Port the capture loop, and make the per-press rate re-derivable

Fingerprintd:Engine is the policy the trustlet cannot supply. It never polls
for a finger: the normal world captures a frame, decides whether a finger is
there, and tells it. So finger detection, edge reporting and the accounting all
live out here, and they are the parts most easily got wrong in a way that reads
as bad hardware.

Baseline refuses to be a fixed threshold. The capture metric is per frame, so
it scales with how many frames a capture asks for, and it drifts upward while
idle -- an early session read "18 -> 24 with a finger" as weak detection when
the values were climbing regardless of what was on the sensor. The floor is the
maximum of the idle samples, and an uncalibrated Baseline calls nothing a
finger rather than inventing a threshold.

TouchTracker keeps the two modes apart. Enrolment reports touch on the rising
edge and release on the falling one and nothing while held, mirroring stock,
whose entire enrolment trace contains no image-ready event; emitting one per
held frame feeds the algorithm near-duplicate images from a single press.
Authentication does want it, because event 7 reaches the matcher
unconditionally.

AuthTally exists to stop two counting mistakes. Only a terminal verdict is an
attempt -- counting rescan frames as rejections is what turned an 8-for-8 run
into an apparent 8-of-39. And a press that ran out of frames without reaching a
verdict is UNDECIDED, not failed; treating it as a failure is the same error one
level up, which is why decided presses are counted separately.

The tests replay the three recorded runs in order rather than as totals,
because press structure only exists in the order. That makes the per-press
claim re-derivable here instead of quoted: the enrolled finger matched on all
five presses although five of its twenty frames did not, the wrong-finger
control matched nothing, and on the stock-budget run five of ten presses
reached a verdict and all five matched.

Verified by mutation: counting undecided presses as decided, using a baseline
before calibration, emitting image-ready during enrolment, and taking the first
idle sample as the floor each fail the suite.
This commit is contained in:
Jorijn van der Graaf 2026-09-02 17:19:45 +02:00
commit dff77110ef
4 changed files with 471 additions and 1 deletions

