actually sensible classes
This commit is contained in:
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9bbefbc021
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c3b8761102
13 changed files with 128 additions and 152 deletions
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@ -6,9 +6,7 @@ using namespace Crafter;
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int main() {
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WindowWayland window(1280, 720, "Hello Input!");
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RenderingMouseElement element(
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2, //bufferWidth: the width of this elements pixel buffer
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1, //bufferHeight: the height of this elements pixel buffer
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Transform element(
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FractionalToMapped(0.5), //anchorX: relative position where this elements x anchor (top-left) is placed to its parent x anchor
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FractionalToMapped(0.5), //anchorY: relative position where this elements y anchor (top-left) is placed to its parent y anchor
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FractionalToMapped(0.5), //relativeSizeX: the relative x size this element should be scaled to compared to its parent
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@ -19,13 +17,17 @@ int main() {
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false //ignoreScaling: wether this element ignores the scaling of the window, if true its size will be scaled according to the window scale
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);
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window.elements.push_back(&element.rendering);
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window.mouseElements.push_back(&element.mouse);
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RenderingElement rendering(2, 1);
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MouseElement mouse(window);
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element.rendering.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
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element.children.push_back(&rendering);
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element.children.push_back(&mouse);
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window.elements.push_back(&element);
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rendering.buffer = {{255, 0, 0 ,255}, {0, 255, 0 ,255}};
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element.UpdatePosition(window);
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EventListener<MousePoint> clickListener(&element.mouse.onMouseLeftClick, [&element, &window](MousePoint point){
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EventListener<MousePoint> clickListener(&mouse.onMouseLeftClick, [&mouse, &window](MousePoint point){
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// Print the coordinates where the user clicked relative to the element's top left corner.
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//Mapped space
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@ -35,7 +37,7 @@ int main() {
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std::cout << std::format("Clicked on Fraction X:{} Y:{}!", MappedToFractionalBoundless(point.x), MappedToFractionalBoundless(point.y)) << std::endl;
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// Screen space
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std::cout << std::format("Clicked on Screen X:{} Y:{}!\n", MappedToPixelBoundless(point.x, MappedToPixelBoundless(element.mouse.transform.scaled.width, window.width)), MappedToPixelBoundless(point.y, MappedToPixelBoundless(element.mouse.transform.scaled.width, window.height))) << std::endl;
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std::cout << std::format("Clicked on Screen X:{} Y:{}!\n", MappedToPixelBoundless(point.x, MappedToPixelBoundless(mouse.scaled.width, window.width)), MappedToPixelBoundless(point.y, MappedToPixelBoundless(mouse.scaled.width, window.height))) << std::endl;
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});
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window.Render();
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@ -27,24 +27,24 @@ import std;
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using namespace Crafter;
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MouseElement::MouseElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : transform(this, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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MouseElement::MouseElement(WindowMouse& window, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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window.mouseElements.push_back(this);
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}
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MouseElement::MouseElement(Transform transform) : transform(transform) {
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MouseElement::MouseElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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void MouseElement::UpdatePosition(Window& window) {
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window.ScaleMouse(transform);
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for(Transform* child : transform.children) {
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reinterpret_cast<MouseElement*>(child->element)->UpdatePosition(window, transform);
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window.ScaleMouse(*this);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void MouseElement::UpdatePosition(Window& window, Transform& parent) {
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window.ScaleMouse(transform, parent);
