{
queueFamilyIndex = i;
break;
}
}
float priority = 1;
VkDeviceQueueCreateInfo queueCreateInfo = {};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamilyIndex;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &priority;
VkPhysicalDeviceMeshShaderFeaturesEXT ext_feature = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT};
ext_feature.meshShader = VK_TRUE;
VkPhysicalDeviceFeatures2 physical_features2 = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2};
physical_features2.pNext = &ext_feature;
VkDeviceCreateInfo deviceCreateInfo = {};
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceCreateInfo.queueCreateInfoCount = 1;
deviceCreateInfo.pQueueCreateInfos = &queueCreateInfo;
deviceCreateInfo.enabledExtensionCount = sizeof(deviceExtensionNames) / sizeof(const char*);
deviceCreateInfo.ppEnabledExtensionNames = deviceExtensionNames;
deviceCreateInfo.pNext = &physical_features2;
uint32_t deviceLayerCount;
CHECK_VK_RESULT(vkEnumerateDeviceLayerProperties(physDevice, &deviceLayerCount, NULL));
std::vector<VkLayerProperties> deviceLayerProperties(deviceLayerCount);
CHECK_VK_RESULT(vkEnumerateDeviceLayerProperties(physDevice, &deviceLayerCount, deviceLayerProperties.data()));
size_t foundDeviceLayers = 0;
for (uint32_t i = 0; i < deviceLayerCount; i++)
{
for (size_t j = 0; j < sizeof(layerNames) / sizeof(const char*); j++)
{
if (strcmp(deviceLayerProperties[i].layerName, layerNames[j]) == 0)
{
foundDeviceLayers++;
}
}
}
if (foundDeviceLayers >= sizeof(layerNames) / sizeof(const char*))
{
deviceCreateInfo.enabledLayerCount = sizeof(layerNames) / sizeof(const char*);
deviceCreateInfo.ppEnabledLayerNames = layerNames;
}
CHECK_VK_RESULT(vkCreateDevice(physDevice, &deviceCreateInfo, NULL, &device));
vkGetDeviceQueue(device, queueFamilyIndex, 0, &queue);
VkCommandPoolCreateInfo commandPoolcreateInfo = {};
commandPoolcreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
commandPoolcreateInfo.queueFamilyIndex = queueFamilyIndex;
commandPoolcreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
CHECK_VK_RESULT(vkCreateCommandPool(device, &commandPoolcreateInfo, NULL, &commandPool));
}

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module;
#include <cstdint>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
export module Crafter.Graphics:VulkanDevice;
export namespace Crafter {
class VulkanDevice {
public:
static void CreateDevice();
static void CHECK_VK_RESULT(VkResult result);
inline static VkInstance instance = VK_NULL_HANDLE;
inline static VkDebugUtilsMessengerEXT debugMessenger = VK_NULL_HANDLE;
inline static VkPhysicalDevice physDevice = VK_NULL_HANDLE;
inline static VkDevice device = VK_NULL_HANDLE;
inline static std::uint32_t queueFamilyIndex = 0;
inline static VkQueue queue = VK_NULL_HANDLE;
inline static VkCommandPool commandPool = VK_NULL_HANDLE;
inline static VkSwapchainKHR swapchain = VK_NULL_HANDLE;
inline static VkRenderPass renderPass = VK_NULL_HANDLE;
};
}

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module;
#include <cstdint>
#include <vulkan/vulkan.h>
#include <array>
export module Crafter.Graphics:VulkanPipeline;
import :VulkanDevice;
import :VulkanShader;
import :WindowWaylandVulkan;
namespace Crafter {
export template <typename MeshShader, typename FragmentShader>
class VulkanPipeline {
public:
inline static VkPipeline pipeline;
inline static VkPipelineLayout layout;
inline static VkDescriptorPool descriptor_pool;
inline static VkDescriptorSetLayout descriptor_set_layout;
inline static VkDescriptorSet descriptor_set;
static void CreatePipeline() {
VkDescriptorPoolCreateInfo descriptor_pool_create_info = {VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO};
descriptor_pool_create_info.maxSets = 2;
descriptor_pool_create_info.poolSizeCount = 0;
descriptor_pool_create_info.pPoolSizes = nullptr;
VulkanDevice::CHECK_VK_RESULT(vkCreateDescriptorPool(VulkanDevice::device, &descriptor_pool_create_info, nullptr, &descriptor_pool));
VkDescriptorSetLayoutCreateInfo descriptor_layout = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO};
descriptor_layout.bindingCount = 0;
descriptor_layout.pBindings = nullptr;
VulkanDevice::CHECK_VK_RESULT(vkCreateDescriptorSetLayout(VulkanDevice::device, &descriptor_layout, nullptr, &descriptor_set_layout));
VkDescriptorSetAllocateInfo alloc_info = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO};
alloc_info.descriptorPool = descriptor_pool;
alloc_info.descriptorSetCount = 1;
alloc_info.pSetLayouts = &descriptor_set_layout;
VulkanDevice::CHECK_VK_RESULT(vkAllocateDescriptorSets(VulkanDevice::device, &alloc_info, &descriptor_set));
VkPipelineLayoutCreateInfo layout_info = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO};
layout_info.setLayoutCount = 1;
layout_info.pSetLayouts = &descriptor_set_layout;
VulkanDevice::CHECK_VK_RESULT(vkCreatePipelineLayout(VulkanDevice::device, &layout_info, nullptr, &layout));
VkPipelineRasterizationStateCreateInfo raster{VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO};
raster.cullMode = VK_CULL_MODE_BACK_BIT;
raster.frontFace = VK_FRONT_FACE_CLOCKWISE;
raster.lineWidth = 1.0f;
// Our attachment will write to all color channels, but no blending is enabled.
VkPipelineColorBlendAttachmentState blend_attachment{};
blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendStateCreateInfo blend{VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO};
blend.attachmentCount = 1;
blend.pAttachments = &blend_attachment;
// We will have one viewport and scissor box.
VkPipelineViewportStateCreateInfo viewport{VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO};
viewport.viewportCount = 1;
viewport.scissorCount = 1;
// Disable all depth testing.
VkPipelineDepthStencilStateCreateInfo depth_stencil{VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO};
// No multisampling.
VkPipelineMultisampleStateCreateInfo multisample{VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO};
multisample.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
// Specify that these states will be dynamic, i.e. not part of pipeline state object.
std::array<VkDynamicState, 2> dynamics{VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
VkPipelineDynamicStateCreateInfo dynamic{VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO};
dynamic.pDynamicStates = dynamics.data();
dynamic.dynamicStateCount = static_cast<std::uint32_t>(dynamics.size());
// Load our SPIR-V shaders.
std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{};
//Mesh stage of the pipeline
shader_stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shader_stages[0].stage = MeshShader::_stage;
shader_stages[0].module = MeshShader::shader;
shader_stages[0].pName = MeshShader::_entrypoint.value;
// Fragment stage of the pipeline
shader_stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shader_stages[1].stage = FragmentShader::_stage;
shader_stages[1].module = FragmentShader::shader;
shader_stages[1].pName = FragmentShader::_entrypoint.value;
VkGraphicsPipelineCreateInfo pipe{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO};
pipe.stageCount = static_cast<std::uint32_t>(shader_stages.size());
pipe.pStages = shader_stages.data();
pipe.pVertexInputState = nullptr;
pipe.pInputAssemblyState = nullptr;
pipe.pRasterizationState = &raster;
pipe.pColorBlendState = &blend;
pipe.pMultisampleState = &multisample;
pipe.pViewportState = &viewport;
pipe.pDepthStencilState = &depth_stencil;
pipe.pDynamicState = &dynamic;
// We need to specify the pipeline layout and the render pass description up front as well.
pipe.renderPass = WindowWaylandVulkan::renderPass;
pipe.layout = layout;
VulkanDevice::CHECK_VK_RESULT(vkCreateGraphicsPipelines(VulkanDevice::device, VK_NULL_HANDLE, 1, &pipe, nullptr, &pipeline));
}
};
}