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@ -0,0 +1,239 @@
// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
// lint-disable-file fixed-width-types
/*
Fingerprintd:Engine — the capture loop as a state machine.
The trustlet does not poll for a finger. The normal world captures a frame,
decides whether a finger is on the sensor, and *tells* it what happened; the
trustlet's enrolment and matching advance only on those reports. So the policy
that decides "finger down", "finger lifted" and "this press matched" lives out
here, and it is the part most easily got wrong in a way that looks like bad
hardware.
Pure logic: frames in, events and tallies out. No TEE, no sensor, no clock.
*/
export module Fingerprintd:Engine;
import std;
import :Ta;
export namespace fingerprintd::engine {
using ta::Event;
using ta::Verdict;
// ---- Finger detection -------------------------------------------------
//
// CAPTURE_IMAGE returns a metric in the response header (reqOut+0x0c — a
// header field, not payload+12). It tracks the finger reproducibly: an
// idle floor around 132 against 345-366 with a finger.
//
// The floor is NOT a constant and must never be one. It is per frame, so
// it scales with how many frames a capture requests, and it drifts: an
// early session read "18 -> 24 with a finger" as weak detection when the
// values were drifting upward regardless of what was on the sensor. That
// was a clean negative misread as a positive because the floor was sampled
// once and then trusted.
//
// So a Baseline is not usable until it has been calibrated, and asking it
// about a frame before that is a programming error rather than a guess.
class Baseline {
public:
static constexpr std::size_t DefaultSamples = 5;
// A finger reads roughly 2.6x the floor; 2x separates them with margin
// on both measured runs.
static constexpr std::int32_t Multiplier = 2;
explicit Baseline(std::size_t samples = DefaultSamples) : want_(samples) {}
// Feed an idle capture. The floor is the MAX of the idle samples, not
// the mean: a floor that under-reads turns drift into false fingers.
void Observe(std::int32_t metric) {
if (seen_ < want_) {
floor_ = std::max(floor_, metric);
++seen_;
}
}
bool Ready() const { return seen_ >= want_ && floor_ > 0; }
std::int32_t Floor() const { return floor_; }
std::int32_t Threshold() const { return floor_ * Multiplier; }
// Nothing is a finger until the floor is known. An uncalibrated
// Baseline reports false for everything rather than inventing a
// threshold.
bool IsFinger(std::int32_t metric) const {
return Ready() && metric >= Threshold();
}
private:
std::size_t want_;
std::size_t seen_ = 0;
std::int32_t floor_ = 0;
};
// ---- What to report to the trustlet -----------------------------------
enum class Mode { Enrol, Authenticate };
// Edge detection over the finger-present signal. Which events a frame
// produces depends on the mode, and the difference is not cosmetic.
//
// Enrolment mirrors stock: event 5 on the rising edge, event 6 on the
// falling one, and nothing in between. Every sample in the Android
// reference is "got finger touched" -> "enrolling group S" -> "got finger
// released", and "got image ready" never appears in the whole enrolment
// trace. Sending event 7 on every held frame instead feeds the algorithm
// near-duplicate images from a single press.
//
// Authentication does want event 7, which reaches the matcher
// unconditionally; event 5 only reaches it when device+0x10a8 is 1 or 2.
class TouchTracker {
public:
// Returns the events to report for this frame, in order.
std::vector<Event> Observe(bool finger, Mode mode) {
std::vector<Event> out;
bool rising = finger && !prev_;
bool falling = !finger && prev_;
if (rising)
out.push_back(Event::FingerTouched);
if (finger && mode == Mode::Authenticate)
out.push_back(Event::ImageReady);
if (falling)
out.push_back(Event::FingerReleased);
prev_ = finger;
return out;
}
bool FingerDown() const { return prev_; }
void Reset() { prev_ = false; }
private:
bool prev_ = false;
};
// ---- Enrolment progress -----------------------------------------------
//
// Read from the response, not the trustlet's log: do_enroll copies samples
// remaining into the response payload on the common path whether or not
// the sample was accepted, and the log starves exactly when a frame is
// accepted. `rem` counting down is the only reliable progress signal.
class EnrolSession {
public:
void Observe(std::int32_t remaining) {
if (remaining < 0) return; // not populated by this command
if (!started_) { total_ = remaining; started_ = true; }
remaining_ = remaining;
}
bool Started() const { return started_; }
std::int32_t Remaining() const { return remaining_; }
std::int32_t Total() const { return total_; }
std::int32_t Accepted() const { return started_ ? total_ - remaining_ : 0; }
bool Complete() const { return started_ && remaining_ == 0; }
// fprintd wants a stage count up front. It is the trustlet's
// common.max_enrolling_samples, which the first response reveals.
std::int32_t Stages() const { return total_; }
private:
bool started_ = false;
std::int32_t total_ = 0;
std::int32_t remaining_ = 0;
};
// ---- Authentication accounting ----------------------------------------
//
// The rule this exists to enforce: only a terminal verdict is an attempt.
// A frame the matcher never saw, and a frame answering "not identified
// yet, attempts remain", are neither accepts nor rejects. Counting them as
// rejects is what turned an 8-for-8 run into an apparent 8-of-39.
//
// And the rate that means anything to a user is PER PRESS, not per frame.
// In the forced-terminal measurement 15 of 20 frames matched, but the five
// that did not fell inside presses that also matched, so every press
// succeeded. Quoting the frame rate describes the sensor before the retry
// mechanism built to absorb exactly those frames.
//
// A press can also end without a verdict at all: at the stock rescan
// budget a press whose frames all answered "not identified yet" simply ran
// out of frames. It is UNDECIDED, not failed, and counting it as a failure
// repeats the -11 mistake one level up — so presses are counted separately
// from presses that reached a verdict.
class AuthTally {
public:
void Observe(Verdict v, bool fingerPresent) {
switch (v) {
case Verdict::Match: ++match_; break;
case Verdict::Rejected: ++rejected_; break;
case Verdict::NotIdentifiedYet: ++notYet_; break;
case Verdict::MatcherNeverRan: ++neverRan_; break;
}
// A press is a contiguous run of frames with a finger present.
if (fingerPresent) {
if (!inPress_) {
inPress_ = true;
++presses_;
pressMatched_ = false;
pressDecided_ = false;
}
if (ta::IsTerminal(v) && !pressDecided_) {
pressDecided_ = true;
++pressesDecided_;
}
if (v == Verdict::Match && !pressMatched_) {
pressMatched_ = true;
++pressesMatched_;
}
} else {
inPress_ = false;
}
}
int Matches() const { return match_; }
int Rejections() const { return rejected_; }
int NotIdentifiedYet() const { return notYet_; }
int NeverRan() const { return neverRan_; }
// The denominator. Anything else over-counts attempts.
int TerminalFrames() const { return match_ + rejected_; }
int Presses() const { return presses_; }
// Presses that reached a verdict. This is the denominator for a
// per-press rate; Presses() includes ones that ran out of frames.
int PressesDecided() const { return pressesDecided_; }
int PressesMatched() const { return pressesMatched_; }
int PressesUndecided() const { return presses_ - pressesDecided_; }
// A session succeeded if any frame identified the finger.
bool Identified() const { return match_ > 0; }
private:
int match_ = 0, rejected_ = 0, notYet_ = 0, neverRan_ = 0;
int presses_ = 0, pressesDecided_ = 0, pressesMatched_ = 0;
bool inPress_ = false, pressMatched_ = false, pressDecided_ = false;
};
// ---- Session sequencing -----------------------------------------------
//
// The reference loop per frame, from the Android trace:
// QUERY_EVENT_STATUS, CAPTURE_IMAGE, REPORT_EVENT x n, QUERY_EVENT_STATUS
// Without REPORT_EVENT the trustlet never advances its state machine at
// all, which is what made SAVE_DATA return "Internal error" for weeks.
inline constexpr std::array<ta::Cmd, 2> FramePrologue = {
ta::Cmd::CaptureImage, ta::Cmd::ReportEvent,
};
// One sensor reset buys exactly one trustlet init: a second init in the
// same power cycle answers -205. So recovering a failed session means
// power-cycling the rail, not retrying the init.
enum class SessionState {
Cold, // sensor unpowered
Powered, // rail up, reset released, not yet initialised
Ready, // init chain done, templates loadable
Failed, // needs a power cycle, not a retry
};
inline bool NeedsPowerCycle(SessionState s) { return s == SessionState::Failed; }
inline bool CanInit(SessionState s) { return s == SessionState::Powered; }
}