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for(Transform* child : transform.children) {
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reinterpret_cast<MouseElement*>(child->element)->UpdatePosition(window, transform);
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window.ScaleMouse(*this, parent);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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@ -31,30 +31,27 @@ import std;
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using namespace Crafter;
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RenderingElement::RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : transform(this, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement() : Transform() {
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}
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RenderingElement::RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), transform(this, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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RenderingElement::RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : transform(this, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight), Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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}
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RenderingElement::RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderImage(imagePath);
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}
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RenderingElement::RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : transform(this, anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderingElement::RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : Transform(anchorX, anchorY, relativeWidth, relativeHeight, anchorOffsetX, anchorOffsetY, z, ignoreScaling) {
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RenderText(text, size, pixel, font);
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}
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RenderingElement::RenderingElement(Transform transform) : transform(transform) {
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}
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RenderingElement::RenderingElement(Transform transform, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight) : transform(transform), bufferWidth(bufferWidth), bufferHeight(bufferHeight), buffer(bufferWidth*bufferHeight) {
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}
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void RenderingElement::ResizeBuffer(std::uint_fast32_t width, std::uint_fast32_t height) {
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this->bufferWidth = width;
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this->bufferHeight = height;
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@ -138,19 +135,19 @@ void RenderingElement::CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uin
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}
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void RenderingElement::UpdatePosition(Window& window) {
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window.ScaleElement(transform);
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scaled.resize(transform.scaled.width * transform.scaled.height);
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CopyNearestNeighbour(scaled.data(), transform.scaled.width, transform.scaled.height);
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for(Transform* child : transform.children) {
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reinterpret_cast<RenderingElement*>(child->element)->UpdatePosition(window, transform);
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window.ScaleElement(*this);
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void RenderingElement::UpdatePosition(Window& window, Transform& parent) {
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window.ScaleElement(transform, parent);
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scaled.resize(transform.scaled.width * transform.scaled.height);
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CopyNearestNeighbour(scaled.data(), transform.scaled.width, transform.scaled.height);
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for(Transform* child : transform.children) {
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reinterpret_cast<RenderingElement*>(child->element)->UpdatePosition(window, transform);
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window.ScaleElement(*this, parent);
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bufferScaled.resize(scaled.width * scaled.height);
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CopyNearestNeighbour(bufferScaled.data(), scaled.width, scaled.height);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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@ -18,8 +18,8 @@ License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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module Crafter.Graphics:UiElement_impl;
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import :UiElement;
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module Crafter.Graphics:Transform_impl;
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import :Transform;
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import :Window;
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import :Types;
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import :Font;
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@ -27,6 +27,20 @@ import std;
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using namespace Crafter;
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Transform::Transform(void* element, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : element(element), anchorX(anchorX), anchorY(anchorY), relativeWidth(relativeWidth), relativeHeight(relativeHeight), anchorOffsetX(anchorOffsetX), anchorOffsetY(anchorOffsetY), z(z), ignoreScaling(ignoreScaling) {
