Crafter.Graphics/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Jorijn van der Graaf 781d95ae75
fix(ui): decode the font atlas's SDF in atlas pixels, so text edges ramp over one screen pixel
Shaders
- ui-text and ui-fused turned a sample of the R8_UNORM atlas into a
  distance with (128/255 - sdf) * 32. stb_truetype writes kOnEdgeValue +
  kPixelDistScale * distance into each byte, so an atlas pixel is
  kPixelDistScale / 255 of a sample; 32 made every distance 1024/255
  (about 4) times too large, and the coverage ramp, meant to span one
  screen pixel, spanned a quarter of one: nearly every edge pixel came out
  fully on or fully off, and text looked pixelated at every size. On an
  RTX 4090, UIFallbackParity's 22 px label had 98 partly covered pixels
  where stb_truetype's own rasterizer has 415. Wrong since the v3 UI
  (1f56973), and copied into the fused kernel (574242d).
- The decode now lives once, in ui-shared.glsl: UI_SDF_ON_EDGE and
  UI_SDF_PIXEL_DIST_SCALE are FontAtlas's two constants in the encoder's
  own units, uiSdfDistance decodes a sample, uiGlyphRamp works out a
  glyph's ramp when it is loaded and uiGlyphCoverage the coverage per
  pixel. Both kernels call them, and a copy of either should; the UI_
  prefix keeps them clear of a copied kernel's own names.
- stb_truetype truncates, so a byte b stands for [b, b + 1) of the encoded
  value and the decode takes its middle: decoding b pulled every outline
  1/64 atlas pixel inwards.
- The ramp is capped at what a byte holds, about 4 atlas pixels each way
  of the outline. With the corrected decode a wider one left every glyph
  quad's padding translucent below 4 px.
- The UV span is taken with abs(): a glyph turned by swapping its UVs got
  a negative scale, a ramp of 0.0001 and hard edges.
- A glyph scaled differently along x and y ramps along the distance's
  gradient, from two one-texel differences. With the corrected decode, one
  width for both axes, the more minified one's, would leave a row stretched
  three times with stems three pixels soft. Glyphs scaled alike, as
  ShapeText's are, keep one multiply-add per pixel, the ramp's reciprocal
  worked out with the glyph.
- The atlas size is queried rather than FontAtlas::kAtlasSize hard-coded
  as 1024.

WebGPU
- The WGSL text kernel decoded the distance right but ramped over one
  atlas pixel whatever the size: half a screen pixel at 16 px, two at
  64 px. It now repeats ui-shared.glsl's decode, cap, abs and gradient
  path, and renders TextAntialiasing's scene as Vulkan does (run through
  Deno's WebGPU: 1.02, 1.07 and 1.09 times the reference's edge pixels,
  where the old kernel gave 0.55, 2.19 and 0.89).

FontAtlas
- kOnEdgeValue and kPixelDistScale say the kernels carry copies of them.

Tests
- TextAntialiasing draws one string at 14 px, 64 px and 14 px stretched
  three times, a 'g' turned by its UVs and empty atlas texels shrunk to
  12.8 atlas pixels per screen pixel, through DispatchText and again
  through DispatchFused, and holds them to stb_truetype's antialiased
  rasterizer, to the mirror image and to nothing. On master the two plain
  rows have 0.31 and 0.21 times the reference's edge pixels; with the
  decode fixed alone the stretched row had 1.62 times, the turned 'g' was
  127 codes off its mirror and the empty texels drew 48. Now: 1.02, 1.07
  and 1.09 times, 0 and 0, on the 4090, on llvmpipe and on descriptor
  sets. It skips a swapchain that isn't 8-bit, which the capture can't
  read, and captures the first frame.
- FontAtlasDecode reads ui-shared.glsl and dom-webgpu.js and holds their
  copies of the two constants to FontAtlas's. No GPU.