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@ -15,3 +15,4 @@ export module Fingerprintd;
export import :Sfs; export import :Sfs;
export import :Rpmb; export import :Rpmb;
export import :Ta; export import :Ta;
export import :Engine;

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@ -21,11 +21,12 @@ extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> a
ApplyStandardArgs(*Core, args); ApplyStandardArgs(*Core, args);
Core->type = ConfigurationType::LibraryStatic; Core->type = ConfigurationType::LibraryStatic;
{ {
std::array<fs::path, 4> ifaces = { std::array<fs::path, 5> ifaces = {
"interfaces/Fingerprintd", "interfaces/Fingerprintd",
"interfaces/Fingerprintd-Sfs", "interfaces/Fingerprintd-Sfs",
"interfaces/Fingerprintd-Rpmb", "interfaces/Fingerprintd-Rpmb",
"interfaces/Fingerprintd-Ta", "interfaces/Fingerprintd-Ta",
"interfaces/Fingerprintd-Engine",
}; };
std::array<fs::path, 0> impls = {}; std::array<fs::path, 0> impls = {};
Core->GetInterfacesAndImplementations(ifaces, impls); Core->GetInterfacesAndImplementations(ifaces, impls);
@ -49,6 +50,7 @@ extern "C" Configuration CrafterBuildProject(std::span<const std::string_view> a
cfg.AddTest("Sfs").Dependencies({ Core.get() }); cfg.AddTest("Sfs").Dependencies({ Core.get() });
cfg.AddTest("Rpmb").Dependencies({ Core.get() }); cfg.AddTest("Rpmb").Dependencies({ Core.get() });
cfg.AddTest("Ta").Dependencies({ Core.get() }); cfg.AddTest("Ta").Dependencies({ Core.get() });
cfg.AddTest("Engine").Dependencies({ Core.get() });
ProjectLint::AddProjectLintRules(cfg); ProjectLint::AddProjectLintRules(cfg);

