Crafter.Graphics/interfaces
catbot 1f4c77000a perf(mesh): dirty-range vertex upload for deforming-mesh Refit (#119)
Mesh::Refit re-uploaded the entire vertex array every frame on the
in-place UPDATE path (full host write + flush + barrier on the direct
path; full re-stage + copy on the staged path), even when only a handful
of vertices moved.

Add VulkanBuffer::UploadDeviceLocalRange — a dirty-range counterpart to
UploadDeviceLocal that writes/flushes/stages/copies and barriers only the
half-open element range [offset, offset+count) of an already-allocated
device-local buffer. It picks direct-map vs staged-copy from the memory
type the buffer was actually allocated with (not the sub-range size, which
PreferDirectDeviceWrite would mis-route), and the direct path's ranged
flush is rounded to nonCoherentAtomSize and clamped to the allocation size
(mappedSize is now recorded for every buffer, not just mapped ones).

Add a dirty-range Refit overload taking the full vertex/index arrays plus
a (dirtyVertexOffset, dirtyVertexCount) window. The full-span Refit now
delegates to it with the whole array as the window. On the in-place UPDATE
path only the declared window is uploaded — the rest of the device buffer
retains last refit's positions; when an UPDATE isn't possible it falls
back to the full-span rebuild, which is why the full arrays are still
passed. The WebGPU/DOM backend keeps API symmetry: it has no hardware AS,
so it ignores the window and rebuilds the host BVH from the full geometry.

BLASBuildOptions exercises the dirty-range refit on the direct path, the
staged path, and the count-change rebuild fallback, asserting AS-handle /
blasAddr stability and zero Vulkan validation errors.

Resolves #119

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 19:50:48 +00:00
..
Crafter.Graphics-Animation.cppm cleaned up renderer 2026-03-09 20:10:19 +01:00
Crafter.Graphics-Clipboard.cppm clipboard 2026-05-19 00:45:22 +02:00
Crafter.Graphics-ComputeShader.cppm fix(vulkan-rt): configurable recursion depth + per-shader TLAS push for compute (#21) 2026-06-03 18:35:39 +00:00
Crafter.Graphics-Decompress.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-DescriptorHeapVulkan.cppm fix(device): add preferred mask + required-only fallback to GetMemoryType (#59) 2026-06-16 16:03:50 +00:00
Crafter.Graphics-DescriptorHeapWebGPU.cppm webgpu improvements 2026-05-24 13:32:08 +02:00
Crafter.Graphics-Device.cppm perf(device): pop retired deletions off the front in O(ready) (#116) 2026-06-17 19:37:58 +00:00
Crafter.Graphics-Dom.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-DomEvents.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-Font.cppm Merge remote-tracking branch 'origin/master' into claude/issue-57 2026-06-16 17:02:48 +00:00
Crafter.Graphics-FontAtlas.cppm Merge pull request 'perf(text): fold Ensure+Lookup into FontAtlas::EnsureAndGet (#53)' (#84) from claude/issue-53 into master 2026-06-16 17:44:20 +02:00
Crafter.Graphics-ForwardDeclarations.cppm rendertargetvulkan 2026-04-11 18:48:00 +02:00
Crafter.Graphics-Gamepad.cppm new input system 2026-05-12 00:24:48 +02:00
Crafter.Graphics-GraphicsTypes.cppm webgpu support 2026-05-18 04:58:52 +02:00
Crafter.Graphics-Image2D.cppm feat(webgpu): HDR post-process primitives — float textures, storage-texture bindings, RESOLVE→HDR target (#27) 2026-06-09 12:55:14 +00:00
Crafter.Graphics-ImageVulkan.cppm perf(decompress): release compressed staging after submit, not for the resource's life 2026-06-17 17:40:39 +00:00
Crafter.Graphics-Input.cppm new input system 2026-05-12 00:24:48 +02:00
Crafter.Graphics-InputField.cppm webgpu improvements 2026-05-24 13:32:08 +02:00
Crafter.Graphics-Keys.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-Mesh.cppm perf(mesh): dirty-range vertex upload for deforming-mesh Refit (#119) 2026-06-17 19:50:48 +00:00
Crafter.Graphics-PipelineRTVulkan.cppm perf(rt): place SBT in device-local memory via upload-strategy helper (#72) 2026-06-17 17:41:34 +00:00
Crafter.Graphics-PipelineRTWebGPU.cppm feat(webgpu): HDR post-process primitives — float textures, storage-texture bindings, RESOLVE→HDR target (#27) 2026-06-09 12:55:14 +00:00
Crafter.Graphics-PlainComputeShader.cppm webgpu improvements 2026-05-24 13:32:08 +02:00
Crafter.Graphics-RenderingElement3D.cppm tlas build options 2026-06-16 15:49:17 +02:00
Crafter.Graphics-RenderPass.cppm webgpu support 2026-05-18 04:58:52 +02:00
Crafter.Graphics-Router.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-RT.cppm feat(webgpu-rt): add intersection stage, procedural hit group, AABB BLAS API 2026-06-02 22:09:14 +00:00
Crafter.Graphics-RTPass.cppm feat(webgpu-rt): atomic pixel accumulator + raysPerPixel for >1 ray/pixel/bounce (#30) 2026-06-09 22:45:25 +00:00
Crafter.Graphics-SamplerVulkan.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-ShaderBindingTableVulkan.cppm fix(vulkan-rt): configurable recursion depth + per-shader TLAS push for compute (#21) 2026-06-03 18:35:39 +00:00
Crafter.Graphics-ShaderBindingTableWebGPU.cppm feat(webgpu-rt): add intersection stage, procedural hit group, AABB BLAS API 2026-06-02 22:09:14 +00:00
Crafter.Graphics-ShaderVulkan.cppm fix(vulkan-rt): configurable recursion depth + per-shader TLAS push for compute (#21) 2026-06-03 18:35:39 +00:00
Crafter.Graphics-Types.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-UI.cppm Merge remote-tracking branch 'origin/master' into claude/issue-47 2026-06-16 17:09:06 +00:00
Crafter.Graphics-UIComponents.cppm perf(text): cache shaped runs in ShapeText (#52) 2026-06-16 15:40:52 +00:00
Crafter.Graphics-VulkanBuffer.cppm perf(mesh): dirty-range vertex upload for deforming-mesh Refit (#119) 2026-06-17 19:50:48 +00:00
Crafter.Graphics-VulkanTransition.cppm browser DOM support 2026-05-18 02:07:48 +02:00
Crafter.Graphics-WebGPU.cppm feat(rt): BuildProcedural/RefitProcedural from a device AABB buffer (#37) 2026-06-16 14:12:04 +00:00
Crafter.Graphics-WebGPUBuffer.cppm webgpu improvements 2026-05-24 13:32:08 +02:00
Crafter.Graphics-WebGPUComputeShader.cppm feat(webgpu): HDR post-process primitives — float textures, storage-texture bindings, RESOLVE→HDR target (#27) 2026-06-09 12:55:14 +00:00
Crafter.Graphics-Window.cppm Merge remote-tracking branch 'origin/master' into claude/issue-40 2026-06-16 15:41:59 +00:00
Crafter.Graphics.cppm webgpu improvements 2026-05-24 13:32:08 +02:00