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module;
#include <iostream>
#include <algorithm>
#include <vulkan/vulkan.h>
#include <fstream>
#include <cstdint>
#include <vector>
export module Crafter.Graphics:VulkanShader;
import :VulkanDevice;
namespace Crafter {
export template<size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N]) {
std::copy_n(str, N, value);
}
char value[N];
};
export template <StringLiteral path, StringLiteral entrypoint, VkShaderStageFlagBits stage>
class VulkanShader {
public:
inline static VkShaderModule shader;
constexpr static StringLiteral _entrypoint = entrypoint;
constexpr static VkShaderStageFlagBits _stage = stage;
static void CreateShader() {
std::ifstream file(path.value, std::ios::binary);
if (!file) {
std::cerr << "Error: Could not open file " << path.value << std::endl;
}
// Move to the end of the file to determine its size
file.seekg(0, std::ios::end);
std::streamsize size = file.tellg();
file.seekg(0, std::ios::beg);
std::vector<std::uint32_t> spirv(size / sizeof(std::uint32_t));
// Read the data into the vector
if (!file.read(reinterpret_cast<char*>(spirv.data()), size)) {
std::cerr << "Error: Could not read data from file" << std::endl;
}
file.close();
VkShaderModuleCreateInfo module_info{VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO};
module_info.codeSize = spirv.size() * sizeof(uint32_t);
module_info.pCode = spirv.data();
VkShaderModule shader_module;
VulkanDevice::CHECK_VK_RESULT(vkCreateShaderModule(VulkanDevice::device, &module_info, nullptr, &shader));
}
};
}