228
tests/Engine/main.cpp Normal file
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@ -0,0 +1,228 @@
// SPDX-License-Identifier: GPL-3.0-only
// SPDX-FileCopyrightText: Copyright (C) 2026 Catcrafts®
// lint-disable-file fixed-width-types
/*
Fingerprintd:Engine unit tests.
The accounting half replays the three recorded authentication runs as ordered
sequences, not just as totals, because press structure only exists in the
order. That is what lets the per-press claim be re-derived here rather than
taken from the journal: the enrolled finger matched on every press even though
five of its twenty frames did not.
It also pins the distinction one level up from the -11 mistake. At the stock
rescan budget a press whose frames all answered "not identified yet" ran out of
frames without reaching a verdict. It is undecided, not failed, and lumping it
in with failures is the same error in a new place.
*/
import std;
import Fingerprintd;
using namespace fingerprintd::engine;
using fingerprintd::ta::Verdict;
using fingerprintd::ta::Event;
namespace {
int Failures = 0;
void Check(bool cond, std::string_view msg) {
if (!cond) {
std::println(std::cerr, "FAIL: {}", msg);
++Failures;
}
}
// A recorded run, in order. The fixtures live with the Ta suite; these are
// the same three files.
std::vector<Verdict> LoadRun(std::string_view name) {
std::vector<Verdict> out;
std::string path = std::format("tests/Ta/fixtures/{}", name);
std::ifstream f(path);
if (!f) {
std::println(std::cerr, "FAIL: cannot open fixture {}", path);
++Failures;
return out;
}
std::string line;
while (std::getline(f, line)) {
if (line.starts_with("#") || !line.contains("AUTH ")) continue;
if (line.contains("*** MATCH ***")) out.push_back(Verdict::Match);
else if (line.contains("matcher never ran")) out.push_back(Verdict::MatcherNeverRan);
else if (line.contains("REJECTED")) out.push_back(Verdict::Rejected);
else if (line.contains("no match")) out.push_back(Verdict::NotIdentifiedYet);
}
return out;
}
// The matcher never running is exactly the released-finger frame, so it is
// also the finger-present signal for press accounting.
AuthTally Replay(const std::vector<Verdict>& run) {
AuthTally t;
for (Verdict v : run)
t.Observe(v, v != Verdict::MatcherNeverRan);
return t;
}
}
int main() {
// ---- Baseline: never a fixed threshold
{
Baseline b;
Check(!b.Ready(), "uncalibrated");
Check(!b.IsFinger(1000000), "an uncalibrated baseline calls nothing a finger");
for (int i = 0; i < 5; i++) b.Observe(132);
Check(b.Ready(), "calibrated after five idle samples");
Check(b.Floor() == 132, "floor");
Check(b.Threshold() == 264, "threshold is 2x the floor");
// The real measurement: idle 132-133, finger 345-366.
Check(!b.IsFinger(133), "an idle frame is not a finger");
Check(b.IsFinger(345) && b.IsFinger(366), "a pressed frame is");
// The floor is the max of the idle samples. A drifting idle must not
// become a false finger.
Baseline drift;
for (std::int32_t m : {18, 20, 22, 24, 26}) drift.Observe(m);
Check(drift.Floor() == 26, "floor takes the maximum, not the first sample");
Check(!drift.IsFinger(24), "drift within the idle range is not a finger");
// Extra samples after calibration do not move it.
Baseline fixed;
for (int i = 0; i < 5; i++) fixed.Observe(100);
fixed.Observe(9999);
Check(fixed.Floor() == 100, "calibration closes after its sample count");
// A per-frame metric scales with the frame count, so a threshold from
// one configuration is meaningless in another. Two baselines, same
// sensor, different capture counts:
Baseline one, four;
for (int i = 0; i < 5; i++) { one.Observe(18); four.Observe(68); }
Check(one.Threshold() != four.Threshold(), "the threshold is not portable between configs");
}
// ---- Edge detection
{
TouchTracker t;
// Enrolment: touch on the rising edge, release on the falling one,
// and nothing at all while held.
auto e1 = t.Observe(true, Mode::Enrol);
Check(e1.size() == 1 && e1[0] == Event::FingerTouched, "enrol: rising edge -> touched");
auto e2 = t.Observe(true, Mode::Enrol);
Check(e2.empty(), "enrol: a held frame reports nothing");
auto e3 = t.Observe(false, Mode::Enrol);
Check(e3.size() == 1 && e3[0] == Event::FingerReleased, "enrol: falling edge -> released");
auto e4 = t.Observe(false, Mode::Enrol);
Check(e4.empty(), "enrol: idle reports nothing");
// Authentication: every frame with a finger reaches the matcher.
TouchTracker a;
auto a1 = a.Observe(true, Mode::Authenticate);
Check(a1.size() == 2 && a1[0] == Event::FingerTouched && a1[1] == Event::ImageReady,
"auth: rising edge reports touched then image-ready");
auto a2 = a.Observe(true, Mode::Authenticate);
Check(a2.size() == 1 && a2[0] == Event::ImageReady, "auth: a held frame still reports image-ready");
auto a3 = a.Observe(false, Mode::Authenticate);
Check(a3.size() == 1 && a3[0] == Event::FingerReleased, "auth: release");
// The modes genuinely differ: enrolling every held frame is what feeds
// the algorithm near-duplicate images from one press.
TouchTracker x, y;
x.Observe(true, Mode::Enrol);
y.Observe(true, Mode::Authenticate);
Check(x.Observe(true, Mode::Enrol).empty(), "enrol emits nothing while held");
Check(!y.Observe(true, Mode::Authenticate).empty(), "auth emits while held");
Check(a.FingerDown() == false, "tracker reports lifted");
}
// ---- Enrolment progress, read from the response
{
EnrolSession e;
Check(!e.Started(), "not started");
e.Observe(-1);
Check(!e.Started(), "an unpopulated field does not start the session");
e.Observe(10);
Check(e.Started() && e.Total() == 10 && e.Stages() == 10, "first response sets the total");
Check(e.Accepted() == 0 && !e.Complete(), "nothing accepted yet");
e.Observe(9);
Check(e.Accepted() == 1, "rem 10 -> 9 is one accepted sample");
for (std::int32_t r : {8, 7, 6, 5, 4, 3, 2, 1}) e.Observe(r);
Check(!e.Complete() && e.Remaining() == 1, "not complete at one remaining");
e.Observe(0);
Check(e.Complete() && e.Accepted() == 10, "complete at zero");
}
// ---- The three recorded runs, replayed in order
{
auto enrolled = LoadRun("auth-enrolled-finger.txt");
auto wrong = LoadRun("auth-wrong-finger.txt");
auto stock = LoadRun("auth-stock-budget.txt");
Check(enrolled.size() == 25 && wrong.size() == 21 && stock.size() == 48,
"all three runs loaded in order");
// The enrolled finger, forced-terminal. 15 of 20 frames matched...
AuthTally e = Replay(enrolled);
Check(e.Matches() == 15 && e.Rejections() == 5, "enrolled: 15 match / 5 reject");
Check(e.TerminalFrames() == 20, "enrolled: 20 terminal frames");
// ...but every press did, which is the number a user experiences.
Check(e.Presses() == 5, "enrolled: five presses");
Check(e.PressesMatched() == 5, "enrolled: every press matched");
Check(e.PressesDecided() == 5, "enrolled: every press reached a verdict");
Check(e.Identified(), "enrolled: the finger was identified");
// The distinction the journal insists on.
Check(e.Matches() != e.TerminalFrames(), "the frame rate is not 100%");
Check(e.PressesMatched() == e.PressesDecided(), "the press rate is");
// The control. This is the claim that matters most about the device.
AuthTally w = Replay(wrong);
Check(w.Matches() == 0, "wrong finger: zero false accepts");
Check(w.Rejections() == 19, "wrong finger: 19 rejections");
Check(w.PressesMatched() == 0, "wrong finger: no press matched");
Check(w.PressesDecided() == 2 && w.Presses() == 2, "wrong finger: both presses decided");
Check(!w.Identified(), "wrong finger: not identified");
// The stock-budget run: most frames are "not identified yet".
AuthTally s = Replay(stock);
Check(s.Matches() == 8, "stock budget: 8 matches");
Check(s.NotIdentifiedYet() == 31, "stock budget: 31 rescan frames");
Check(s.Rejections() == 0, "stock budget: not one real rejection");
Check(s.TerminalFrames() == 8, "stock budget: 8 terminal frames, all matches");
// Five of its ten presses ran out of frames without a verdict. They
// are undecided, not failures -- and every press that DID reach a
// verdict matched.
Check(s.Presses() == 10, "stock budget: ten presses");
Check(s.PressesDecided() == 5, "stock budget: five reached a verdict");
Check(s.PressesUndecided() == 5, "stock budget: five ran out of frames");
Check(s.PressesMatched() == 5, "stock budget: every decided press matched");
Check(s.PressesMatched() == s.PressesDecided(),
"stock budget: the decided-press rate is 5/5, not 5/10");
}
// ---- Undecided presses must not be counted as failures
{
AuthTally t;
// One press, all rescan frames, then a lift.
for (int i = 0; i < 4; i++) t.Observe(Verdict::NotIdentifiedYet, true);
t.Observe(Verdict::MatcherNeverRan, false);
Check(t.Presses() == 1, "one press");
Check(t.PressesDecided() == 0, "it reached no verdict");
Check(t.PressesMatched() == 0, "and matched nothing");
Check(t.Rejections() == 0, "but it produced no rejection either");
Check(t.TerminalFrames() == 0, "and no terminal frame");
}
// ---- Session state: a failure needs a power cycle, not a retry
{
Check(CanInit(SessionState::Powered), "init from powered");
Check(!CanInit(SessionState::Ready), "no second init on a live session");
Check(!CanInit(SessionState::Cold), "no init before power");
Check(!CanInit(SessionState::Failed), "a failed session may not simply re-init");
Check(NeedsPowerCycle(SessionState::Failed), "it needs the rail cycled");
Check(!NeedsPowerCycle(SessionState::Ready), "a healthy session does not");
}
if (Failures == 0) std::println("Engine: all tests passed");
return Failures;
}