Docs
- AGENTS.consumer.md has a custom text shader decode through the helpers
  and gives the encoding; README says so in a line; AGENTS.md lists the
  tests and where the decode lives.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-31 20:23:40 +01:00
..
BLASBuildOptions feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DebugMessengerSeverity feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DeferredDeletion feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DeletionQueueThreads feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
DescriptorHeapLayout fix(descriptor-heap): round the buffer region up, align the reserved range for buffers too, and never size a heap at zero 2026-10-31 16:06:44 +01:00
DeviceFeatures feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
DeviceSelection feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
ExampleShaders fix(rt): split Sponza's combined image sampler into a heap texture and sampler 2026-10-31 08:25:52 +01:00
FeatureRequests feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
FontAdvanceCache SPDX license update 2026-07-22 18:09:06 +02:00
FontAtlasDecode fix(ui): decode the font atlas's SDF in atlas pixels, so text edges ramp over one screen pixel 2026-10-31 20:23:40 +01:00
FontAtlasDirtyRect SPDX license update 2026-07-22 18:09:06 +02:00
FontAtlasEviction fix(font-atlas): give glyphs that find no room a cell when the next frame begins, evicting the least recently drawn 2026-10-31 19:43:58 +01:00
FontAtlasPacker fix(font-atlas): give glyphs that find no room a cell when the next frame begins, evicting the least recently drawn 2026-10-31 19:43:58 +01:00
FrameLoopSync fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
HeapASRead fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
HeapDynamicIndexHit fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
HeapSlotReuse feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
ImageStagingRelease feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
InputFieldCaretCache SPDX license update 2026-07-22 18:09:06 +02:00
InputFieldHitTest SPDX license update 2026-07-22 18:09:06 +02:00
MemoryTypeFallback SPDX license update 2026-07-22 18:09:06 +02:00
MeshDecompressStagingRelease feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
MeshLifetime feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
MipChainBarrierBatch SPDX license update 2026-07-22 18:09:06 +02:00
MipChainNonSquare feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
MouseScroll SPDX license update 2026-07-22 18:09:06 +02:00
PipelineCacheValidation SPDX license update 2026-07-22 18:09:06 +02:00
PipelineLifetime feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
PointerEnterLeave fix(win32): restore mouse moves, add enter and leave, capture drags, and close and destroy windows cleanly 2026-10-31 03:29:50 +01:00
PointerWin32 fix(window): set the title on Win32 through a Unicode window class, and send only the view's bytes on Wayland 2026-10-31 18:28:16 +01:00
PushConstantRewrite feat(device): applications ask for the device features their shaders use 2026-10-31 06:40:02 +01:00
RTPassPushData fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
SetupCmdBufferReuse fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
ShapeTextCache fix(font-atlas): give glyphs that find no room a cell when the next frame begins, evicting the least recently drawn 2026-10-31 19:43:58 +01:00
SwapchainBarrierScope feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
SwapchainImageCount fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
SwapchainTransferDst fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
TextAntialiasing fix(ui): decode the font atlas's SDF in atlas pixels, so text edges ramp over one screen pixel 2026-10-31 20:23:40 +01:00
TextWin32 fix(window): set the title on Win32 through a Unicode window class, and send only the view's bytes on Wayland 2026-10-31 18:28:16 +01:00
TitleWayland fix(window): set the title on Win32 through a Unicode window class, and send only the view's bytes on Wayland 2026-10-31 18:28:16 +01:00
TLASBuildBarrier fix(rt): rebuild TLASes in place, after earlier traces, and queue their handles like a Mesh's 2026-10-31 02:32:48 +01:00
TLASEmptyBuild test(rt): an empty scene's TLAS builds, then grows and shrinks 2026-10-19 03:03:16 +02:00
TLASHighWaterMark fix(rt): rebuild TLASes in place, after earlier traces, and queue their handles like a Mesh's 2026-10-31 02:32:48 +01:00
TLASInstanceDirtyTracking fix(rt): never destroy the static TLASes 2026-10-19 03:03:16 +02:00
TLASLifetime fix(rt): rebuild TLASes in place, after earlier traces, and queue their handles like a Mesh's 2026-10-31 02:32:48 +01:00
UIClipFlag SPDX license update 2026-07-22 18:09:06 +02:00
UIDispatchAtlasFlush fix(font-atlas): give glyphs that find no room a cell when the next frame begins, evicting the least recently drawn 2026-10-31 19:43:58 +01:00
UIFallbackParity fix(window): size the swapchain for its present mode, and key frames in flight by frame instead of image 2026-10-31 18:14:18 +01:00
UIFusedShader test(ui): the descriptor-set fallback draws the same frame as the heap 2026-10-06 17:28:46 +02:00
UploadInFlight feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
UploadStrategy SPDX license update 2026-07-22 18:09:06 +02:00
VulkanBufferAddress feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
VulkanBufferFlushGate SPDX license update 2026-07-22 18:09:06 +02:00
VulkanBufferRangedFlush SPDX license update 2026-07-22 18:09:06 +02:00
VulkanBufferResizeReuse SPDX license update 2026-07-22 18:09:06 +02:00
VulkanShaderLifetime feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00
WindowOptionalGlobals fix(wayland): open windows on compositors without xdg-decoration, viewporter or fractional scale 2026-10-31 09:59:13 +01:00
WindowUpdateClock feat: windows on their own clock, deferred deletion for every handle owner, staged re-uploads, and RTPass push data 2026-10-20 20:20:29 +02:00