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Transform::Transform(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling) : anchorX(anchorX), anchorY(anchorY), relativeWidth(relativeWidth), relativeHeight(relativeHeight), anchorOffsetX(anchorOffsetX), anchorOffsetY(anchorOffsetY), z(z), ignoreScaling(ignoreScaling) {
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}
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void Transform::UpdatePosition(Window& window) {
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window.ScaleElement(*this);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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void Transform::UpdatePosition(Window& window, Transform& parent) {
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window.ScaleElement(*this, parent);
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for(Transform* child : children) {
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child->UpdatePosition(window, *this);
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}
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}
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@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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module Crafter.Graphics:Window_impl;
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import :Window;
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import :UiElement;
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import :Transform;
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import std;
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using namespace Crafter;
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@ -39,7 +39,8 @@ module;
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module Crafter.Graphics:Window_wayland_impl;
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import :Window;
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import :UiElement;
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import :RenderingElement;
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import :MouseElement;
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import std;
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import :Types;
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import :Shm;
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@ -135,12 +136,14 @@ void WindowWayland::StartSync() {
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void RenderElement(RenderingElement* element, WindowWayland* window) {
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for (std::int_fast32_t x = element->transform.scaled.x; x - element->transform.scaled.x < element->transform.scaled.width; x++) {
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for (std::int_fast32_t y = element->transform.scaled.y; y - element->transform.scaled.y < element->transform.scaled.height; y++) {
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void RenderElement(Transform* transform, WindowWayland* window) {
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RenderingElement* element = dynamic_cast<RenderingElement*>(transform);
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if(element) {
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for (std::int_fast32_t x = element->scaled.x; x - element->scaled.x < element->scaled.width; x++) {
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for (std::int_fast32_t y = element->scaled.y; y - element->scaled.y < element->scaled.height; y++) {
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if (x >= 0 && x < window->width && y >= 0 && y < window->height) {
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Pixel_BU8_GU8_RU8_AU8& dst = window->framebuffer[y * window->width + x];
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const Pixel_BU8_GU8_RU8_AU8& src = element->scaled[(y - element->transform.scaled.y) * element->transform.scaled.width + (x - element->transform.scaled.x)];
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const Pixel_BU8_GU8_RU8_AU8& src = element->bufferScaled[(y - element->scaled.y) * element->scaled.width + (x - element->scaled.x)];
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float srcA = src.a / 255.0f;
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float dstA = dst.a / 255.0f;
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@ -157,14 +160,16 @@ void RenderElement(RenderingElement* element, WindowWayland* window) {
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}
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}
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}
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std::sort(element->transform.children.begin(), element->transform.children.end(), [](Transform* a, Transform* b){ return a->z < b->z; });
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for(Transform* child : element->transform.children) {
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RenderElement(reinterpret_cast<RenderingElement*>(child->element), window);
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}
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std::sort(transform->children.begin(), transform->children.end(), [](Transform* a, Transform* b){ return a->z < b->z; });
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for(Transform* child : transform->children) {
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RenderElement(child, window);
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}
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}
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void WindowWayland::Render() {
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std::sort(elements.begin(), elements.end(), [](RenderingElement* a, RenderingElement* b){ return a->transform.z < b->transform.z; });