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module;
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <cstdint>
#include <string>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-cursor.h>
#include <xkbcommon/xkbcommon.h>
#include <iostream>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <wayland-client.h>
#include <cstring>
#include "xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-unstable-v1-client-protocol.h"
#define _POSIX_C_SOURCE 200809L
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <sys/mman.h>
#include <time.h>
#include <unistd.h>
#include <print>
#include "cat.h"
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#include <linux/input-event-codes.h>
#include <cmath>
module Crafter.Graphics;
import Crafter.Event;
using namespace Crafter;
static void xdg_wm_base_handle_ping(void* data, xdg_wm_base* xdg_wm_base, std::uint32_t serial) {
xdg_wm_base_pong(xdg_wm_base, serial);
}
xdg_wm_base_listener xdgWmBaseListener = {
.ping = xdg_wm_base_handle_ping,
};
void Window::pointer_handle_button(void* data, wl_pointer* pointer, std::uint32_t serial, std::uint32_t time, std::uint32_t button, std::uint32_t state) {
Window* window = reinterpret_cast<Window*>(data);
if (button == BTN_LEFT) {
if(state == WL_POINTER_BUTTON_STATE_PRESSED) {
window->mouseLeftHeld = true;
window->onMouseLeftClick.Invoke(window->currentMousePos);
} else {
window->mouseLeftHeld = false;
window->onMouseLeftRelease.Invoke(window->currentMousePos);
}
} else if(button == BTN_RIGHT){
if(state == WL_POINTER_BUTTON_STATE_PRESSED) {
window->mouseRightHeld = true;
window->onMouseRightClick.Invoke(window->currentMousePos);
} else {
window->mouseRightHeld = true;
window->onMouseRightRelease.Invoke(window->currentMousePos);
}
}
}
void Window::PointerListenerHandleMotion(void* data, wl_pointer* wl_pointer, uint time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
Window* window = reinterpret_cast<Window*>(data);
MousePoint pos = {wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y)};
window->lastMousePos = window->currentMousePos;
window->currentMousePos = pos;
window->mouseDelta = {window->currentMousePos.x-window->lastMousePos.x, window->currentMousePos.y-window->lastMousePos.y};
window->onMouseMove.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
}
void Window::PointerListenerHandleEnter(void* data, wl_pointer* wl_pointer, uint serial, wl_surface* surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
Window* window = reinterpret_cast<Window*>(data);
window->onMouseEnter.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
}
void Window::PointerListenerHandleLeave(void* data, wl_pointer*, std::uint32_t, wl_surface*) {
Window* window = reinterpret_cast<Window*>(data);
window->onMouseEnter.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
}
void Window::PointerListenerHandleAxis(void*, wl_pointer*, std::uint32_t, std::uint32_t, wl_fixed_t value) {
std::cout << wl_fixed_to_double(value) << std::endl;
}
wl_pointer_listener Window::pointer_listener = {
.enter = Window::PointerListenerHandleEnter,
.leave = Window::PointerListenerHandleLeave,
.motion = Window::PointerListenerHandleMotion,
.button = Window::pointer_handle_button,
.axis = Window::PointerListenerHandleAxis,
};
void Window::seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities) {
Window* window = reinterpret_cast<Window*>(data);
window->seat = seat;
if (capabilities & WL_SEAT_CAPABILITY_POINTER) {
wl_pointer* pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(pointer, &pointer_listener, window);
}
}
wl_seat_listener Window::seat_listener = {
.capabilities = seat_handle_capabilities,
};
void Window::handle_global(void *data, wl_registry *registry, std::uint32_t name, const char *interface, std::uint32_t version) {
Window* window = reinterpret_cast<Window*>(data);
if (strcmp(interface, wl_shm_interface.name) == 0) {
window->shm = reinterpret_cast<wl_shm*>(wl_registry_bind(registry, name, &wl_shm_interface, 1));
} else if (strcmp(interface, wl_seat_interface.name) == 0) {
wl_seat* seat = reinterpret_cast<wl_seat*>(wl_registry_bind(registry, name, &wl_seat_interface, 1));
wl_seat_add_listener(seat, &seat_listener, window);
} else if (compositor == NULL && strcmp(interface, wl_compositor_interface.name) == 0) {
compositor = reinterpret_cast<wl_compositor*>(wl_registry_bind(registry, name, &wl_compositor_interface, 1));
} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
window->xdgWmBase = reinterpret_cast<xdg_wm_base*>(wl_registry_bind(registry, name, &xdg_wm_base_interface, 1));
xdg_wm_base_add_listener(window->xdgWmBase, &xdgWmBaseListener, NULL);
} else if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) {
window->manager = reinterpret_cast<zxdg_decoration_manager_v1*>(wl_registry_bind(registry, name, &zxdg_decoration_manager_v1_interface, 1));
}
}
static void handle_global_remove(void* data, wl_registry* registry, uint32_t name) {
Window::Window(std::string name, std::uint32_t width, std::uint32_t height) : name(name), width(width), height(height) {
}
wl_registry_listener Window::registry_listener = {
.global = Window::handle_global,
.global_remove = handle_global_remove,
};
static void noop5(void*, xdg_toplevel*, std::int32_t, std::int32_t, wl_array*){
}
void Window::xdg_toplevel_handle_close(void* data, xdg_toplevel*) {
Window* window = reinterpret_cast<Window*>(data);
window->onClose.Invoke();
}
xdg_toplevel_listener Window::xdg_toplevel_listener = {
.configure = noop5,
.close = Window::xdg_toplevel_handle_close,
};
void Window::xdg_surface_handle_configure(void* data, xdg_surface* xdg_surface, std::uint32_t serial) {
Window* window = reinterpret_cast<Window*>(data);
// The compositor configures our surface, acknowledge the configure event
xdg_surface_ack_configure(xdg_surface, serial);
if (window->configured) {
// If this isn't the first configure event we've received, we already
// have a buffer attached, so no need to do anything. Commit the
// surface to apply the configure acknowledgement.
wl_surface_commit(window->surface);
}
window->configured = true;
}
xdg_surface_listener Window::xdg_surface_listener = {
.configure = xdg_surface_handle_configure,
};
static void randname(char *buf) {
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
long r = ts.tv_nsec;
for (int i = 0; i < 6; ++i) {
buf[i] = 'A'+(r&15)+(r&16)*2;
r >>= 5;
}
}
static int anonymous_shm_open(void) {
char name[] = "/hello-wayland-XXXXXX";
int retries = 100;
do {
randname(name + strlen(name) - 6);
--retries;
// shm_open guarantees that O_CLOEXEC is set
int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
if (fd >= 0) {
shm_unlink(name);
return fd;
}
} while (retries > 0 && errno == EEXIST);
return -1;
}
int create_shm_file(off_t size) {
int fd = anonymous_shm_open();
if (fd < 0) {
return fd;
}
if (ftruncate(fd, size) < 0) {
close(fd);
return -1;
}
return fd;
}
Window::Window(std::string name, std::uint32_t width, std::uint32_t height) : width(width), height(height) {
// Connect to the Wayland compositor
display = wl_display_connect(NULL);
if (display == NULL) {
std::cerr << "failed to create display" << std::endl;
}
// Obtain the wl_registry and fetch the list of globals
wl_registry* registry = wl_display_get_registry(display);
wl_registry_add_listener(registry, &registry_listener, this);
if (wl_display_roundtrip(display) == -1) {
exit(EXIT_FAILURE);
}
// Check that all globals we require are available
if (shm == NULL || compositor == NULL || xdgWmBase == NULL) {
std::cerr << "no wl_shm, wl_compositor or xdg_wm_base support" << std::endl;
exit(EXIT_FAILURE);
}
// Create a wl_surface, a xdg_surface and a xdg_toplevel
surface = wl_compositor_create_surface(compositor);
xdgSurface = xdg_wm_base_get_xdg_surface(xdgWmBase, surface);
xdgToplevel = xdg_surface_get_toplevel(xdgSurface);
xdg_surface_add_listener(xdgSurface, &xdg_surface_listener, this);
xdg_toplevel_add_listener(xdgToplevel, &xdg_toplevel_listener, this);
wl_surface_commit(surface);
while (wl_display_dispatch(display) != -1 && !configured) {
// This space intentionally left blank
}
// Create a wl_buffer, attach it to the surface and commit the surface
int stride = width * 4;
int size = stride * height;
// Allocate a shared memory file with the right size
int fd = create_shm_file(size);
if (fd < 0) {
fprintf(stderr, "creating a buffer file for %d B failed: %m\n", size);
}
// Map the shared memory file
shm_data = reinterpret_cast<Pixel*>(mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
if (shm_data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %m\n");
close(fd);
}
// Create a wl_buffer from our shared memory file descriptor
wl_shm_pool *pool = wl_shm_create_pool(shm, fd, size);
buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, WL_SHM_FORMAT_ARGB8888);
wl_shm_pool_destroy(pool);
// Now that we've mapped the file and created the wl_buffer, we no longer
// need to keep file descriptor opened
close(fd);
if (buffer == NULL) {
exit(EXIT_FAILURE);
}
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_commit(surface);
for(std::uint32_t x = 0; x < 128; x++) {
for(std::uint32_t y = 0; y < 128; y++) {
shm_data[x*128+y].r = 0;
shm_data[x*128+y].g = 0;
shm_data[x*128+y].b = 0;
shm_data[x*128+y].a = 255;
}
}
zxdg_toplevel_decoration_v1* decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(manager, xdgToplevel); // toplevel is from xdg_surface_get_toplevel
zxdg_toplevel_decoration_v1_set_mode(decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
void ScaleBitmapR8G8B8(Pixel* dst, const Pixel* src, std::uint32_t srcWidth, std::uint32_t srcHeight, std::uint32_t dstWidth, std::uint32_t dstHeight) {
for (std::uint32_t y = 0; y < dstHeight; y++) {
std::uint32_t srcY = y * srcHeight / dstHeight;
for (std::uint32_t x = 0; x < dstWidth; x++) {
std::uint32_t srcX = x * srcWidth / dstWidth;
const Pixel* srcPixel = src + (srcY * srcWidth + srcX);
Pixel* dstPixel = dst + (y * dstWidth + x);
dstPixel[0] = srcPixel[0];
}
}
}
void Window::Start() {
while (wl_display_dispatch(display) != -1) {
wl_surface_attach(surface, buffer, 0, 0);
for(UiElement* element : elements.components) {
std::int32_t realX;
std::int32_t realY;
std::int32_t elementWidth;
std::int32_t elementHeight;
if(element->ignoreScaling) {
if(element->useRelativeSize) {
elementWidth = element->relativeWidth*width;
elementHeight = element->relativeHeight*height;
} else {
elementWidth = element->absoluteWidth;
elementHeight = element->absoluteHeight;
}
} else {
if(element->useRelativeSize) {
elementWidth = element->relativeWidth*width*scale;
elementHeight = element->relativeHeight*height*scale;
} else {
elementWidth = element->absoluteWidth*scale;
elementHeight = element->absoluteHeight*scale;
}
}
realX = (element->anchorX*width)-(element->anchorOffsetX*elementWidth);
realY = (element->anchorY*height)-(element->anchorOffsetY*elementHeight);
std::vector<Pixel> scaled(elementWidth*elementHeight);
ScaleBitmapR8G8B8(scaled.data(), element->buffer.data(), element->bufferWidth, element->bufferHeight, elementWidth, elementHeight);
for(std::int32_t x = realX; x-realX < elementWidth; x++) {
for(std::int32_t y = realY; y-realY < elementHeight; y++) {
if(x > 0 && x < width && y > 0 && y < height) {
shm_data[x*width+y] = scaled[(x-realX)*elementWidth+(y-realY)];
}
}
}
wl_surface_damage(surface, realX, realY, elementWidth, elementHeight);
}
wl_surface_commit(surface);
}
}
Window::~Window() {
xdg_toplevel_destroy(xdgToplevel);
xdg_surface_destroy(xdgSurface);
wl_surface_destroy(surface);
wl_buffer_destroy(buffer);
}

View file

@ -2,10 +2,6 @@ module;
#include <cstdint>
#include <string>
#include <vector>
#include <wayland-client.h>
#include "xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-unstable-v1-client-protocol.h"
export module Crafter.Graphics:Window;
import Crafter.Event;
@ -33,39 +29,11 @@ export namespace Crafter {
bool mouseLeftHeld = false;
bool mouseRightHeld = false;
ComponentRefVectorOwning<UiElement> elements;
std::string name;
std::uint32_t width;
std::uint32_t height;
float scale = 1;
bool open = true;
Window(std::string name, std::uint32_t width, std::uint32_t height);
~Window();
void Start();
void Draw(std::uint32_t x, std::uint32_t y, std::uint32_t right, std::uint32_t down);
private:
Pixel* shm_data = NULL;
bool configured = false;
wl_shm* shm = NULL;
wl_seat* seat = NULL;
xdg_toplevel* xdgToplevel = NULL;
xdg_wm_base* xdgWmBase = NULL;
zxdg_decoration_manager_v1* manager = NULL;
wl_surface* surface = NULL;
wl_buffer* buffer = NULL;
xdg_surface* xdgSurface = NULL;
wl_display* display = NULL;
inline static wl_compositor* compositor = NULL;
static wl_pointer_listener pointer_listener;
static wl_seat_listener seat_listener;
static wl_registry_listener registry_listener;
static xdg_surface_listener xdg_surface_listener;
static xdg_toplevel_listener xdg_toplevel_listener;
static void PointerListenerHandleMotion(void* data, wl_pointer* wl_pointer, uint time, wl_fixed_t surface_x, wl_fixed_t surface_y);
static void PointerListenerHandleAxis(void*, wl_pointer*, std::uint32_t, std::uint32_t, wl_fixed_t value);
static void PointerListenerHandleEnter(void* data, wl_pointer* wl_pointer, uint serial, wl_surface* surface, wl_fixed_t surface_x, wl_fixed_t surface_y);
static void PointerListenerHandleLeave(void*, wl_pointer*, std::uint32_t, wl_surface*);
static void xdg_toplevel_handle_close(void* data, xdg_toplevel*);
static void handle_global(void* data, wl_registry* registry, std::uint32_t name, const char* interface, std::uint32_t version);
static void pointer_handle_button(void* data, wl_pointer* pointer, std::uint32_t serial, std::uint32_t time, std::uint32_t button, std::uint32_t state);
static void seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities);
static void xdg_surface_handle_configure(void* data, xdg_surface* xdg_surface, std::uint32_t serial);
};
}

View file

@ -0,0 +1,305 @@
module;
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <string>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-cursor.h>
#include <xkbcommon/xkbcommon.h>
#include <iostream>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <wayland-client.h>
#include <cstring>
#include "xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-unstable-v1-client-protocol.h"
#define _POSIX_C_SOURCE 200809L
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <sys/mman.h>
#include <time.h>
#include <unistd.h>
#include <print>
#include "cat.h"
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#include <linux/input-event-codes.h>
#include <cmath>
module Crafter.Graphics;
import Crafter.Event;
using namespace Crafter;
static void xdg_wm_base_handle_ping(void* data, xdg_wm_base* xdg_wm_base, std::uint32_t serial) {
xdg_wm_base_pong(xdg_wm_base, serial);
}
xdg_wm_base_listener xdgWmBaseListener = {
.ping = xdg_wm_base_handle_ping,
};
void WindowWayland::pointer_handle_button(void* data, wl_pointer* pointer, std::uint32_t serial, std::uint32_t time, std::uint32_t button, std::uint32_t state) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
if (button == BTN_LEFT) {
if(state == WL_POINTER_BUTTON_STATE_PRESSED) {
window->mouseLeftHeld = true;
window->onMouseLeftClick.Invoke(window->currentMousePos);
} else {
window->mouseLeftHeld = false;
window->onMouseLeftRelease.Invoke(window->currentMousePos);
}
} else if(button == BTN_RIGHT){
if(state == WL_POINTER_BUTTON_STATE_PRESSED) {
window->mouseRightHeld = true;
window->onMouseRightClick.Invoke(window->currentMousePos);
} else {
window->mouseRightHeld = true;
window->onMouseRightRelease.Invoke(window->currentMousePos);
}
}
}
void WindowWayland::PointerListenerHandleMotion(void* data, wl_pointer* wl_pointer, uint time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
MousePoint pos = {wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y)};
window->lastMousePos = window->currentMousePos;
window->currentMousePos = pos;
window->mouseDelta = {window->currentMousePos.x-window->lastMousePos.x, window->currentMousePos.y-window->lastMousePos.y};
window->onMouseMove.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
}
void WindowWayland::PointerListenerHandleEnter(void* data, wl_pointer* wl_pointer, uint serial, wl_surface* surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
window->onMouseEnter.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
}
void WindowWayland::PointerListenerHandleLeave(void* data, wl_pointer*, std::uint32_t, wl_surface*) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
window->onMouseEnter.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
}
void WindowWayland::PointerListenerHandleAxis(void*, wl_pointer*, std::uint32_t, std::uint32_t, wl_fixed_t value) {
std::cout << wl_fixed_to_double(value) << std::endl;
}
wl_pointer_listener WindowWayland::pointer_listener = {
.enter = WindowWayland::PointerListenerHandleEnter,
.leave = WindowWayland::PointerListenerHandleLeave,
.motion = WindowWayland::PointerListenerHandleMotion,
.button = WindowWayland::pointer_handle_button,
.axis = WindowWayland::PointerListenerHandleAxis,
};
void WindowWayland::seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
window->seat = seat;
if (capabilities & WL_SEAT_CAPABILITY_POINTER) {
wl_pointer* pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(pointer, &pointer_listener, window);
}
}
wl_seat_listener WindowWayland::seat_listener = {
.capabilities = seat_handle_capabilities,
};
void WindowWayland::handle_global(void *data, wl_registry *registry, std::uint32_t name, const char *interface, std::uint32_t version) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
if (strcmp(interface, wl_shm_interface.name) == 0) {
window->shm = reinterpret_cast<wl_shm*>(wl_registry_bind(registry, name, &wl_shm_interface, 1));
} else if (strcmp(interface, wl_seat_interface.name) == 0) {
wl_seat* seat = reinterpret_cast<wl_seat*>(wl_registry_bind(registry, name, &wl_seat_interface, 1));
wl_seat_add_listener(seat, &seat_listener, window);
} else if (compositor == NULL && strcmp(interface, wl_compositor_interface.name) == 0) {
compositor = reinterpret_cast<wl_compositor*>(wl_registry_bind(registry, name, &wl_compositor_interface, 1));
} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
window->xdgWmBase = reinterpret_cast<xdg_wm_base*>(wl_registry_bind(registry, name, &xdg_wm_base_interface, 1));
xdg_wm_base_add_listener(window->xdgWmBase, &xdgWmBaseListener, NULL);
} else if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) {
window->manager = reinterpret_cast<zxdg_decoration_manager_v1*>(wl_registry_bind(registry, name, &zxdg_decoration_manager_v1_interface, 1));
}
}
static void handle_global_remove(void* data, wl_registry* registry, uint32_t name) {
}
wl_registry_listener WindowWayland::registry_listener = {
.global = WindowWayland::handle_global,
.global_remove = handle_global_remove,
};
static void noop5(void*, xdg_toplevel*, std::int32_t, std::int32_t, wl_array*){
}
void WindowWayland::xdg_toplevel_handle_close(void* data, xdg_toplevel*) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
window->onClose.Invoke();
window->open = false;
}
xdg_toplevel_listener WindowWayland::xdg_toplevel_listener = {
.configure = noop5,
.close = WindowWayland::xdg_toplevel_handle_close,
};
void WindowWayland::xdg_surface_handle_configure(void* data, xdg_surface* xdg_surface, std::uint32_t serial) {
WindowWayland* window = reinterpret_cast<WindowWayland*>(data);
// The compositor configures our surface, acknowledge the configure event
xdg_surface_ack_configure(xdg_surface, serial);
if (window->configured) {
// If this isn't the first configure event we've received, we already
// have a buffer attached, so no need to do anything. Commit the
// surface to apply the configure acknowledgement.
wl_surface_commit(window->surface);
}
window->configured = true;
}
xdg_surface_listener WindowWayland::xdg_surface_listener = {
.configure = xdg_surface_handle_configure,
};
static void randname(char *buf) {
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
long r = ts.tv_nsec;
for (int i = 0; i < 6; ++i) {
buf[i] = 'A'+(r&15)+(r&16)*2;
r >>= 5;
}
}
static int anonymous_shm_open(void) {
char name[] = "/hello-wayland-XXXXXX";
int retries = 100;
do {
randname(name + strlen(name) - 6);
--retries;
// shm_open guarantees that O_CLOEXEC is set
int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
if (fd >= 0) {
shm_unlink(name);
return fd;
}
} while (retries > 0 && errno == EEXIST);
return -1;
}
int create_shm_file(off_t size) {
int fd = anonymous_shm_open();
if (fd < 0) {
return fd;
}
if (ftruncate(fd, size) < 0) {
close(fd);
return -1;
}
return fd;
}
WindowWayland::WindowWayland(std::string name, std::uint32_t width, std::uint32_t height) : Window(name, width, height) {
// Connect to the Wayland compositor
display = wl_display_connect(NULL);
if (display == NULL) {
std::cerr << "failed to create display" << std::endl;
}
// Obtain the wl_registry and fetch the list of globals
wl_registry* registry = wl_display_get_registry(display);
wl_registry_add_listener(registry, &registry_listener, this);
if (wl_display_roundtrip(display) == -1) {
exit(EXIT_FAILURE);
}
// Check that all globals we require are available
if (shm == NULL || compositor == NULL || xdgWmBase == NULL) {
std::cerr << "no wl_shm, wl_compositor or xdg_wm_base support" << std::endl;
exit(EXIT_FAILURE);
}
// Create a wl_surface, a xdg_surface and a xdg_toplevel
surface = wl_compositor_create_surface(compositor);
xdgSurface = xdg_wm_base_get_xdg_surface(xdgWmBase, surface);
xdgToplevel = xdg_surface_get_toplevel(xdgSurface);
xdg_surface_add_listener(xdgSurface, &xdg_surface_listener, this);
xdg_toplevel_add_listener(xdgToplevel, &xdg_toplevel_listener, this);
wl_surface_commit(surface);
while (wl_display_dispatch(display) != -1 && !configured) {
// This space intentionally left blank
}
// Create a wl_buffer, attach it to the surface and commit the surface
int stride = width * 4;
int size = stride * height;
// Allocate a shared memory file with the right size
int fd = create_shm_file(size);
if (fd < 0) {
fprintf(stderr, "creating a buffer file for %d B failed: %m\n", size);
}
// Map the shared memory file
shm_data = reinterpret_cast<Pixel*>(mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
if (shm_data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %m\n");
close(fd);
}
// Create a wl_buffer from our shared memory file descriptor
wl_shm_pool *pool = wl_shm_create_pool(shm, fd, size);
buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, WL_SHM_FORMAT_ARGB8888);
wl_shm_pool_destroy(pool);
// Now that we've mapped the file and created the wl_buffer, we no longer
// need to keep file descriptor opened
close(fd);
if (buffer == NULL) {
exit(EXIT_FAILURE);
}
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_commit(surface);
for(std::uint32_t x = 0; x < 128; x++) {
for(std::uint32_t y = 0; y < 128; y++) {
shm_data[x*128+y].r = 0;
shm_data[x*128+y].g = 0;
shm_data[x*128+y].b = 0;
shm_data[x*128+y].a = 255;
}
}
zxdg_toplevel_decoration_v1* decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(manager, xdgToplevel); // toplevel is from xdg_surface_get_toplevel
zxdg_toplevel_decoration_v1_set_mode(decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
WindowWayland::~WindowWayland() {
xdg_toplevel_destroy(xdgToplevel);
xdg_surface_destroy(xdgSurface);
wl_surface_destroy(surface);
wl_buffer_destroy(buffer);
}

View file

@ -0,0 +1,49 @@
module;
#include <cstdint>
#include <string>
#include <wayland-client.h>
#include "xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-unstable-v1-client-protocol.h"
export module Crafter.Graphics:WindowWayland;
import Crafter.Event;
import :UiElement;
import :Types;
import :Window;
import Crafter.Component;
export namespace Crafter {
class WindowWayland : public Window {
public:
WindowWayland(std::string name, std::uint32_t width, std::uint32_t height);
~WindowWayland();
protected:
Pixel* shm_data = NULL;
bool configured = false;
wl_shm* shm = NULL;
wl_seat* seat = NULL;
xdg_toplevel* xdgToplevel = NULL;
xdg_wm_base* xdgWmBase = NULL;
zxdg_decoration_manager_v1* manager = NULL;
wl_surface* surface = NULL;
wl_buffer* buffer = NULL;
xdg_surface* xdgSurface = NULL;
wl_display* display = NULL;
inline static wl_compositor* compositor = NULL;
static wl_pointer_listener pointer_listener;
static wl_seat_listener seat_listener;
static wl_registry_listener registry_listener;
static xdg_surface_listener xdg_surface_listener;
static xdg_toplevel_listener xdg_toplevel_listener;
static void PointerListenerHandleMotion(void* data, wl_pointer* wl_pointer, uint time, wl_fixed_t surface_x, wl_fixed_t surface_y);
static void PointerListenerHandleAxis(void*, wl_pointer*, std::uint32_t, std::uint32_t, wl_fixed_t value);
static void PointerListenerHandleEnter(void* data, wl_pointer* wl_pointer, uint serial, wl_surface* surface, wl_fixed_t surface_x, wl_fixed_t surface_y);
static void PointerListenerHandleLeave(void*, wl_pointer*, std::uint32_t, wl_surface*);
static void xdg_toplevel_handle_close(void* data, xdg_toplevel*);
static void handle_global(void* data, wl_registry* registry, std::uint32_t name, const char* interface, std::uint32_t version);
static void pointer_handle_button(void* data, wl_pointer* pointer, std::uint32_t serial, std::uint32_t time, std::uint32_t button, std::uint32_t state);
static void seat_handle_capabilities(void* data, wl_seat* seat, uint32_t capabilities);
static void xdg_surface_handle_configure(void* data, xdg_surface* xdg_surface, std::uint32_t serial);
};
}

