2026-07-23 - 2026-10-23
Overview
1 issue closed from 1 user
Closed
#159 Wayland: no touch input (wl_touch is never bound)
8 issues created by 1 user
Opened
#157 Window::SaveFrame touches the swapchain image after it was presented (validation error on every capture)
Opened
#158 examples/CustomShader does not build for wasm: DOM branch still sets UICustomBinding::_pad
Opened
#159 Wayland: no touch input (wl_touch is never bound)
Opened
#160 Swapchain assumes exactly 3 images: minImageCount ignores surface caps, images[] can overflow
Opened
#161 Device::Initialize picks GPU and queue family without checking presentation support or required extensions
Opened
#162 Window constructor crashes on compositors without fractional-scale, xdg-decoration or viewporter (null globals)
Opened
#163 DescriptorHeapVulkan: buffer region misplaced when image and buffer descriptor sizes do not divide evenly (latent)
Opened
#164 examples/Sponza does not build natively: glslang rejects the descriptor_heap combined image sampler in closesthit.glsl