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std::sort(elements.begin(), elements.end(), [](Transform* a, Transform* b){ return a->z < b->z; });
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for (std::uint_fast32_t x = 0; x < width; x++) {
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for (std::uint_fast32_t y = 0; y - height; y++) {
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@ -172,8 +177,8 @@ void WindowWayland::Render() {
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}
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}
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for(RenderingElement* element : elements) {
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RenderElement(element, this);
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for(Transform* child : elements) {
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RenderElement(child, this);
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}
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wl_surface_attach(surface, buffer, 0, 0);
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@ -261,16 +266,16 @@ void WindowWayland::pointer_handle_button(void* data, wl_pointer* pointer, std::
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window->mouseLeftHeld = true;
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window->onMouseLeftClick.Invoke(window->currentMousePos);
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for(MouseElement* element : window->mouseElements) {
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if(window->currentMousePos.x >= element->transform.scaled.x && window->currentMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->currentMousePos.y > element->transform.scaled.y && window->currentMousePos.y < element->transform.scaled.y+element->transform.scaled.height) {
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element->onMouseLeftClick.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
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if(window->currentMousePos.x >= element->scaled.x && window->currentMousePos.x <= element->scaled.x+element->scaled.width && window->currentMousePos.y > element->scaled.y && window->currentMousePos.y < element->scaled.y+element->scaled.height) {
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element->onMouseLeftClick.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
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}
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}
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} else {
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window->mouseLeftHeld = false;
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window->onMouseLeftRelease.Invoke(window->currentMousePos);
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for(MouseElement* element : window->mouseElements) {
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if(window->currentMousePos.x >= element->transform.scaled.x && window->currentMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->currentMousePos.y > element->transform.scaled.y && window->currentMousePos.y < element->transform.scaled.y+element->transform.scaled.height) {
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element->onMouseLeftRelease.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
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if(window->currentMousePos.x >= element->scaled.x && window->currentMousePos.x <= element->scaled.x+element->scaled.width && window->currentMousePos.y > element->scaled.y && window->currentMousePos.y < element->scaled.y+element->scaled.height) {
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element->onMouseLeftRelease.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
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}
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}
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}
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@ -279,16 +284,16 @@ void WindowWayland::pointer_handle_button(void* data, wl_pointer* pointer, std::
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window->mouseRightHeld = true;
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window->onMouseRightClick.Invoke(window->currentMousePos);
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for(MouseElement* element : window->mouseElements) {
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if(window->currentMousePos.x >= element->transform.scaled.x && window->currentMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->currentMousePos.y > element->transform.scaled.y && window->currentMousePos.y < element->transform.scaled.y+element->transform.scaled.height) {
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element->onMouseRightClick.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
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if(window->currentMousePos.x >= element->scaled.x && window->currentMousePos.x <= element->scaled.x+element->scaled.width && window->currentMousePos.y > element->scaled.y && window->currentMousePos.y < element->scaled.y+element->scaled.height) {
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element->onMouseRightClick.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
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}
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}
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} else {
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window->mouseRightHeld = true;
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window->onMouseRightRelease.Invoke(window->currentMousePos);
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for(MouseElement* element : window->mouseElements) {
|
||||
