Crafter.Graphics/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Jorijn van der Graaf 6e94cc6209
fix(rt): split Sponza's combined image sampler into a heap texture and sampler
examples/Sponza no longer built natively (#164). Its closest-hit declared a
descriptor_heap sampler2D, which glslang has rejected since c8253623
("Reject descriptor_heap combined image samplers"), and main.cpp wrote it
through VkResourceDescriptorDataEXT::pCombinedImageSampler, which that union
no longer has: the descriptor heap has no combined image samplers. Both went
unnoticed because nothing builds the examples.

Sponza
- closesthit.glsl declares texture2D and sampler heap arrays and joins them
  where it samples, as ui-shared.glsl and HeapDynamicIndexHit do. The
  sampler slot is a second spec constant beside the image slot, so the
  shader assumes nothing about where the host put it, and a constant index
  keeps the example running on NVIDIA 610.43.02 (see its README). The
  comment no longer says the image slot is offset by bufferStartElement;
  only buffer slots are.
- main.cpp gives the heap a sampler slot, writes the albedo as a
  SAMPLED_IMAGE from a view create-info, and writes the sampler into the
  sampler heap from a VkSamplerCreateInfo with vkWriteSamplerDescriptorsEXT,
  as UIRenderer::RegisterSampler does. SamplerVulkan's VkSampler had no use
  left. The sampler keeps its linear filtering and repeat addressing and
  drops anisotropy, which a hit shader cannot use: it samples at LOD 0,
  without derivatives.

Docs
- README.md and examples/Sponza/README.md quote the new declarations, and
  the Sponza README says why the texture and the sampler are two
  descriptors. Its texture2DArray materials pattern declared a
  descriptor_heap sampler2DArray, which glslang rejects as well; it now
  joins a texture2DArray and a sampler.
- examples/SponzaBench/README.md drops its caveat that Sponza does not
  compile.

Tests
- ExampleShaders compiles every GLSL shader under examples/ with glslang as
  crafter-build does for the example (Vulkan rules, SPIR-V 1.4, shaders/ on
  the include path, and the descriptor-set build where the example
  registers one), so a glslang that starts rejecting one fails a test
  rather than an example build nobody runs. It fails on Sponza's old
  closest-hit and needs glslang only.

Closes #164.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 08:25:52 +01:00
..
BLASBuildOptions feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DebugMessengerSeverity feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DeferredDeletion feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DeletionQueueThreads feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DeviceFeatures feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
DeviceSelection feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
ExampleShaders fix(rt): split Sponza's combined image sampler into a heap texture and sampler 2026-10-31 08:25:52 +01:00
FeatureRequests feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
FontAdvanceCache SPDX license update 2026-07-22 18:09:06 +02:00
FontAtlasDirtyRect SPDX license update 2026-07-22 18:09:06 +02:00
FrameLoopSync SPDX license update 2026-07-22 18:09:06 +02:00
HeapASRead feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
HeapDynamicIndexHit feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
HeapSlotReuse feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
ImageStagingRelease feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
InputFieldCaretCache SPDX license update 2026-07-22 18:09:06 +02:00
InputFieldHitTest SPDX license update 2026-07-22 18:09:06 +02:00
MemoryTypeFallback SPDX license update 2026-07-22 18:09:06 +02:00
MeshDecompressStagingRelease feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
MeshLifetime feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
MipChainBarrierBatch SPDX license update 2026-07-22 18:09:06 +02:00
MipChainNonSquare feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
MouseScroll SPDX license update 2026-07-22 18:09:06 +02:00
PipelineCacheValidation SPDX license update 2026-07-22 18:09:06 +02:00
PipelineLifetime feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
PointerEnterLeave fix(win32): restore mouse moves, add enter and leave, capture drags, and close and destroy windows cleanly 2026-10-31 03:29:50 +01:00
PointerWin32 fix(win32): restore mouse moves, add enter and leave, capture drags, and close and destroy windows cleanly 2026-10-31 03:29:50 +01:00
PushConstantRewrite feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
RTPassPushData feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
SetupCmdBufferReuse SPDX license update 2026-07-22 18:09:06 +02:00
ShapeTextCache SPDX license update 2026-07-22 18:09:06 +02:00
SwapchainBarrierScope feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
SwapchainTransferDst feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
TLASBuildBarrier fix(rt): rebuild TLASes in place, after earlier traces, and queue their handles like a Mesh's 2026-10-31 02:32:48 +01:00
TLASEmptyBuild test(rt): an empty scene's TLAS builds, then grows and shrinks 2026-10-19 03:03:16 +02:00
TLASHighWaterMark fix(rt): rebuild TLASes in place, after earlier traces, and queue their handles like a Mesh's 2026-10-31 02:32:48 +01:00
TLASInstanceDirtyTracking fix(rt): never destroy the static TLASes 2026-10-19 03:03:16 +02:00
TLASLifetime fix(rt): rebuild TLASes in place, after earlier traces, and queue their handles like a Mesh's 2026-10-31 02:32:48 +01:00
UIClipFlag SPDX license update 2026-07-22 18:09:06 +02:00
UIFallbackParity feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
UIFusedShader test(ui): the descriptor-set fallback draws the same frame as the heap 2026-10-06 17:28:46 +02:00
UploadInFlight feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
UploadStrategy SPDX license update 2026-07-22 18:09:06 +02:00
VulkanBufferAddress feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
VulkanBufferFlushGate SPDX license update 2026-07-22 18:09:06 +02:00
VulkanBufferRangedFlush SPDX license update 2026-07-22 18:09:06 +02:00
VulkanBufferResizeReuse SPDX license update 2026-07-22 18:09:06 +02:00
VulkanShaderLifetime feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
WindowUpdateClock feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00