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4 commits

Author SHA1 Message Date
catbot
1e749818ef fix(webgpu): reshape wavefront TRACE/SHADE to 2-D to survive >4.19M rays
A 1-D indirect dispatch of ceil(W*H/64) workgroups for the wavefront
TRACE/SHADE stages overflows maxComputeWorkgroupsPerDimension (65535 on
Dawn/Firefox) once the surface exceeds ~4.19M rays (~2560x1640). Per the
WebGPU spec such a dispatch is silently dropped — no validation error —
so at 4K the world is never traced and the accumulator stays black while
non-RT passes survive.

_wfPrep now spreads the workgroups across a 2-D grid (x clamped to 65535,
y = ceil(wg/65535)), and the wfTrace/wfShade entry points rebuild the
linear ray index from (global_invocation_id, num_workgroups). The existing
`i >= _wfCurCount()` guard absorbs the grid overshoot. GENERATE/RESOLVE
already use a 2-D tile dispatch and are unchanged.

Verified in Firefox/WebGPU with RTStress at a 3449x1739 surface (5.99M
rays, 93716 workgroups — well over the 65535 cap): renders the full cube
grid where master shows a black screen.

Resolves #11

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-01 11:09:15 +00:00
catbot
4e42d663a6 WebGPU RT: wavefront tracer core (GENERATE/PREP/TRACE/SHADE/RESOLVE)
Replace the megakernel @compute entry with five wavefront kernels sharing
one module, connected by GPU ray/hit/payload buffers and a GPU-driven
indirect bounce loop:

  GENERATE -> (PREP -> TRACE -> SHADE) x maxDepth -> RESOLVE

- TRACE contains zero user code (pure _rtwTraverseTlas/Blas, opaque-only).
- PREP publishes dispatchWorkgroupsIndirect args from the live ray count;
  the indirect-args buffer lives in its own bind group so it is never
  bound read-write in the same dispatch that consumes it as INDIRECT.
- New emit/accumulate API: rtEmitPrimaryRay / rtEmitRay / rtAccumulate,
  plus an optional user Resolve stage (tonemap hook; identity by default).
- Per-pass WfParams via a dynamic-offset uniform ring (curIsA/bounce vary
  between passes within one submit).
- Payload-typed wfPayload binding emitted in the codegen region after the
  user's struct Payload; payload travels with each ray (2*W*H slots).
- Request maxBufferSize / maxStorageBufferBindingSize / maxComputeWorkgroups
  PerDimension so the W*H-sized work buffers fit past the 128MB baseline.

VulkanTriangle ported to the new API and renders bit-identical to the
megakernel baseline at maxDepth=1.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-31 16:24:41 +00:00
b5d0f52da0 webgpu sponza 2026-05-19 00:27:09 +02:00
5553ded476 webgpu triangle 2026-05-18 18:43:30 +02:00