28 lines
783 B
C++
28 lines
783 B
C++
import Crafter.Graphics;
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import std;
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using namespace Crafter;
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int main() {
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WindowWaylandWayland window("HelloWindow", 1280, 720);
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for(std::uint_fast32_t x = 0; x < 1280; x++) {
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for(std::uint_fast32_t y = 0; y < 720; y++) {
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window.framebuffer[x*720+y].r = 255;
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window.framebuffer[x*720+y].g = 0;
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window.framebuffer[x*720+y].b = 0;
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window.framebuffer[x*720+y].a = 255;
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}
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}
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//Semi transparant version:
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// for(std::uint_fast32_t x = 0; x < 1280; x++) {
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// for(std::uint_fast32_t = 0; y < 720; y++) {
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// window.framebuffer[x*720+y].r = 128;//alpha channel must be premultiplied
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// window.framebuffer[x*720+y].g = 0;
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// window.framebuffer[x*720+y].b = 0;
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// window.framebuffer[x*720+y].a = 128;
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// }
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// }
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window.StartSync();
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}
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