if(window->currentMousePos.x >= element->transform.scaled.x && window->currentMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->currentMousePos.y > element->transform.scaled.y && window->currentMousePos.y < element->transform.scaled.y+element->transform.scaled.height) {
|
||||
element->onMouseRightRelease.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
|
||||
if(window->currentMousePos.x >= element->scaled.x && window->currentMousePos.x <= element->scaled.x+element->scaled.width && window->currentMousePos.y > element->scaled.y && window->currentMousePos.y < element->scaled.y+element->scaled.height) {
|
||||
element->onMouseRightRelease.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -303,13 +308,13 @@ void WindowWayland::PointerListenerHandleMotion(void* data, wl_pointer* wl_point
|
|||
window->mouseDelta = {window->currentMousePos.x-window->lastMousePos.x, window->currentMousePos.y-window->lastMousePos.y};
|
||||
window->onMouseMove.Invoke({window->lastMousePos, window->currentMousePos, window->mouseDelta});
|
||||
for(MouseElement* element : window->mouseElements) {
|
||||
if(window->currentMousePos.x >= element->transform.scaled.x && window->currentMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->currentMousePos.y > element->transform.scaled.y && window->currentMousePos.y < element->transform.scaled.y+element->transform.scaled.height) {
|
||||
element->onMouseMove.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
|
||||
if(!(window->lastMousePos.x >= element->transform.scaled.x && window->lastMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->lastMousePos.y > element->transform.scaled.y && window->lastMousePos.y < element->transform.scaled.y+element->transform.scaled.height)) {
|
||||
element->onMouseEnter.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
|
||||
if(window->currentMousePos.x >= element->scaled.x && window->currentMousePos.x <= element->scaled.x+element->scaled.width && window->currentMousePos.y > element->scaled.y && window->currentMousePos.y < element->scaled.y+element->scaled.height) {
|
||||
element->onMouseMove.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
|
||||
if(!(window->lastMousePos.x >= element->scaled.x && window->lastMousePos.x <= element->scaled.x+element->scaled.width && window->lastMousePos.y > element->scaled.y && window->lastMousePos.y < element->scaled.y+element->scaled.height)) {
|
||||
element->onMouseEnter.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
|
||||
}
|
||||
} else if(window->lastMousePos.x >= element->transform.scaled.x && window->lastMousePos.x <= element->transform.scaled.x+element->transform.scaled.width && window->lastMousePos.y > element->transform.scaled.y && window->lastMousePos.y < element->transform.scaled.y+element->transform.scaled.height) {
|
||||
element->onMouseLeave.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->transform.scaled.x) / element->transform.scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->transform.scaled.y) / element->transform.scaled.height)});
|
||||
} else if(window->lastMousePos.x >= element->scaled.x && window->lastMousePos.x <= element->scaled.x+element->scaled.width && window->lastMousePos.y > element->scaled.y && window->lastMousePos.y < element->scaled.y+element->scaled.height) {
|
||||
element->onMouseLeave.Invoke({FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.x - element->scaled.x) / element->scaled.width), FractionalToMappedBoundless(static_cast<double>(window->currentMousePos.y - element->scaled.y) / element->scaled.height)});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,9 +25,9 @@ import :Transform;
|
|||
|
||||
export namespace Crafter {
|
||||
class Window;
|
||||
class MouseElement {
|
||||
class WindowMouse;
|
||||
class MouseElement : public Transform {
|
||||
public:
|
||||
Transform transform;
|
||||
Event<MouseMoveEvent> onMouseMove;
|
||||
Event<MouseMoveEvent> onMouseEnter;
|
||||
Event<MouseMoveEvent> onMouseLeave;
|
||||
|
|
@ -38,11 +38,11 @@ export namespace Crafter {
|
|||
Event<MousePoint> onMouseRightRelease;
|
||||
Event<MousePoint> onMouseLeftRelease;
|
||||
|
||||
MouseElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
MouseElement(Transform transform);
|
||||
MouseElement(WindowMouse& window, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
MouseElement(std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
MouseElement(MouseElement&) = delete;
|
||||
MouseElement& operator=(MouseElement&) = delete;
|
||||
void UpdatePosition(Window& window);
|
||||
void UpdatePosition(Window& window, Transform& parent);
|
||||
void UpdatePosition(Window& window) override;
|
||||
void UpdatePosition(Window& window, Transform& parent) override;
|
||||
};
|
||||
}
|
||||
|
|
@ -25,20 +25,18 @@ import :Types;
|
|||
export namespace Crafter {
|
||||
class Window;
|
||||
class Font;
|
||||
class RenderingElement {
|
||||
class RenderingElement : public Transform {
|
||||
public:
|
||||
Transform transform;
|
||||
std::vector<Pixel_BU8_GU8_RU8_AU8> buffer;
|
||||
std::vector<Pixel_BU8_GU8_RU8_AU8> scaled;
|
||||
std::vector<Pixel_BU8_GU8_RU8_AU8> bufferScaled;
|
||||
std::uint_fast32_t bufferWidth;
|
||||
std::uint_fast32_t bufferHeight;
|
||||
|
||||
RenderingElement(Transform transform);
|
||||
RenderingElement(Transform transform, std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight);
|
||||
RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement();
|
||||
RenderingElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX, std::int_fast32_t anchorOffsetY, std::int_fast32_t z, bool ignoreScaling);
|
||||
RenderingElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement(const std::string_view imagePath, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingElement(RenderingElement&) = delete;
|
||||
RenderingElement& operator=(RenderingElement&) = delete;
|
||||
|
||||
|
|
@ -46,7 +44,7 @@ export namespace Crafter {
|
|||
void CopyNearestNeighbour(Pixel_BU8_GU8_RU8_AU8* dst, std::uint_fast32_t dstWidth, std::uint_fast32_t dstHeight) const;
|
||||