View file

@ -0,0 +1,268 @@
module;
#include <cstdint>
#include <string>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <vector>
#include <wayland-client.h>
#include <thread>
#include <iostream>
module Crafter.Graphics;
import Crafter.Event;
using namespace Crafter;
void WindowWaylandVulkan::CreateSwapchain()
{
VkResult result;
VkSurfaceCapabilitiesKHR capabilities;
VulkanDevice::CHECK_VK_RESULT(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(VulkanDevice::physDevice, vulkanSurface, &capabilities));
uint32_t formatCount;
VulkanDevice::CHECK_VK_RESULT(vkGetPhysicalDeviceSurfaceFormatsKHR(VulkanDevice::physDevice, vulkanSurface, &formatCount, NULL));
std::vector<VkSurfaceFormatKHR> formats(formatCount);
VulkanDevice::CHECK_VK_RESULT(vkGetPhysicalDeviceSurfaceFormatsKHR(VulkanDevice::physDevice, vulkanSurface, &formatCount, formats.data()));
VkSurfaceFormatKHR chosenFormat = formats[0];
for (uint32_t i = 0; i < formatCount; i++)
{
if (formats[i].format == VK_FORMAT_B8G8R8A8_UNORM)
{
chosenFormat = formats[i];
break;
}
}
format = chosenFormat.format;
imageCount = capabilities.minImageCount + 1 < capabilities.maxImageCount ? capabilities.minImageCount + 1 : capabilities.minImageCount;
VkSwapchainCreateInfoKHR swapchainCreateInfo = {};
swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
swapchainCreateInfo.surface = vulkanSurface;
swapchainCreateInfo.minImageCount = imageCount;
swapchainCreateInfo.imageFormat = chosenFormat.format;
swapchainCreateInfo.imageColorSpace = chosenFormat.colorSpace;
swapchainCreateInfo.imageExtent.width = width;
swapchainCreateInfo.imageExtent.height = height;
swapchainCreateInfo.imageArrayLayers = 1;
swapchainCreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
swapchainCreateInfo.preTransform = capabilities.currentTransform;
swapchainCreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
swapchainCreateInfo.presentMode = VK_PRESENT_MODE_MAILBOX_KHR;
swapchainCreateInfo.clipped = 1;
VulkanDevice::CHECK_VK_RESULT(vkCreateSwapchainKHR(VulkanDevice::device, &swapchainCreateInfo, NULL, &swapchain));
VkAttachmentDescription attachment = {};
attachment.format = format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference attachmentRef = {};
attachmentRef.attachment = 0;
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass = {};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &attachmentRef;
VkRenderPassCreateInfo renderPasscreateInfo = {};
renderPasscreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPasscreateInfo.flags = 0;
renderPasscreateInfo.attachmentCount = 1;
renderPasscreateInfo.pAttachments = &attachment;
renderPasscreateInfo.subpassCount = 1;
renderPasscreateInfo.pSubpasses = &subpass;
VulkanDevice::CHECK_VK_RESULT(vkCreateRenderPass(VulkanDevice::device, &renderPasscreateInfo, NULL, &renderPass));
VulkanDevice::CHECK_VK_RESULT(vkGetSwapchainImagesKHR(VulkanDevice::device, swapchain, &imageCount, NULL));
std::vector<VkImage> images(imageCount);
VulkanDevice::CHECK_VK_RESULT(vkGetSwapchainImagesKHR(VulkanDevice::device, swapchain, &imageCount, images.data()));
swapchainElements.resize(imageCount);
for (uint32_t i = 0; i < imageCount; i++)
{
VkCommandBufferAllocateInfo commandBufferAllocInfo = {};
commandBufferAllocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
commandBufferAllocInfo.commandPool = VulkanDevice::commandPool;
commandBufferAllocInfo.commandBufferCount = 1;
commandBufferAllocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
vkAllocateCommandBuffers(VulkanDevice::device, &commandBufferAllocInfo, &swapchainElements[i].commandBuffer);
swapchainElements[i].image = images[i];
VkImageViewCreateInfo imageViewcreateInfo = {};
imageViewcreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
imageViewcreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
imageViewcreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
imageViewcreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
imageViewcreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
imageViewcreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
imageViewcreateInfo.subresourceRange.baseMipLevel = 0;
imageViewcreateInfo.subresourceRange.levelCount = 1;
imageViewcreateInfo.subresourceRange.baseArrayLayer = 0;
imageViewcreateInfo.subresourceRange.layerCount = 1;
imageViewcreateInfo.image = swapchainElements[i].image;
imageViewcreateInfo.format = format;
imageViewcreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
VulkanDevice::CHECK_VK_RESULT(vkCreateImageView(VulkanDevice::device, &imageViewcreateInfo, NULL, &swapchainElements[i].imageView));
VkFramebufferCreateInfo framebufferCreateInfo = {};
framebufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferCreateInfo.renderPass = renderPass;
framebufferCreateInfo.attachmentCount = 1;
framebufferCreateInfo.pAttachments = &swapchainElements[i].imageView;
framebufferCreateInfo.width = width;
framebufferCreateInfo.height = height;
framebufferCreateInfo.layers = 1;
VulkanDevice::CHECK_VK_RESULT(vkCreateFramebuffer(VulkanDevice::device, &framebufferCreateInfo, NULL, &swapchainElements[i].framebuffer));
VkSemaphoreCreateInfo startSemaphoreCreateInfo = {};
startSemaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VulkanDevice::CHECK_VK_RESULT(vkCreateSemaphore(VulkanDevice::device, &startSemaphoreCreateInfo, NULL, &swapchainElements[i].startSemaphore));
VkSemaphoreCreateInfo endSemaphoreCreateInfo = {};
endSemaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VulkanDevice::CHECK_VK_RESULT(vkCreateSemaphore(VulkanDevice::device, &endSemaphoreCreateInfo, NULL, &swapchainElements[i].endSemaphore));
VkFenceCreateInfo fenceCreateInfo = {};
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
VulkanDevice::CHECK_VK_RESULT(vkCreateFence(VulkanDevice::device, &fenceCreateInfo, NULL, &swapchainElements[i].fence));
swapchainElements[i].lastFence = VK_NULL_HANDLE;
}
}
void WindowWaylandVulkan::DestroySwapchain()
{
for (uint32_t i = 0; i < imageCount; i++)
{
vkDestroyFence(VulkanDevice::device, swapchainElements[i].fence, NULL);
vkDestroySemaphore(VulkanDevice::device, swapchainElements[i].endSemaphore, NULL);
vkDestroySemaphore(VulkanDevice::device, swapchainElements[i].startSemaphore, NULL);
vkDestroyFramebuffer(VulkanDevice::device, swapchainElements[i].framebuffer, NULL);
vkDestroyImageView(VulkanDevice::device, swapchainElements[i].imageView, NULL);
vkFreeCommandBuffers(VulkanDevice::device, VulkanDevice::commandPool, 1, &swapchainElements[i].commandBuffer);
}
vkDestroyRenderPass(VulkanDevice::device, renderPass, NULL);
vkDestroySwapchainKHR(VulkanDevice::device, swapchain, NULL);
}
PFN_vkCmdDrawMeshTasksEXT command;
WindowWaylandVulkan::WindowWaylandVulkan(std::string name, std::uint32_t width, std::uint32_t height) : WindowWayland(name, width, height) {
VkWaylandSurfaceCreateInfoKHR createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR;
createInfo.display = display;
createInfo.surface = surface;
VulkanDevice::CHECK_VK_RESULT(vkCreateWaylandSurfaceKHR(VulkanDevice::instance, &createInfo, NULL, &vulkanSurface));
CreateSwapchain();
command = reinterpret_cast<PFN_vkCmdDrawMeshTasksEXT>(vkGetDeviceProcAddr(VulkanDevice::device, "vkCmdDrawMeshTasksEXT"));
}
void WindowWaylandVulkan::Start() {
thread = std::thread([this](){
while (open && wl_display_dispatch(display) != -1) {
}
});
while(true) {
SwapchainElement* currentElement = &swapchainElements[currentFrame];
VulkanDevice::CHECK_VK_RESULT(vkWaitForFences(VulkanDevice::device, 1, &currentElement->fence, 1, UINT64_MAX));
VulkanDevice::CHECK_VK_RESULT(vkAcquireNextImageKHR(VulkanDevice::device, swapchain, UINT64_MAX, currentElement->startSemaphore, NULL, &imageIndex));
SwapchainElement* element = &swapchainElements[imageIndex];
if (element->lastFence) {
VulkanDevice::CHECK_VK_RESULT(vkWaitForFences(VulkanDevice::device, 1, &element->lastFence, 1, UINT64_MAX));
}
element->lastFence = currentElement->fence;
VulkanDevice::CHECK_VK_RESULT(vkResetFences(VulkanDevice::device, 1, &currentElement->fence));
VkCommandBufferBeginInfo commandBeginInfo = {};
commandBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
commandBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
VulkanDevice::CHECK_VK_RESULT(vkBeginCommandBuffer(element->commandBuffer, &commandBeginInfo));
VkClearValue clearValue = {{
1.0f,
0.0f,
1.0f,
1.0f
}};
VkRenderPassBeginInfo renderBeginInfo = {};
renderBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderBeginInfo.renderPass = renderPass;
renderBeginInfo.framebuffer = element->framebuffer;
renderBeginInfo.renderArea.offset.x = 0;
renderBeginInfo.renderArea.offset.y = 0;
renderBeginInfo.renderArea.extent.width = width;
renderBeginInfo.renderArea.extent.height = height;
renderBeginInfo.clearValueCount = 1;
renderBeginInfo.pClearValues = &clearValue;
vkCmdBeginRenderPass(element->commandBuffer, &renderBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
VkViewport viewport = {0, 0, static_cast<float>(width), static_cast<float>(height), 0, 1};
vkCmdSetViewport(element->commandBuffer, 0, 1, &viewport);
VkRect2D scissor = {{static_cast<std::int32_t>(width), static_cast<std::int32_t>(height)},{0,0}};
vkCmdSetScissor(element->commandBuffer, 0, 1, &scissor);
vkCmdBindDescriptorSets(element->commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, VulkanPipeline<VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>, VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>>::layout, 0, 1, &VulkanPipeline<VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>, VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>>::descriptor_set, 0, nullptr);
vkCmdBindPipeline(element->commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, VulkanPipeline<VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>, VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>>::pipeline);
command(element->commandBuffer, 1, 1, 1);
vkCmdEndRenderPass(element->commandBuffer);
VulkanDevice::CHECK_VK_RESULT(vkEndCommandBuffer(element->commandBuffer));
const VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
VkSubmitInfo submitInfo = {};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = &currentElement->startSemaphore;
submitInfo.pWaitDstStageMask = &waitStage;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &element->commandBuffer;
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &currentElement->endSemaphore;
VulkanDevice::CHECK_VK_RESULT(vkQueueSubmit(VulkanDevice::queue, 1, &submitInfo, currentElement->fence));
VkPresentInfoKHR presentInfo = {};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = &currentElement->endSemaphore;
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = &swapchain;
presentInfo.pImageIndices = &imageIndex;
VulkanDevice::CHECK_VK_RESULT(vkQueuePresentKHR(VulkanDevice::queue, &presentInfo));
currentFrame = (currentFrame + 1) % imageCount;
wl_display_roundtrip(display);
}
}

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@ -0,0 +1,45 @@
module;
#include <cstdint>
#include <string>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <vector>
#include <thread>
export module Crafter.Graphics:WindowWaylandVulkan;
import Crafter.Event;
import :WindowWayland;
import Crafter.Component;
namespace Crafter {
struct SwapchainElement
{
VkCommandBuffer commandBuffer;
VkImage image;
VkImageView imageView;
VkFramebuffer framebuffer;
VkSemaphore startSemaphore;
VkSemaphore endSemaphore;
VkFence fence;
VkFence lastFence;
};
export class WindowWaylandVulkan : public WindowWayland {
public:
WindowWaylandVulkan(std::string name, std::uint32_t width, std::uint32_t height);
void Start();
inline static VkRenderPass renderPass = VK_NULL_HANDLE;
private:
void CreateSwapchain();
void DestroySwapchain();
VkSurfaceKHR vulkanSurface = VK_NULL_HANDLE;
VkSwapchainKHR swapchain = VK_NULL_HANDLE;
std::vector<SwapchainElement> swapchainElements;
std::uint32_t imageCount;
std::uint32_t currentFrame = 0;
std::uint32_t imageIndex = 0;
VkFormat format = VK_FORMAT_UNDEFINED;
std::thread thread;
};
}

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module;
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <string>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-cursor.h>
#include <xkbcommon/xkbcommon.h>
#include <iostream>
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_wayland.h>
#include <wayland-client.h>
#include <cstring>
#include "xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-unstable-v1-client-protocol.h"
#define _POSIX_C_SOURCE 200809L
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <sys/mman.h>
#include <time.h>
#include <unistd.h>
#include <print>
#include "cat.h"
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wayland-client-protocol.h>
#include <linux/input-event-codes.h>
#include <cmath>
#include <thread>
module Crafter.Graphics;
import Crafter.Event;
using namespace Crafter;
void ScaleBitmapR8G8B8(Pixel* dst, const Pixel* src, std::uint32_t srcWidth, std::uint32_t srcHeight, std::uint32_t dstWidth, std::uint32_t dstHeight) {
for (std::uint32_t y = 0; y < dstHeight; y++) {
std::uint32_t srcY = y * srcHeight / dstHeight;
for (std::uint32_t x = 0; x < dstWidth; x++) {
std::uint32_t srcX = x * srcWidth / dstWidth;
const Pixel* srcPixel = src + (srcY * srcWidth + srcX);
Pixel* dstPixel = dst + (y * dstWidth + x);
dstPixel[0] = srcPixel[0];
}
}
}
WindowWaylandWayland::WindowWaylandWayland(std::string name, std::uint32_t width, std::uint32_t height) : WindowWayland(name, width, height) {
}
void WindowWaylandWayland::Start() {
thread = std::thread([this](){
while (open && wl_display_dispatch(display) != -1) {
wl_surface_attach(surface, buffer, 0, 0);
for(UiElement* element : elements.components) {
std::int32_t realX;
std::int32_t realY;
std::int32_t elementWidth;
std::int32_t elementHeight;
if(element->ignoreScaling) {
if(element->useRelativeSize) {
elementWidth = element->relativeWidth*width;
elementHeight = element->relativeHeight*height;
} else {
elementWidth = element->absoluteWidth;
elementHeight = element->absoluteHeight;
}
} else {
if(element->useRelativeSize) {
elementWidth = element->relativeWidth*width*scale;
elementHeight = element->relativeHeight*height*scale;
} else {
elementWidth = element->absoluteWidth*scale;
elementHeight = element->absoluteHeight*scale;
}
}
realX = (element->anchorX*width)-(element->anchorOffsetX*elementWidth);
realY = (element->anchorY*height)-(element->anchorOffsetY*elementHeight);
std::vector<Pixel> scaled(elementWidth*elementHeight);
ScaleBitmapR8G8B8(scaled.data(), element->buffer.data(), element->bufferWidth, element->bufferHeight, elementWidth, elementHeight);
for(std::int32_t x = realX; x-realX < elementWidth; x++) {
for(std::int32_t y = realY; y-realY < elementHeight; y++) {
if(x > 0 && x < width && y > 0 && y < height) {
shm_data[x*width+y] = scaled[(x-realX)*elementWidth+(y-realY)];
}
}
}
wl_surface_damage(surface, realX, realY, elementWidth, elementHeight);
}
wl_surface_commit(surface);
}
});
}

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module;
#include <cstdint>
#include <string>
#include <thread>
export module Crafter.Graphics:WindowWaylandWayland;
import Crafter.Event;
import :WindowWayland;
import Crafter.Component;
export namespace Crafter {
class WindowWaylandWayland : public WindowWayland {
public:
WindowWaylandWayland(std::string name, std::uint32_t width, std::uint32_t height);
void Start();
private:
std::thread thread;
};
}

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@ -1,6 +1,11 @@
export module Crafter.Graphics;
export import :Window;
export import :WindowWayland;
export import :WindowWaylandWayland;
export import :WindowWaylandVulkan;
export import :UiElement;
export import :Types;
// export import :UiImage;
export import :VulkanDevice;
export import :VulkanPipeline;
export import :VulkanShader;

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@ -1,24 +1,40 @@
#include <iostream>
#include <exception>
#include <thread>
#include <vulkan/vulkan.h>
import Crafter.Graphics;
using namespace Crafter;
int main() {
Window window("test", 128, 128);
UiElement test(
0.5, //anchorX
0.5, //anchorY
2, //bufferWidth
1, //bufferHeight
std::uint32_t(30), //absoluteSizeX
std::uint32_t(30), //absoluteSizeY
0.5, //anchorOffsetX
0.5, //anchorOffsetY
0, //z
false //ignoreScaling
);
window.scale = 1;
test.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
window.elements.AddComponent(&test);
// WindowWaylandWayland window("test", 128, 128);
// UiElement test(
// 0.5, //anchorX
// 0.5, //anchorY
// 2, //bufferWidth
// 1, //bufferHeight
// std::uint32_t(30), //absoluteSizeX
// std::uint32_t(30), //absoluteSizeY
// 0.5, //anchorOffsetX
// 0.5, //anchorOffsetY
// 0, //z
// false //ignoreScaling
// );
// window.scale = 1;
// test.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
// window.elements.AddComponent(&test);
// window.Start();
// while(true) {
// }
VulkanDevice::CreateDevice();
WindowWaylandVulkan window("bruh", 128, 128);
VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>::CreateShader();
VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>::CreateShader();
VulkanPipeline<VulkanShader<"test.spirv", "main", VK_SHADER_STAGE_MESH_BIT_EXT>, VulkanShader<"test2.spirv", "main", VK_SHADER_STAGE_FRAGMENT_BIT>>::CreatePipeline();
window.Start();
while(true) {
}
}

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@ -4,14 +4,26 @@
{
"name": "base",
"standard": "c++26",
"source_files": ["Crafter.Graphics-Window", "Crafter.Graphics-UiElement"],
"source_files": ["Crafter.Graphics-Window","Crafter.Graphics-WindowWayland","Crafter.Graphics-WindowWaylandWayland", "Crafter.Graphics-UiElement", "Crafter.Graphics-VulkanDevice", "Crafter.Graphics-WindowWaylandVulkan"],
"c_files": ["wayland-xdg-decoration-unstable-v1-client-protocol", "xdg-shell-protocol", "shm"],
"module_files": ["Crafter.Graphics-Window", "Crafter.Graphics", "Crafter.Graphics-UiElement", "Crafter.Graphics-Types"],
"module_files": ["Crafter.Graphics-Window","Crafter.Graphics-WindowWayland","Crafter.Graphics-WindowWaylandWayland", "Crafter.Graphics", "Crafter.Graphics-UiElement", "Crafter.Graphics-Types", "Crafter.Graphics-VulkanDevice", "Crafter.Graphics-VulkanPipeline", "Crafter.Graphics-VulkanShader", "Crafter.Graphics-WindowWaylandVulkan"],
"build_dir": "./build",
"output_dir": "./bin",
"type":"library",
"libs": ["wayland-client"],
"flags": ["-Wno-uninitialized"]
"libs": ["wayland-client", "vulkan"],
"flags": ["-Wno-uninitialized"],
"shaders": [
{
"path":"test.mesh",
"type":13,
"entrypoint":"main"
},
{
"path":"test2.frag",
"type":4,
"entrypoint":"main"
}
]
},
{
"name": "debug",

16
test.mesh Normal file
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#version 450
#extension GL_EXT_mesh_shader : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(triangles, max_vertices = 3, max_primitives = 1) out;
void main()
{
uint vertexCount = 3;
uint triangleCount = 1;
SetMeshOutputsEXT(vertexCount, triangleCount);
gl_MeshVerticesEXT[0].gl_Position = vec4(0.5,-0.5, 0, 1);
gl_MeshVerticesEXT[1].gl_Position = vec4(0.5, 0.5, 0, 1);
gl_MeshVerticesEXT[2].gl_Position = vec4(-0.5, 0.5, 0, 1);
gl_PrimitiveTriangleIndicesEXT[0] = uvec3(0, 1, 2);
}

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#version 450
/* Copyright (c) 2023-2024 Holochip Corporation
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
layout (location = 0) out vec4 color;
void main()
{
color = vec4(1.0,0.0,0.0,1.0);
}

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@ -1 +0,0 @@
Subproject commit 4d8d086f62864257abc98da3ce259298b2e46874