void RenderText(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font);
|
||||
void RenderImage(const std::string_view path);
|
||||
void UpdatePosition(Window& window);
|
||||
void UpdatePosition(Window& window, Transform& parent);
|
||||
void UpdatePosition(Window& window) override;
|
||||
void UpdatePosition(Window& window, Transform& parent) override;
|
||||
};
|
||||
}
|
||||
|
|
@ -22,9 +22,9 @@ import std;
|
|||
import :Types;
|
||||
|
||||
export namespace Crafter {
|
||||
class Window;
|
||||
class Transform {
|
||||
public:
|
||||
void* element;
|
||||
std::int_fast32_t z;
|
||||
std::int_fast32_t anchorX;
|
||||
std::int_fast32_t anchorY;
|
||||
|
|
@ -35,6 +35,11 @@ export namespace Crafter {
|
|||
bool ignoreScaling;
|
||||
ScaleData scaled;
|
||||
std::vector<Transform*> children;
|
||||
Transform(void* element, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
Transform(std::int_fast32_t anchorX = FractionalToMapped(0.5), std::int_fast32_t anchorY = FractionalToMapped(0.5), std::uint_fast32_t relativeWidth = FractionalToMapped(1), std::uint_fast32_t relativeHeight = FractionalToMapped(1), std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
Transform(Transform&) = delete;
|
||||
Transform& operator=(Transform&) = delete;
|
||||
virtual ~Transform() = default;
|
||||
virtual void UpdatePosition(Window& window);
|
||||
virtual void UpdatePosition(Window& window, Transform& parent);
|
||||
};
|
||||
}
|
||||
|
|
@ -1,44 +0,0 @@
|
|||
/*
|
||||
Crafter®.Graphics
|
||||
Copyright (C) 2025 Catcrafts®
|
||||
catcrafts.net
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License version 3.0 as published by the Free Software Foundation;
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
export module Crafter.Graphics:UiElement;
|
||||
import std;
|
||||
import Crafter.Event;
|
||||
import :Types;
|
||||
import :Transform;
|
||||
import :RenderingElement;
|
||||
import :MouseElement;
|
||||
|
||||
export namespace Crafter {
|
||||
// Combined UI element that can have both rendering and interaction
|
||||
class RenderingMouseElement {
|
||||
public:
|
||||
RenderingElement rendering;
|
||||
MouseElement mouse;
|
||||
RenderingMouseElement(const std::string_view imagePath, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingMouseElement(const std::string_view text, float size, Pixel_BU8_GU8_RU8_AU8 pixel, Font& font, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingMouseElement(std::uint_fast32_t bufferWidth, std::uint_fast32_t bufferHeight, std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingMouseElement(std::int_fast32_t anchorX, std::int_fast32_t anchorY, std::uint_fast32_t relativeWidth, std::uint_fast32_t relativeHeight, std::int_fast32_t anchorOffsetX = FractionalToMapped(0.5), std::int_fast32_t anchorOffsetY = FractionalToMapped(0.5), std::int_fast32_t z = 0, bool ignoreScaling = false);
|
||||
RenderingMouseElement(Transform transform, Transform mouseTransform);
|
||||
RenderingMouseElement(RenderingMouseElement&) = delete;
|
||||
RenderingMouseElement& operator=(RenderingMouseElement&) = delete;
|
||||
void UpdatePosition(Window& window);
|
||||
void UpdatePosition(Window& window, Transform& parent);
|
||||
};
|
||||
}
|
||||
|
|
@ -50,6 +50,7 @@ export namespace Crafter {
|
|||
std::uint_fast32_t width;
|
||||
std::uint_fast32_t height;
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> lastFrameBegin;
|
||||
std::vector<Transform*> elements;
|
||||
Event<void> onClose;
|
||||
Event<FrameTime> onUpdate;
|
||||
bool open = true;
|
||||
|
|
@ -126,7 +127,6 @@ export namespace Crafter {
|
|||
class WindowWayland final : public WindowKeyboard, public WindowMouse, public WindowFramebuffer, public WindowTitle {
|
||||
public:
|
||||
Pixel_BU8_GU8_RU8_AU8* framebuffer = nullptr;
|
||||
std::vector<RenderingElement*> elements;
|
||||
WindowWayland(std::uint_fast32_t width, std::uint_fast32_t height);
|
||||
WindowWayland(std::uint_fast32_t width, std::uint_fast32_t height, const std::string_view title);
|
||||
~WindowWayland();
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@ export import :Window;
|
|||
export import :Transform;
|
||||
export import :RenderingElement;
|
||||
export import :MouseElement;
|
||||
export import :UiElement;
|
||||
export import :Types;
|
||||
export import :Font;
|
||||
export import :Shm;
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@
|
|||
"configurations": [
|
||||
{
|
||||
"name": "base",
|
||||
"implementations": ["implementations/Crafter.Graphics-Font", "implementations/Crafter.Graphics-Shm", "implementations/Crafter.Graphics-UiElement", "implementations/Crafter.Graphics-Window", "implementations/Crafter.Graphics-RenderingElement", "implementations/Crafter.Graphics-MouseElement", "implementations/Crafter.Graphics-Transform"],
|
||||
"interfaces": ["interfaces/Crafter.Graphics-Window", "interfaces/Crafter.Graphics", "interfaces/Crafter.Graphics-Types", "interfaces/Crafter.Graphics-Font", "interfaces/Crafter.Graphics-Shm", "interfaces/Crafter.Graphics-UiElement", "interfaces/Crafter.Graphics-Animation", "interfaces/Crafter.Graphics-RenderingElement", "interfaces/Crafter.Graphics-MouseElement", "interfaces/Crafter.Graphics-Transform"],
|
||||
"implementations": ["implementations/Crafter.Graphics-Font", "implementations/Crafter.Graphics-Shm", "implementations/Crafter.Graphics-Window", "implementations/Crafter.Graphics-RenderingElement", "implementations/Crafter.Graphics-MouseElement", "implementations/Crafter.Graphics-Transform"],
|
||||
"interfaces": ["interfaces/Crafter.Graphics-Window", "interfaces/Crafter.Graphics", "interfaces/Crafter.Graphics-Types", "interfaces/Crafter.Graphics-Font", "interfaces/Crafter.Graphics-Shm", "interfaces/Crafter.Graphics-Animation", "interfaces/Crafter.Graphics-RenderingElement", "interfaces/Crafter.Graphics-MouseElement", "interfaces/Crafter.Graphics-Transform"],
|
||||
"type": "library"
|
||||
},
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue